
As the newest ranger of a peacekeeping organization known as SEED, protect your community by rounding up rowdy monsters and going on special missions. Cultivate your farm and friendships alike while unravelling rune-related mysteries!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 2.1Kreviews | 77% | — | $2.9M |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Only Took me 4 years to finally get into this game. Lets talk about it. The switch version is rough, it looks and runs very bad (low fps, laggy, low res, low draw distance, the crosshatch effect). PC is so much better, and the unofficial patch/mod RF5Fix is great, easy to install and low impact. Really all it does is let you edit a config file so you can fix a lot of the games problems (mentioned above). That said Rune Factory 5 is a... slow start. Like... real, real slow. Like, one of the worst slow starts I've ever experienced (definitely in the top 5 bad/slow starts) in my multiple decades of playing 1000s of different games. I'd really recommend giving the game at least 15 -20 hours to build up before you decide fully invest or bug out. I know that's asking A LOT but that doesn't make it less true. Some tips to make the game about a zillion times faster: Figure out how to download, install and configure RF5Fix. Figure out cooking ASAP so you can cook food for RP for doing things without needing the bathhouse or your bed every few minutes, but also cooking sets you up with having good gifts to give to get those friendship levels up and every 5 homemade items you give to a person will get you a return gift from the person, this can be beyond invaluable. Make sure you fish for Rare Cans. I personally have the best luck in the ocean south of the festival grounds, you just need a fishing pole, and don't even bother looking for fish, just cast and a fish will spawn, these spawned fish seem to have a higher chance of being a junk item... which is what you want because one of the junk items is a Rare Can, which you can use to upgrade your weapon. The game doesn't tell you any of this even in a tool tip, but a rare can DRASTICALLY increases your chance of getting rare loot. Much later on you'll get even more loot with Happy Rings and 4 leaf clovers... but I really feel like the Rare Cans are many many times more important and you can get them pretty fast pretty early. Getting a Magic Ring accessory to decrease charge times of your tools helps a TON. Makes tilling, watering and gathering wood/stone muuuuch better. A bit into the game you can stack this by making your tools with the additional ingredients of any staff and a light ore (drops from sapphire nodes)... this drastically reduces the tools charge time... then you buff this even further by upgrading the completed tool with a sweet potato (oven baked yam) for even more charge speed. This brings weapon charge times from like 4 seconds to less than 1. As you upgrade your tools which gives them AOE abilities having low charge times saves you a ton of time with the 10s of thousands of wood/stone you'll need. Maybe a little more mid game, but keep your eyes peeled for a Heart Pendant (either through drops or crafting) because grinding crafting skills without the heart pendant is crazy slow, the Heart Pendant seems to give a huge buff to skill exp which includes combat skills as well as everything else. Also, one thing that took me almost the whole game to realize is that weapon rune abilities say a weapon... but they don't mean it. You can still use almost any ability with any weapon. Some great choices are the long sword Naive Blade ability for parry/riposte (basically turning RF into a souls-like) and the dual blades ability Blitz, which increases your swing speed for weapons AND tools. I'm extra tired and I'm gonna need to edit this for typos and mistakes several times, thanks.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The negative first comes first. - Gay marriage. I don't see the point in this, it doesn't make sense at all except to please people who are sick and who needs help. You can't have every characters being "bi" or "gay" just for the sake of it, it doesn't make sense at all, everyone grows tired of this satanic agenda already, we're supposed to help people showing them the way, we help them by telling them the truth then if they don't care they can do their stuff in private without bothering anyone, that's how it works, not by shoving every satanic doctrines into our throats. - Clunky gameplay, first Rune Factory to go 3D and it shows, gameplay is clunky especially when you're used to the 2d Rune Factory games (Rune Factory 3 is my most played game, the fourth one will probably take its place sooner or later). - Simplified crafting and other stuff, game is also very easy even from the beginning. - Placing stuff (even though great in itself) is badly made, you can't even place stuff properly, they must be at least 60cm away from the wall. I'm used to Rune Factory 3 where you couldn't destroy things (except the decorations) compared to 4 and 5 where you can destroy them but then you have to buy them again, it's not a bad design, it could be better but anyway, the real problem is how we place the stuff, it's just useless at this point. - No random generated dungeon, the one in Rune Factory 3 was very limited and generic but it was cool to have, the ones from the 4 have been improved from 3, 5 doesn't have them. - Fishing is slower and clunkierr compared to the previous titles, it's annoying. The neutral: - Random chests seems to be way rarer in this game than they were in Rune Factory 3 and 4, for some it may be a good point, to those who are used to Rune Factory 3 and 4 it doesn't feels like home but i guess it's not the worst point either so consider it a neutral / informative point. - 3d instead of 2d. I'm all for the 3d variant but it should be kept off the main series, we should still have newer Rune Factory games that are like 1 up to 4, but we should also get Rune Factory games like 