
From the award-winning developers at Arkane® Studios comes Dishonored®: Death of the Outsider, the next standalone adventure in the critically-acclaimed Dishonored® series.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.4Kreviews | 88% | — | $7.9M |
| $29.99 | 5.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
打通了2代,马上玩这个,游戏都打不开,折腾了一晚了,简直就是耻辱
Just going to copy and paste my Dishonored 2 review since its the same issue. Steam shouldnt be allowing them to sell a product that isnt even launchable without file manipulation. If you have any type of AMD hardware, you will need to update files from github because an outdated dll file will not allow the game to launch. On top of that the games borderless / windowed mode are not coded correctly and won't allow proper tabbing out of the game. If you tab out via steam overlay the game will become incredibly slow and require a relaunch. Play this anywhere but PC.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Russian*, Portuguese - Brazil*, Traditional Chinese*languages with full audio support
| $29.99 |
| 1.3Kratings |
| 78% |
| — |
| not modelled |
| $29.99 | 212ratings | 76% | — | not modelled |
| $29.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 912 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b] P. S. If you have difficulties in the walktrough, this guide will be very useful: [/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3561496240 [h1] Another game that should be DLC (for Dishonored 2) [/h1] I don’t get how anyone can like this project at all. This expansion is the very definition of unimaginative. The developers just took the second game and shamelessly copy-pasted it, without trying to create anything new. The only difference is that we play ONLY as a woman, and they added the ability to turn into another enemy and super-vision to scope out the surroundings. That’s it. The first game had around 9 RICH chapters, the second had eight dull ones, and here they barely managed five. The plot is completely pulled out of thin air. The game presents the story with so much pomp, you'd think you wrote it yourself and know every corner of the lore. We're forced to play as Megan Foster—a shipwright from the second game, whose fate is just boring. You can't feel anything for her. They also threw in Daud, who killed the Empress in the first game, and just clumsily removed him from this story with some pompous line about forgiveness. It's not character development, it's a ridiculous parody of a script. All the technical issues from Dishonored 2, like frame sync problems and FPS drops, made it here too. The levels deserve a proper kicking: in the first game there were simple but perfect routes and traps, in the second at least rearranged guard routes, but here, we're just let loose on dead streets. There's no layered design or interesting variety. The most creative thing they came up with were a couple of electric traps in a jar and mansion, which don’t do anything (just like the non-lethal or lethal paths—it only changes the ending). They just got rid of the rune upgrade system. Now, hunting for amulets in random holes without guides is totally pointless—the character just doesn't level up. The game feels like a slapdash project, with zero enthusiasm or interest in making something good. [h3] Verdict: [/h3] Looking at the series as a whole, you’re better off sticking to the first Dishonored and its DLCs. That one had content, it had soul, and everything that came after is just half-hearted attempts to sell the same thing with tiny changes. [i] P. S. 2x. Did you like the review or my profile? Drop a Steam reward for the review. Thanks to your support, I don't lose the point of playing and writing reviews! [/i]
While this isn't the better than the other two dishonored games, there still isn't enough games with the greatness that is the 'play your own way' style with great stealth mechanics and fun traversal powers.
The Dishonored series is very special. I prefer stealth over strength. Strategy over chance. The art style is very immersive. Story line is excellent. I keep hoping Dishonored 3 is on the horizon.
Far less polished than previous games in series, feels like the devs forgot to put in what makes us keep coming back; tight level design, precise powers, freedom in how missions are approached, poetic justice by non-lethal means, etc. It doesn't even feel rewarding to complete the missions without kills. The story is also incredibly thin; I'm still wondering why any of this is happening and what motivates the characters and the game is almost over. Powers are extremely imprecise, enemies are alerted to your whereabouts for no discernable reason other than "you've been sneaky for a while, let's change stuff up", the bank mission wouldn't let me access the first park of the bank including the lobby on my way out, just teleporting me straight from the atrium to the city streets, also for no discernable reason. This game doesn't make sense.
Dishonored was absolutely phenomenal and Dishonored 2 was also great, however this game was a cobbled together absolute waste of time and money. They didn't leave the 2nd game open ended so there really wasn't a point in this game anyways
Vuelvo a repetir son demasiados buenos los dishonored, no hay con que darles. Usarla la palabra "gotys" se me hace corto
Honestly, I hate the writing. The protagonist feels overly edgy and they had reused WHOLE LEVELS from the second game. I will say that the powers were not bad towards the mid/end-game but it genuinely felt like a chore to beat this game just to finish "the trilogy." I wish to blot this third addition to the story out of my memory. have a nice day
This game shares the same issue as Dishonored 2 for people with strong motion sickness: an idiotic choice of making all UI/text screens to constantly move from side to side, with no way to stop it (no option, config files tweak or mod available). I understand not so many people have this problem, but didn't they have ANYONE in the team that noticed this may be an issue, and that it would be a good idea to write a single line of code to give an option to disable it? For TWO GAMES in a row? I loved the first Dishonored, but played the whole second skipping all the lore because of that, which spoiled a lot of the experience. I won't lose my time here. Sad not only because it's too late to ask for a refund, but because good Immersive Sims are few and far between.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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