
Live the future of despair.The year is 2024 AD. The survivors fought against the remaining threats while trying their best to continue their recovery.Three years passed in the year 2027. In a new world without hope, the time has come to once again resist the fate of the Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 10 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 7.2Kreviews | 70% | — | $10.7M |
| $89.99 | 5.1Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's like Helldivers 2, except if fun was allowed.
オンライン部屋が更新中と一瞬表示されてソフトが落ちる。オンラインで遊べないんだけど。
5から始めましたが本当に面白かった。今作はストーリーがかなり面白いため情報一切なしでプレイしてほしい。できれば5をやってからで。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Traditional Chinese*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Feels more like a EDF 5.5 then a actual sequel. Doesn't add enough for me to recommend with 200 hours on EDF 5.
If youre going to buy an EDF game buy 5 this one is complete ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥, i dont really reccomend either games unless you have no job or life EDIT: RAH RAAAAAH
Loved EDF 4.1, loving 5, but not loving 6. Severe multiplayer desynchronization results in unintended deaths, ghost enemies, and other weirdness. And though I'm only 10% through the story so far, it's just about the blandest level design of the series. Fight in a city of rubble. Fight five or six waves of the same enemy, repeat. As far as the classes go, expect to be disappointed in the Air Raider! Twelve missions in and half of my arsenal is locked, none of my vehicles bar one terrible one is accessible (on HARD!). Perhaps they unlock eventually but I'll be bored out of my mind by then. Stick to 4.1 and 5.
Very fun. There is a class and gun combo for everyone. My one complaint is about the difficulty curve. It's not a curve, it's a roller coaster.
クリア後感想ネタバレなし 神ゲーでした 相変わらず やたら壊した後も残って視界を塞ぐ敵の残骸、 謎に作り込まれた建物の段差に引っかかって死ぬ こんな少数精鋭で作られた良い意味でB級映画の様なゲームが、 まさか自分自身の長所を理解して プレイヤーが求めるデザインを出し、 武器や様々なシステムをアップグレードし続け、 果てには史上最高のシナリオを出してくるなど…… 想像を遥かに超える神ゲーだった すごい これに尽きる これは次回作は出すの難航するだろう より良いものを、もしくは違うものを 流石に期待してしまう 是非頑張ってほしい
I used to love playing this until a few months ago when it became completely unplayable. The game crashes after every mission, meaning I can't progress any further. I thought "Oh man, maybe my save got corrupted" and deleted it. Still crashes after every mission, even when playing solo. 5 and 4.1 still work just fine, so what happened?
ほぼソロのみ一部のインフェルノ以外すべてクリアしました 前作に続き素晴らしい作品でした 次回では兵科を一新するのを期待してます やはりどのシリーズも起動力がほしいですね 理由は特定の兵科だと絶対に避けれない攻撃があるのとアイテム回収が毎回地獄なことです もしくは全兵科にサブオプションとして回収レーダーや緊急回復キットでも作ってはいかがでしょうか
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 11.9K | 97% | $39.99 | |
| $10.7M | 15.8K | 78% | $16.49 | |
| $10.7M | 24.1K | 79% | $14.99 | |
| $10.7M | 21.2K | 72% | $29.99 | |
| $10.7M | 6.6K | 80% | $59.99 | |
| $10.7M | 10.7K | 79% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 11.5K | 94% | $59.99 | |
| $4.7M | 10.5K | 95% | $19.99 | |
| $1.6M | 1.3K | 58% | $59.99 | |
| $844.2K | 596 | 43% | $49.99 | |
| $0 | 235 | 87% | Free | |
| $6.1M | 3.8K | 62% | $49.99 |