
Humanity is fighting a losing battle against the virus. Experience a post-apocalyptic open world overrun by hordes of zombies, where your parkour and combat skills are key to survival. Traverse the City freely during the day, but watch the monsters take over during the night.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
It’s been 20 years since the events of the original game. The virus won, and humanity is slowly dying. You play as Aiden Caldwell, a wandering Pilgrim who delivers goods, brings news, and connects the few remaining survivor settlements in barren lands devastated by the zombie virus. However, your true goal is to find your little sister Mia, who you left behind as a kid to escape Dr. Waltz's torturous experiments. Haunted by the past, you eventually make the decision to confront it when you learn that Mia may still be alive in Villedor — the last city standing on Earth.
You quickly find yourself in a settlement torn by conflict. You’ll need to engage in creative and gory combat, so hone your skills to defeat hordes of zombies and make allies. Roam the city, free run across Villedor’s buildings and rooftops in search of loot in remote areas, and be wary of the night. With every sunset, monsters take control of the streets.
Fifteen years ago, humanity was devastated by the Fall — a catastrophic event that would change the world forever. With the Harran virus spreading around the globe, people quickly found out that all hope for tomorrow is lost. By 2036, only a few settlements remain, and humanity is slowly dying, making way for the new species out there — a horde of relentless zombies.
Welcome to Villedor, one of the last bastions of humanity. During the day, survivors still try to have a life here and find a false sense of normalcy. Relationships are formed, dreams are dreamed, and life carries on. On the surface, everything seems… fine. Until sunset, that is. With the last ray of light dying out, other, more dreadful, dwellers of The City crawl out of their gloomy interiors, taking over the streets. If you are not vigilant and stay out too long in the dark, you may never return.
Not all fights can be won. Sometimes it’s best to run and, thankfully, you have the skills for it. Parkour lets you escape when odds are not in your favor. Jump from rooftop to rooftop, swing across the cityscape, ride ziplines, and much more. Whatever you do, experience a unique sense of freedom as you freerun across Villedor’s buildings and rooftops in search of loot or while running away from the dangers of the night.
In a world as dangerous as this one, only the strongest survive. Whether you prefer to smash, slice or dismember those who stand in your way, you have to be creative about it to make it through. And who says you need weapons? Utilize the entirety of your parkour moveset to get the jump on your enemies. Learn the ways of combat and parkour to feel the crunch of skulls and slices of flesh as you swing weapons or use your moves to fend off any forms of danger. And let’s not forget that Villedor has weapons that put the most advanced post-apocalyptic armories to shame.
Surviving in Villedor is easier with friends. Team up with up to 3 other players and increase your chances out there. Unravel the story together, take on Pilgrim Outpost challenges, or simply wreak havoc on the city streets.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 3021 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For whatever reason cutting STORY content from a game which was released YEARS ago. Do the shareholders have both fists up your ***?
They've really done a great job improving the game. The only problem is the story is completely balls.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #51, worst DE #100 · 7 markets collected
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 24.57/day in the week to Sep 14 → 27.75/day in the week after.
Reviews, worldwide (the counter carries no country): 36.43/day in the week to Jul 30 → 64.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Arabic, Czech +5 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
definitely doesnt top dying light 1 in story but in gameplay its pretty good only get this on sale
Угасающий свет 2. Что уж тут сказать, после прохождения много скомканых эмоций. Гейплейная составляющая классно сделана, есть множество подходов к передвижению в большоим открытом мире, боевая часть сделана идейно в плане разнообразия, не заскучаешь... Сюжетная составляющая меня больше разочаровала нежели порадовала в связи с тем, что диалоги написаны для подростков что-ли. Под конец сюжетной линии было много поворотов которые подарили эмоций, а 80% сюжета просто вода. Эта та игра в которую нужно идти за гейплеем,а не сюжетом. 7/10
Dying Light 2 is such a great game. I understand why some people don't like it as much as the first game, but it was still such a great experience. I especially enjoyed playing it in co-op with my boyfriend, and just like with the first game, I think it's much better when you have someone to play with. Playing through the story together, doing quests, exploring new areas and fighting zombies is so much more fun when you have someone with you. But I also really liked the game overall. The parkour in this game was even better than in the first game. I also really enjoyed the atmosphere, combat and exploring the city, and one thing I personally really liked was the paintings on the buildings. I also really liked how the game could feel completely different during the night, especially when you're trying to get somewhere and suddenly end up being chased by infected. The story has its ups and downs, but I really liked the characters and the choices you get to make throughout the game. I also like the fact that this game has different endings based on your choices, and I actually really liked that you have these choices, because you didn't really have them in the first game. As for the DLCs, I really enjoyed it too. Bloody Ties was a nice change of pace, and I liked the whole arena/fighting concept. It felt different from the main game and gave us something new to do. That being said, I'm biased and I can't compare this DLC to the first game's DLC, The Following. The Following is still on a completely different level for me. Overall, I really enjoyed Dying Light 2 and definitely recommend giving it a try!
Купил игру, чтобы продолжить зомби-приключения с другом, но уже в новом городе и с парапланами. В итоге: - Все так же весело изучать город вдвоем. Паркур стал горизонтальнее и вертикальнее, а новые гаджеты сделали перемещение еще драйвовее. - Боевка стала динамичнее, а вертикальный геймплей с крюком и парапланом дает полную свободу действий. - На моем железе все работает идеально - выдает отличный FPS на максимальных настройках без единого лага. - Играем с другом в симулятор выживания, а в итоге все сводится к тому, кто быстрее и эпичнее долетит на параплане до следующей крыши ( и кто не заденет соседнее здание ). Отличное продолжение для совместного прохождения. Если первая часть зашла - второй кооперативный загон точно не разочарует! Рекомендую!
2 часа ходьбы туда сюда с разговорами, возня с подключением чтобы играть вдвоем, и 5 вылетов за 15 минут! Достойное продолжения серии. Жаль рефанднуть уже не получится.
https://www.youtube.com/watch?v=0A5xW3bggsA Stepping into the massive post-apocalyptic city of Villedor as Aiden Caldwell delivers a fun action RPG, even if it does not quite capture the magic of the original game. The parkour system is easily the biggest highlight; chaining high leaps, wall runs, grappling hook swings, and paraglider glides across multi-level skyscrapers feels incredibly smooth and responsive. Melee combat remains punchy and brutal, letting you dropkick renegades off high ledges and slice through infected swarms with heavily customized weapons. However, the story and dialogue choices feel a bit flat compared to Kyle Crane's journey, and the nighttime atmosphere lacks the pure terror and tension that made the first title so memorable.
I hate this game, I have never felt more like 20 hours of my time was wasted, with a storyline that went nowhere and did nothing.
игра просто шикарная, спасибо разработчикам +rep
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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