
Gather your party and get ready for the kick-ass new version of GameSpot's PC Game of the Year 2014. With hours of new content, new game modes, full voiceovers, split-screen multiplayer, and thousands of improvements, there's never been a better time to explore the epic world of Rivellon!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #94, worst CN #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.86/day in the week to Sep 14 → 9.5/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 33.1Kreviews | 89% | — | $2.9M |
| $39.99 | 2Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1153 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
8/10, one of the better RPG's out there Pleasant to look at, good music, straightforward plot. Replaying it many years after release makes you appreciate the gradual build up to the fine work that Larian did with BG3.
神作。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 8.67/day in the week to Aug 4 → 10.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish, Czech, Simplified Chinese, Korean, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogavel no Linux na configuração padrão do Proton
tiene bastante dinamicas divertidas la historia se hace interesante, cabe destacar que para algunos seria una experiencia densa pues la trama y la historia si no estas acostumbrado a este tipo de juegos se hace pesada, no obstante ofrece un buen desarrollo y sistemas de peleas por turnos siendo que el juego en si poco a poco tome una focalizacion a fondo y sueles acostumbrarte ya a ese punto lo cual lo hace divertido, cabe mencionar que al entrar y no saber nada absolutamente del juego como sus sistemas de combate creacion de personajes y demas al principio hace que no puedas como centrarte en algo y acabes buscando guias del mismo juego pero si estas familiarizado con la creacion de personajes mediante puntos distributibos e habilidades y cracteristitcas te sera refrescante de cierta manera muy recomendado le juego le coloco un 8,7/10 lo jugaria mas de una vez y la experiencias cooperativa lo hace unico para jugar con amigos :3
Feels like the start of something amazing.
fun
Jogão.
[h1] TLDR: A good and long grandiose CRPG adventure with very fun co-op (and very cheap on sale too!) [/h1] [h3]Introduction:[/h3] Went in blind + this would be my brother and I's first TTRPG/CRPG. We played all the way through in co-op and it was a great time. (2 players, non-split screen, but there is a split screen option.) Playtime was 87 hours, from April to July. All thoughts here are purely from the perspective as a newbie to the CRPG genre. [h3]Gameplay:[/h3] The narrative and worldbuilding were enjoyable, the whole game is very heavy in text, lots of books and dialogue, but the dialogue is usually accompanied by voice acting. Gameplay is excellent- builds, skills and party combos, along with interactions and loads of things to plan and do in combat. There's also the interactivity and problem solving in quests that were very rewarding to solve. The game isn't without faults however, and there were genuinely frustrating moments: one shot deaths, horrible debuff spam, abysmally confusing quest/puzzle design, etc. We pushed on by just searching for help even on a boss at one point, or at a later area, lowering the difficulty and raising it up again after that part (Minor spoilers: [spoiler]We searched how to beat Pontius, and lowered the difficulty in some parts of Hiberheim lol. Gave us insight on how the game further worked though.[/spoiler]). It was a consistent thing within the playthrough that we were utterly confused, but it felt great to slowly figure stuff out, especially later on, where you'd become familiar with the mechanics in both adventuring and combat. We also ran into some glitches and bugs so make sure to save properly, but overall nothing terribly game breaking. The game doesn't hold your hand much, so try to be very careful in not spoiling yourself when searching about things, but I do recommend searching stuff out if it becomes heavily confusing (how elements interact, what abilities do what, wtf is "pet pal", etc. some of these things are even written in the game's manual!). [h3]For the first few hours:[/h3] The start of the game is VERY slow, but I'd say is also the most handcrafted part of the entire game. Just know that you will be spending a lot of time in the first area and it's important to do lots of sidequests and whatever you're curious about as the area does teach a lot of things (not everything, and not really that clearly/obvious imho). The game will pick up speed as you get more and more familiar with the game, though I did feel there were still some parts that dragged on for longer than it should've. D:OS is a charming, good, but rough RPG. [h3]Unrelated/Additional:[/h3] Picked this up when it suddenly went for sale for what would be equivalent to around 2.5~ USD in my currency as of right now. It's a late recommendation since the summer sale just passed as of writing this, but it went on sale for a cheaper 2~ USD (still in my currency btw), cheap purchases for multiple copies too.
Excelente RPG para jogar em dupla. Seu sistema de testes sociais são baseados em vitórias de "pedra, papel e tesoura", com cada vitória somando seu social até somar 10. O mesmo método é utilizado quando os dois jogadores discordam do que fazer. Além disso, diferente de seu sucessor, a história é naturalmente sobre a dupla.
> Вкачал по приколу перк Зомби > Вкачал навык на отравленную заточку > Вскрываюсь и лечусь 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 11.9K | 92% | — | |
| $606K | 925 | 77% | $12.49 | |
| — | 0 | — | — | |
| $48.5M | 48.2K | 88% | $49.99 | |
| $3.4M | 43.8K | 88% | $3.99 | |
| $17.4M | 26.1K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 7.5K | 76% | $19.99 | |
| $2.9M | 6.8K | 66% | $19.99 | |
| $2.9M | 5.8K | 75% | $24.99 | |
| $2.9M | 2.1K | 77% | $39.99 | |
| $2.9M | 6.2K | 81% | $12.99 | |
| $2.9M | 7K | 78% | $12.99 |