
Thread Your Way Through a Maze of Deceit in this Epic Greek Drama as detective Nancy Drew!
Modeled estimate, not a reported figure. How we estimate →
About
Nancy Drew®: Labyrinth of Lies
A museum curator hires you to assist with the most anticipated event of the year, but artifacts from the exhibit are mysteriously disappearing. Are these mishaps connected to the amphitheater’s upcoming performance? Or is an unseen villain pulling strings behind the scenes? You as detective Nancy Drew must uncover the truth and recover the missing artifacts from the Labyrinth of Lies!
Organize Greek Displays and Exhibits! Fill in for the museum curator and assemble exhibits before the grand opening
Use Stagecraft Expertise to Survive Backstage! Sneak behind the curtains to explore the treacherous underworld stage sets
Experience the World of Ancient Greece! Solve challenging puzzles based on actual Greek myths and artwork
The Hardy Boys are On the Line! Use your in-game mobile phone to hear potentially lifesaving tips from Frank and Joe
Select Difficulty Levels! Play at Amateur or Master Sleuth level and erase any mistakes without starting over
⚠️ATTENTION MAC USERS: This game will not run on Mojave, Catalina, Big Sur, Monterey, Ventura, or higher Mac operating systems. See compatible Apple operating systems below.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
SPOILERS: I loved the Underworld set, the way I was able to use my childhood obsession with Greek mythology and enjoy the puzzles, and reeallllyyy loved the fact this was an 'everyone is guilty' plot. I think it was a lot of fun to change the pace, and rather than pinpoint one person who's causing trouble the whole time, it's a matter of proving it.
Very disappointed since I could not play the game on windows 11. The game would freeze and then shut down immediately after the first dialogue scene and nothing I could find online would fix it. I even tried playing it when my computer was running an older version of windows, but no luck. :/
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
That set must have cost about $30,000,000 to build, right? Who built it? Who paid for it and how? Where is the stage crew? Who decided this made sense? I can only suspend my disbelief but so much.
I'm playing my way through all of the ND games, and I suspect most people reading this review are too, regardless of reviews! But here are my thoughts anyway. labyrinth of lies is definitely going in my top 3 ND titles of all time! I really enjoyed it, and it probably had one of my favorite settings of all the titles I've played (though i'm very excited for SOD!) the underworld set was just so cool, and for the most part i really enjoyed the puzzles. there were some unexpectedly tough ones towards the end, but it was really fun! i enjoyed the characters and the plot, and don't really have any major criticisms.
Excellent game, highly recommend!! While some find the plot a bit unrealistic and the game a bit overly ambitious, I personally found it to be engaging, interesting, and fun! The ambience is lovely, and the theme is on point. If you're a classicist (a.k.a love studying ancient Rome and Greece) you'll probably have an amazing time. If not, this game might not become a top favorite of yours, but I'd still highly recommend a playthrough. And, if you're already a ND fan, there's no question that you should play it as a great installment of the series!
Big-big spoilers hidden here! At moment of writing this I've played a total of 8 ND games. Now, this one’s a bit of a doozy. This is my forth ND game. But technically it is also my first ND game. I tried it years ago, but the puzzle with assigning seats was bugged for me, and didn’t work, so I had no way of progressing the game and gave up. Maybe it was for the better, since this game would’ve been a terrible first introduction to the ND series. It is very different from other, older ND titles I have already played. However, I have yet to find out if this one’s an outlier or if all the newer games are like this. Fortunately, despite how different this game felt compared to others, I still enjoyed it a lot. It was fun in all the right ways for me. Without giving to many details away, this game is FULL of drama. I’m quite used to ND games constantly deescalating their internal conflicts. Characters are very rarely allowed to just unabashedly hate each other, not even in DAN (and that game was MESSY). But here? Everybody hates everybody. Quite openly too. There’s a lot of shade being thrown around in dialogue, but that’s not there the real tea comes from. You see, in the game you have an option to listen to recordings of cast’s rehearsals, and while I usually hate this type of lore dumping in games (think Dirk’s letters in SHA), I ALWAYS looked forward to going back to the office and checking if more voice notes have been uploaded. The reason for this is the cast, it was simply amazing. They were all little egomaniacal pricks. Talking to them in real life would’ve been unbearable, but I had the time of my life talking to them from behind the screen. I can’t even pick a favorite. And the dialogue options were just as fantastic. There were several times in this game when I had to exclaim out loud “Nancy! You can’t just ask this!!”