
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.43/day in the week to Aug 25 → 32.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 117.5Kreviews | 62% | — | $73M |
| $39.99 | 43.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2309 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is very very glitchy. went to use a port crystal and lost almost 20 hours of progress in the game even after multiple hard saves. i can deal with the glitches every 5 min, but not losing progress. i still have certain achievements, but also lost the levels and progress for them. it literally put me back to where I was a few days ago.
Я не знаю, какая это игра. Не знаю, потому что за несколько часов я так и не смог нормально в нее поиграть. Все это время ушло на борьбу с управлением. Управление на клавиатуре, мягко говоря, ужасающее. Я видела нечто подобное только в старых кривых пиратских портах Dark Souls на ПК. Это не просто «нужно привыкнуть к кнопкам» или «сложные комбинации». Это система, в которой для применения заклинаний приходится удерживать контрл и одновременно нажимать другие клавиши, пока тебя бодро лупят со всех сторон. Для меня это оказалось не просто неудобно — это полностью убило удовольствие от погружения. Даже такие базовые вещи, как открытие меню персонажа, инвентаря или журнала заданий, ощущаются неинтуитивно. Вместо того чтобы изучать мир, я изучала настройки и устанавливала моды. Я потратила много времени на попытки исправить управление с помощью REFramework и Custom Keybinds. В какой-то момент поймала себя на мысли: если разработчики сами не захотели сделать нормальную поддержку клавиатуры, почему этим должна заниматься я? В результате вместо интереса я испытывала только раздражение и фрустрацию. Самое обидное, что игру я получила в подарок. Это первый случай в моей жизни, когда мне хочется попросить человека оформить возврат подарка. Не потому, что подарок плохой, а потому что я просто не могу получать удовольствие от игры в ее нынешнем виде, а вышла она далеко не позавчера, и разработчики вовсе не уделили внимание этому вопросу, хотя он очень активно поднимался игроками. Искренне не понимаю, зачем было допускать поддержку клавиатуры, если она вовсе не сделана. Очень жалею, что несколько часов ушло на создание персонажа и попытки починить управление — теперь я даже не уверена, удастся ли вернуть деньги.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #42, worst US #95 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
| $39.99 |
| 7.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm here for the pawns and I love the game. but If I'm being honest, they need to fire the scriptwriters. Story , at least what I've seen so far, is ok, generic fantasy stuff, Vo is great, but the script... It sounds like it was translated to be as inoffensive as possible, and feels very stiff, like it was written without understanding how people that speak English actually communicate. BUT EVERYTHING ELSE IS SO ON POINT I DONT CARE! if the Dialogue was a little more snappy, and took more chances to make jokes or be sarcastic or flippant I would give it a 10/10, right now its the biggest turd in the pool because when my PAWN open their mouths I'm reminded they have no soul, BUT when they run around and do thing on heir own and brings things to me or work together in a fight, all of that is top tier, 20/10 I am genuinely afraid of the power creep without a hard mode though, crossing my fingers they commit to that. I think Localization missed the context of "Pawns" referring to you as "Master" sounding cringe in english, and feels kind of gross as the only people with "masters" in English are slaves. Makes me wonder if the translation for Master is derived from Senpai or Sensei, which contextually would make a ton of sense, When I mentally substitute these terms for master it feel much less like I've got a gaggle of helpful slaves, but again, the gameplay transcends that bad writing/translation. The game is very worth playing. I don't typically feel the need to go this deep into a review, but in the context of DD I think its worth knowing the gameplay really does a great job despite the cringe dialogue.
menos de 60 fps en una rtx 3080 increible.
If your going to buy a game just wait for dragons dogma 2 dark arisen, because the amount of pettiness that they did to dragons dogma 2 after the first dark arisen game is truly petty, do understand the game is not bad but all it really is, Is just a reskin of the first dragons dogma, they did the exact same thing back then that they did now, the endgame for dd2 is literally just as bad as dd1 yet you have to wait for DA just to have a solid endgame or even for it to be fun to even play, so yea just wait till october, if you cant then by all means go for it but for me i should have waited it out. if they even bother for a Dragons Dogma 3 just know i wont be buying there crap till the 3rd Dark Arisen.
Dragon Dogma 1 è stato un capolavoro !! uno dei giochi piu' belli mai giocato !!con un end Game fantastico !! questo invece è la brutta copia del primo capitolo bello graficamente ma brutto in tutto il resto pochissima varieta' di nemici e un end Game veramente bruttissimo mi dispiace tantissimo perche' ci tenevo davvero tanto al seguito di un capolavoro come il primo capitolo
One of the best games ever.
gudest game
首发玩家不仅付费赤石,想玩dlc还要再多掏100,wcnm
ウザいし、ケーム性最悪
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2K | 38 | 79% | $2.99 | |
| — | 0 | — | — | |
| $0 | 11 | 55% | Free | |
| $26.7M | 56.4K | 68% | $29.99 | |
| $12.6M | 12.6K | 90% | $29.99 | |
| $752.4K | 576 | 60% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $72.7M | 183.7K | 97% | $24.99 | |
| $72M | 125.2K | 98% | $24.99 | |
| $71.9M | 59.1K | 97% | $29.99 | |
| $71.6M | 221.8K | 96% | $19.99 | |
| $74.8M | 157.5K | 98% | $19.99 | |
| $71.2M | 65.4K | 80% | $33.32 |