
Dungeon of Dragon Knight is a retro dungeon crawler RPG in modern visual design. Pointed by a mysterious witch, your party will descend into a dungeon with traps and monsters in search of the evil Dragon Knight and his treasure weapon. Or, are you fooled by the witch?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 8 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A dungeon crawler game based on the grid system.
Optimized magic system. Easy to use.
Tavern in the dungeon.
Made with the Unity engine. Makes the environment real.

You take on the role of a four person party after your hometown was attacked by orcs. As a last resort, you fled into an unknown forest. Suddenly, a witch appears in front of you, pointing to a house not far away, saying she can provide food, water, and a place to rest. However, upon arriving at the house, the woman disappeared. Before entering, you find that it is in fact a cave. Then you're informed by a note that the witch needs you to enter the cave and find the Dragon Knight, Sowen, who has a magical weapon that he intends on using to open the Gates of Hell. So you descend into the dungeon and begin your search for the Dragon Knight and the powerful weapon he possesses, hoping to stop him before he puts an end to the world.
Once upon a time... I think you are quite familiar with this kind of legend. What I want to mention is that your client, Lula, is a mysterious and beautiful lady. During the exploration you can visit her tavern.
Fire guides you:
The most terrible nightmare in the dungeon is getting lost. To make the situation worse, fire is going out. You'll feel a growing sense of isolation and loneliness as you trek through the dark tunnels. Thanks to our designer, you have access to this exciting and life-like exploration in DODK.
Speaking of spells:
The magic system uses a series of six runes that can be combined with one another to create more complicated spells. They are not just on a list. You have to use trial and error to figure out what each combination does.
Keep stones and carry on:
Puzzle solving is another major feature of the game. You will face increasingly challenging puzzles during the exploration. As an ancient saying goes: "Where there is a stone, there is a way." When confused, use your stone.
Come and have a drink!
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.79−60% | 361reviews | 77% | — | $35.1K |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definition of average Grimrock clone but it's not bad, I enjoyed my time with it. Level with ladders was annoying and it's a bit heavier on the puzzle side than in combat, more than what i would prefer. Puzzles are logical, nothing that you need to search for guides. All in all a pleasant surprise, i've seen a lot worse.
很棒的国产独立游戏DRPG,解密很有意思,还有难度选择, 但是在信仰之跃哪里全探索完就没路了,找攻略找不到,你们官方就发了第一层的攻略,我表示很难受。游戏不算差,但是没有攻略说实话是真的很难受,全网就找到了一个叫无名氏的博主但是问题是他的视频是2019年的,我看了他的攻略发现地图不对啊跟我玩的地图不一样,不知道是不是因为我玩的最简单的难度有关,提示信仰之跃哪张图卡的关,全探索完了但是只找到两个宝石,其他有宝石的地方有铁栅栏进不去,我把火把熄灭了也没看见隐藏按钮,寻思从网上找找攻略除了这个叫无名氏的博主是全攻略但是跟我的地图不一样,剩下的视频博主全是试玩,贴吧小黑盒之类的论坛发帖的人也少的可怜,根本没有攻略视频,卡了我一个多小时了我的耐心已经没有了弃坑了唉。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Russian, German, Korean, French, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solid dungeon crawler, entertaining, but a few mishaps prevents it from being up there with the best.
Just don't play it - bugged, clunky, cringe to play. The monsters on final levels are the same as on the first levels, just with bigger hp bar and damage. Everything in this game seems broken.
簡而言之評論就是:太過簡略。 整個遊戲就是給人一個簡略感,尤其是在魔法上,不但種類和數量少的可憐,魔法的使用效果甚至連說明都沒有,以"力量和魔法"的遊戲來說,魔法太少就是個致命弱點,魔法只要多,遊戲的豐富度就會瞬間提升很多,不過相對的,對這遊戲來說魔法數量太多可能也反而很致命也說不定,隊伍型的網格導向迷宫探索果然還是要用回合制會比較好,比較好思考戰術,而技能和魔法就算再多也不會有問題,就算平時是即時制,也可以設定成一旦遇敵就自動變成回合制,或是設計成由玩家自行決定是否切換。 結論是,這遊戲雖然簡略,但仍可一玩。不過,由我這個玩過 魔法門1代~10代 的人來評論或許對這遊戲不夠公平也說不定。
Well done Dungeon crawler. I would say it has slightly less polish that LoG or LoG2, but certainly has the spirit. The game could use a little explaination on what each spell does in terms of mechanics. Over all, I would say it is worth the price and worth the play.
Solid Dungeon Crawler that definitely was able to still my hunger for this kind of old school game genre. Graphics and tile set variety are fine as is the sound and there are enough riddles and traps involved to keep you going. Fights and movements are old school, party can be personalized a bit, all good. On the negative side you can buy all (!) gear in the shop before finding it in the dungeon as you always have more than enough money to spend. Also you can easily max out your characters so the skills you learn are only defined by the sequence rather than real character development choices. Additionally, the variety of enemies and gear suffers a lot in later levels - it feels like the developers had exhausted their resources two thirds through the game. And the story is non-existent and already told in the game's Steam short description. Still, the core gameplay of this genre is well covered: exploring the dark corners of a tricky dungeon, uncovering secrets, and fighting enemies, always dwelling deeper towards the heart of evil.
Trudne zadanie - z jednej strony gra jest niedopracowana, z drugiej strony - jeśli jesteś fanem Dungeon Crawlerów i pokończyłeś już tytuły takie jak Legend of Grimrock 1i2, The Fall of Dungeon Guardian, Operencia czy Heroes of Monkey Tavern, to możesz chwycić się za Dungeon of Dragon Knight.
jeg har den samme fornemmelse, som da jeg jeg soilede eye of rhe beholder på amiga, det er rigtig godt.
你操作古朴我觉得没有任何问题。 但是无指引卡关我就无法接受了,制作团队有自媒体账号,但是他们只做了第一关第一层的攻略,连制作团队都不做攻略的话,全网都没有攻略了。 卡在第三层(找到两把金钥匙开第二个石洞传送的关卡),墙上写的信仰之跃,进去以后房间的铁门都是关着的,也不知道怎么前进了。 我会再探索一下,但是我不抱期待。当然,如果有人能解决我的疑问,感激万分,我很期待继续玩下去。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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