. But each time I went ahead, and asked the question, reveling in the unfolding drama. This game managed to make me really excited about learning everyone’s back story and talking to people. Even in my all-time favorite CRY I wasn’t as invested in everyone’s dialogue, but here, I interacted with characters time and time again, always hoping a new dialogue option had been unlocked. I didn’t even want any clues, I just wanted gossip! The was one thing that annoyed me though. Despite LIE taking place in Greece, all the characters are Americans, except for one guy (and if you’ve played the game you know that’s a very interesting choice from HER). What a bummer. The plot of this game, however, is ridiculous. I still like it, but it’s really goofy. [spoiler] Just the fact that Melina invites you to investigate, and then dumps the entire museum on you, is bonkers. Yeah, sure, I’ll learn how to verify ancient art’s authenticity in one hour! No problem at all! Not to mention everything that has to do with the play, especially the way it's justified by the story. It’s giving “to save our local skate park, we’ll have to put on the best talent show this town has ever seen!”. The conspiracy is also bonkers. Like, how would that even work? It is so convoluted, only a theater kid could come up with something like this. Also, I just don’t believe in anyone’s motivations for doing this. Tough mobster going around in costume and full make up? Going to rehearsals? Learning lines? I didn’t buy it, and it was goofy every single second. [/spoiler] And the play itself? [spoiler] Why does a play about Persephone only has 4 roles??? Why is the script like that? I get that it’s a front, and not meant to be performed a second time, but has Melina not once checked the script? It’s so bad! Persephone is such a non-factor in it, it should really be called “Persephone’s Mom and her weird relationship with the blond twink, whoever he’s supposed to be”. I guess all of that adds a human layer to the story, cause like, of course Xenia would write something like this. She has a gigantic crown on her head. But then again, in hindsight, how did I not know it was a group conspiracy?? Any legitimate actor would be raising hell over a script like that. In my defense however, I had no idea HER could even pull a twist like this. Not a single good guy in the story! All interactive characters are criminals! Even Melina, because she totally exploited Nancy for free labor (also she must’ve been profiting from the scheme somehow, I just don’t believe she had no clue whatsoever). [/spoiler] Regardless of my bewilderment over the plot, I still think character writing was very nuanced and detailed, so, big kudos for that. Puzzles were alright. They were doable, so that’s good. But they also… felt like homework. It was constant learning. Learning history, art verification, sound mixing, stage lighting, doing paperwork. For whatever reason this game really made me feel like I was Nancy Drew with her never-ending barrage of unpaid internships. I did A LOT of work for that woman [spoiler] on top of saving her ass from jail. [/spoiler] The game overall is pretty solid in terms of atmosphere and feel. First half of the game is not very scenic, but it gets a lot better as it goes on, and we get to explore the underworld. I’m not particularly in love with the daytime ND games, but this one at least didn’t hurt to look at. Plus, it managed to have a very lazy Mediterranean-afternoon vibe to it. It’s the big day, but not a single person seems to be in a rush over it. Some of them haven’t even finished with their assignments! Also, I’m sorry, but the fact that this play REQUIRES authentic reproductions of ancient Greek pottery is hilarious. Another fact that’s hilarious, is that, because this game supposedly takes place during a single day, all the characters are in costume ALL THE TIME. Even while making pottery or setting up lights. One more detail that makes my head spin is those decorations. Part of me is convinced that the underworld was real actual hell that exists underneath the stage. [spoiler] The other part of me still thinks that all of this was a money laundering scheme by Melina. God, I just never managed to trust Melina, it had to have been an inside job! Also would’ve rocked if the criminal turned out to be a phone contact (but that would cost additional money for animation, and HER just doesn’t have spare budgets like that). [/spoiler] Also, this game made me feel like I was in the backrooms. Wondering this gigantic empty set with, what I can only describe as, the only 4 people in 100 km radius was very suffocating at times. Felt like purgatory (which is above Hell!!). I don’t think it’s a negative though. Like I said, this game has a very interesting feeling to it. [spoiler] And I’m still shocked by the choice to make all the characters not only actors, but also co-conspirators. Not even a rogue repairman or assistant are part of the story. Just Nancy and the gang. I genuinely felt in danger during the finale. [/spoiler] All in all, this game felt like a neat, tight experience, rich with over-the-top drama and scheming, and even though it’s different from most ND games I’ve played so far, it is still very identifiably ND. 9,5/10 for all the drama and gossip.
logic is key
Felt like conversations happened out of order, the puzzles were uninspired, and progression hinges on just walking loops around the map until you *hopefully* notice a single new item on the edge of the screen. Not HER Interactive's best work.
Gouda cheese
It was so much fun to return to Nancy Drew after a long break. I never played the newer ones so it was so much fun to play. The puzzles took a bit for me to figure out at times, but after some trial and error, I made it to the end. I would love to do another run on Senior Detective.
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