
Unravel the mysteries of the past in DRAGON QUEST VII Reimagined! Gather your companions and travel beyond the shores of your small kingdom to discover why it is the only remaining island in the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #19, worst KR #80 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $38.99−35% | 2.9Kreviews | 89% | — | $3.2M |
| $74.99 | 5.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
hard to stay interested. good music and graphics.
Simplesmente maravilhoso!
顶!!!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 6.9K | 91% | $24.99 | |
| $3.2M | 11.4K | 90% | $7.99 | |
| $3.2M | 5.2K | 80% | $24.99 | |
| $3.2M | 4K | 95% | $49.99 | |
| $3.2M | 6K | 83% | $34.99 | |
| $3.2M | 5.6K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 5K | 78% | $29.99 | |
| $2.6M | 2K | 85% | $38.99 | |
| $1K | 3 | 100% | $16.09 | |
| $1.2M | 3.1K | 92% | $10.79 | |
| $234.9K | 1.4K | 73% | $7.99 | |
| $1.1M | 2.9K | 93% | $10.79 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.5/day in the week to Aug 5 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $38.99−35% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
20年前的回憶跟結局,重新再一次出現而且是以現代的技術跟優化呈現,真的非常感動 喜愛勇者鬥惡龍的朋友,絕對不能錯過這款重製!!
面白かったです キーファについてはリメイク版でも許せませんでした
굿굿굿굿구수굿굿굿
장점: 예술수준의 핸디크래프팅 그래픽, 합리적인 직업시스템, 고전JRPG특유의 조악한난이도 개선(이건 단점이기도 함), 나름빨라진 동료합류 단점: 몇가지 재미있는 이벤트들 삭제, 동료대화가 많이 줄었음(이게 가장 큰문제라고 본다), 특정동료(특히 멜빈,아이라)의 스토리상 공기화, 열받는 그림맞추기 도박시스템 (안해도 무방하지만 올컬렉을 위해선 필수) 재미는 확실히 있다. 26년도에 한 게임중 가장 재미있었다. 턴제임에도 추억보정탓인지 지루하지않다. 삭제된 이벤트들도있지만 추가된 시나리오도 있다. 원작을 해봤다면 반가울수도있는 부분이지만 워낙 밉상이라 개인적으론 글쎄다 싶다. 스토리가 너무 짧아지다보니 위에서말한 멜빈과 아이라는 가뜩이나 원작에서도 공기였는데 더욱 공기화가 되었다. DLC는 솔직히 구매할 필요는 없다고 생각한다. 불합리한 부분도 많지만 개인적으로는 10점중 9점까지 주고싶은 오래간만에 빠져했던 게임
Excellent
It's a very well made remake. Take time to level up in place and continue little by little. Enjoy the process. It runs very well on APU's.
実績に運ゲー持ち込んでいるところ以外は神
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.