
Dragons: they have been hunted, they have been slain, but now the hour to strike back has come.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.78/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
啟動遊戲之後按下鍵盤任何一個按鈕遊戲就會直接卡住 如果你的電腦很舊也許不會碰到這個問題 我已經花了好幾個小時去嘗試解決 但最後只能放棄 Windows 10 13th Gen Intel(R) Core(TM) i5-13400 - RAM:32 GB NVIDIA GeForce RTX 3060 - VRAM:8 GB
The cinematics doesn't work, I tried proton and proton-ge
My first larian game and even if game did not recieve welcome from gaming comunity as it deserved i feel its one of best larian titles. i hope that i will be able to play dragon knight in new divinity game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Russian*, Polish, Italian, Spanish - Spain*languages with full audio support
Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game itself is fun. It gives me a vibe similar to Fable. Due to its age, it's very clunky, but it has some charm. However, it's basically UNPLAYABLE WITHOUT THE PATCH. Those willing to give it a try feel free to check patch mentioned in Steam guides for this game. It's a shame that it's not integrated in the steam version by default, and the main reason why I am giving it a negative review.
Typisches Fantasy RPG, das den Charme, aber auch die Krankheiten der meisten Fantasy RPGs der frühen 2000er teilt. Oberflächliche und teilweise übertrieben humorvoll geschriebene Story, Handlung, Charackterwriting und Animationen. Ein paar bugs, die aber eher unterhaltsam sind. Auf der Gegenseite ein sehr tiefes Fähigkeits- und Stat-System, Ausrüstung ist an Stats, aber nicht an Klassen gebunden. Eine tiefe, immersive Welt und eine absolute Fülle an kleinen Nebenaufgaben und ineinander greifenden Systemen. Großer Pluspunkt: DRACHE (natürlich). Das Gameplay als Drache ist ein absoluter Pluspunkt und die meisten Regionen und sogar manche Dungeons wurden bewusst mit Drachen-Combat im Hinterkopf gestaltet. Allerdings wirkt das Spiel gleichzeitig an einigen Stellen, als würde es den Gestaltwandel bewusst einschränken, weil es zu komplex wäre, es an diesem Punkt sinnvoll zu implementieren. Vor allem das story-dlc gibt einem nur ganz am Ende eine große Luftschlacht. Kämpfe sind allerdings teilweise sehr schlecht ausbalanziert, vor allem in den ersten 10 Spielstunden nachdem man den Turm eingenommen hat. Ein großer Malus ist die Anzahl an Regionen, Charakteren und Dungeons, die man ab bestimmten Punkten in der Story gar nicht mehr erreichen kann. Damit geht einem potentiell sehr viel wichtiger loot und Erfahrungspunkte verloren, die einem schwere Kämpfe erleichtern könnten. Ganz besonders, wenn es um die schiere Anzahl an Rüstungssets und einzigartigen Waffen geht, wird das schnell zum Ärgernis. Das hat mich schon öfter einen mehrere Stunden Spielzeit in der Vergangenheit liegenden Spielstand laden lassen, um dieses eine Rüstungsteil doch noch bekommen zu können. Die gelegentlichen Anspielungen auf die Popkultur der 80er bis frühen 2000er haben jedes mal mindestens ein breites Grinsen ausgelöst, besonders das Intro des Story-DLCs. Spielzeit: 112 Stunden.
Great game that was done very dirty by it's confusing naming scheme. It's not perfect, but I thought it was a lot of fun.
just wasnt feeling it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $2.8M | 35K | 91% | $4.99 | |
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