
Unravel the mysteries of the past in DRAGON QUEST VII Reimagined! Gather your companions and travel beyond the shores of your small kingdom to discover why it is the only remaining island in the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #19, worst KR #80 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $38.99−35% | 2.9Kreviews | 89% | — | $3.2M |
| $74.99 | 5.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Story runs a bit long / seems to run out of steam and some of the threads are weaved together better than others. Combat is interesting but not at all difficult. Good cute JRPG to veg out. Game gets a 7/10.
l'adattamento in italiano è un tocco di klasse
Juegazo tremendo
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 6.9K | 91% | $24.99 | |
| $3.2M | 4.9K | 79% | $24.99 | |
| $3.2M | 11.4K | 90% | $7.99 | |
| $3.2M | 3.8K | 92% | $39.99 | |
| $3.2M | 5.6K | 97% | $19.99 | |
| $3.2M | 9.1K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 4K | 75% | $29.99 | |
| $2.6M | 2.1K | 85% | $38.99 | |
| $1.5K | 3 | 100% | $22.99 | |
| $1.2M | 2.8K | 92% | $10.79 | |
| $249.5K | 1.4K | 73% | $7.99 | |
| $1.1M | 2.6K | 93% | $10.79 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.5/day in the week to Aug 5 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $38.99−35% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 887 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
재밌다!
Escribo esta reseña tras completar la historia principal. Primero que nada este juego como bien dice su nombre es una Reimaginación. Esto significa que hubieron muchas decisiones de diseño que cambiaron cosas y/o omitieron del juego original. >El juego es disfrutable. Sobre todo si no has jugado las versiones anteriores. >La música en alta definición esta de 10 aunque se redujo la variedad de las pistas musicales, ni siquiera conservaron la música de la iglesia. Tras jugar durante 50 horas seguidas te das cuenta de los patrones de repetición de las mismas músicas y es molesto. >El sistema de combate fue rediseñado casi completamente incluyendo el acceso al mismo en el mapa del mundo. >Hay un sistema que permite cambiar de vocación donde quiera que estés y eso se agradece totalmente. >Hay objetos que te dan pasivas al equiparlos en los accesorios. >El sistema de loot esta totalmente roto para muy mal haciendo que a momentos muy avanzados del gameplay te caiga de loot equipamiento de inicio del juego totalmente inútil y que ni siquiera merece la pena vender porque no te aporta dinero siquiera. >Tras jugarlo durante varias horas sientes como si estuvieras jugando un juego indie con un poquito mas de presupuesto debido a como se mueven los personajes y como funciona todo. >Las animaciones en 3D son hermosas. Creo que eso es todo lo importante a decir. El juego esta lindo y es disfrutable. No va a ser el mismo juego de PS1 o de DS así que no vengas esperando eso.
Excelente jogo
很好
I've always loved the Dragon Quest (aka Dragon Quest) franchise!
原作は未プレイでしたが、ネットで有名な「キーファ=オルゴ・デミーラ説」だけは知っていて、良い機会なのでプレイしてみました。 ドラクエはスピンオフ作品を中心に遊んできましたが、やっぱりDQ7の通常戦闘曲は頭に残る名曲! ストーリー自体は王道のドラクエ感がありつつも、登場キャラクターの個性がかなり強いため、仲間と旅をするのが好きな自分としては最後まで全く飽きずに楽しめました。 今作はステータスを上げる木の実の収集が比較的やりやすかったおかげで、エンドコンテンツまでスムーズにクリアできて快適なゲーム体験ができました。 ドラクエを始めてプレイする人にもおすすめの1作です。
Un JUEGAZO de principio a fin. Especialmente el arte, que te hace disfrutar cada escena y cada paisaje. Una joya para vivir una vez mas la experiencia de DRAGON QUEST. 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.