5, Guardians of Azuma, Tides of Destiny and Frontier (but enhanced and better from these titles), having both styles for future games would please both 2d and 3d fans alike and as someone who likes them both i would appreciate it. The good: - More Rune Factory (on PC), even though not the best one, it seems to be enjoyable nonetheless. - Has some quality-of-life improvements that the previous titles didn't have such as being able to equip both a weapon and a tool at the same time, fast travel options, etc... - Slower in-game time (which is a plus in my opinion). To keep it short, Rune Factory 5 isn't a bad game but it's not a good game either, it feels like a prototype, a "complete" one but a prototype nonetheless. If you're seeking more Rune Factory you should like it but do not expect Rune Factory 4's quality, also Rune Factory 3 does some things better than 5 while 5 also does some things better than 3. The gay marriage shouldn't be in the game, most adults don't want to see this while children shouldn't see this. I'm leaving it a positive nonetheless, but consider it a neutral review, if you didn't really like the previous Rune Factory games for what they were (farming simulators/action-rpg/crafting) you will not like this one, if you did liked the idea but didn't liked the facts they were 2d, who knows? You may like this one. There are not many games like this, there are some but not a hundred like there are thousand of retro-like FPS games. 6.7/10 Note: I haven't tried the game on my Linux nor on my Steam Deck yet, but it supposedly work, i know that Rune Factory 3 works perfectly and 4 works well too, otherwise it works perfectly on Windows 10 LTSC too.
Such a wonderful combination of farming, rpg and adventure and i had a lot of fun with this gamee!! theres always something to do, whether its taking care of your crops and animals, exploring dungeons, fighting monsters, crafting equipment or simply getting to know the characters and building relationships with them. i really liked how the game manages to mix a relaxing farming routine with a proper rpg experience so you can spend your time however you want. the world is cute and charming, the characters are fun and theres a nice story to follow while you explore everything the game has to offer. if you enjoy farming sims but want something with much more adventure, combat and exploration, this is definitely a great choice for ya sugar!!
Got bored, the 3D environment make it harder to view and navigate around the farm. I still prefer Rune Factory 4 mechanics.
:( Our of all numbered games this is by far the worst one, it's serviceable, but I don't understand why you'd play this over any other in the series, it really is more rune factory for hard core fans who have played all entries, otherwise you can go for any other game and you'll have a better time.
A significant improvement on gameplay experience compared to the Switch version, which is insufferable. The visual aspect is lacking, but it is compensated by the intriguing combat, gear upgrading, and farming mechanisms as a classic appeal of the Rune Factory series. The QoL is better with a faster sorting function and bigger storage capacity. However, I find the storylines related to most marriage candidates a tad immature in general as if they are oriented for little kids. So, I usually play solo without romancing anyone through the end. In my heart, RF4 is peak.
Rune Factory 5 was a major disappointment. First, the game is just not pleasant to look at in the slightest. All the colours and textures look FLAT. They really ♥♥♥♥♥♥ up the transition to 3D. There is no grid when placing items, and the game requires like 2 feet of space between each piece of furniture you place, which is especially frustrating when there are like 8 different cooking tools you need. Most of the characters can be split into two categories - boring and annoying. Also, about half of the marriage candidates look like literal children/teenagers which is really weird because I think the majority of the fanbase are adults, but I could be wrong about that. No matter the age demographic, Fuuka is an especially weird choice for a candidate because she looks like an 8 year old and literally talks by growling. What on earth is attractive about that??? The way the characters move is very rigid, and in combat, the enemies are very slow at attacking, so much so that it feels like half of the time they aren't even trying to hurt you, they are just waiting for you to hit them. The farming and the fishing is fine, but the rest of the game is just bleh. Overall, it's not the worst game ever, but it's nowhere near good. It's honestly offensive this game is $50 CAD. One last thing. The 3D model for Elsje seriously pisses me off. Like... how do you ♥♥♥♥ up a sweater THAT bad???
Critically you can tear it apart but personally I enjoyed my time with this game. If you haven't played a game in this series before I strongly recommend starting with Rune Factory 3/4 instead
I really really wanted to like this game, but I just don't feel like the developers really cared about quality gameplay. I've played previous Rune Factory games and loved them, but this one is so disappointing. The game is really slowly paced, which is not so bad if you want a cozy play, but it's also really limiting. My issue is the quests and goals are unclear, the game controls are poorly designed without an option to customize keys or utilize a gaming mouse, and the game is more boring and confusing then cozy. The whole game just feels thrown together without much thought, like they just needed to push out a product. The sad part is these issues could easily be addressed with some updates, but that hasn't happened in years since 2024, like the developers just gave up. Sad really, because I really wanted to enjoy this game.
Only 2% of players married Ludmila. I hate weebs and the cozy games community.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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