
From legendary game creator Hideo Kojima comes a genre-defying experience, now expanded in this definitive DIRECTOR’S CUT. As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America. Can you reunite the shattered world, one step at a time?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 11 → 59.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 68.6Kreviews | 92% | — | $10.7M |
| $13.99−65% | 11.8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2543 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有集换式卡牌怎么不见爆 这游戏坑人呢
gameplay 7/10 - very niche. it's basically a mix of walking sim, parkour, and stealth which is more fun than just go rampage mode. the walking sim part actually makes sense, sometimes the game just lets you walk with the music, and that's all it needs. it also has small details that are easy to miss but if you notice them, there is a story behind those bit. story 11/10 - the side/filler stuff is very weak, but when the main story gets going, it's beyond peak. as for the dialogue, there is a thin line between non-sense and brilliance. some parts can feel really over the top, and if you rush or skip the details, it'll probably just sound like random Kojima stuff. but if you actually pay attention, most of it comes together by the end. reminds me a lot of MGS.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #32, worst UK #100 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Greek*, Hungarian, Japanese*, Korean +8 more
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ce jeu est une claque, visuellement très beau, l'ambiance est d'une rare splendeur avec des musiques offerte sans abus ce qui renforce l'immersion; le système de like et le système de coop en ligne est une vrai bouffé d'air frais, c'est très appréciable pour créer un sentiment de lien avec les autres joueurs, sans cassé la sensation de solitude dans la nature; l'histoire elle est juste une merveille, cohérente, dense sans en faire trop, puissante dans sont ensemble, avec de vrai surprise, belle réussite; après certaines choses dans le gameplay rend le jeu un peu frustrant parfois, mais j'ai presque l'impression que mieux aurait gâché la progression et le sentiment de combat avec l'environnement...bref, j'aime, c'est vraiment un jeu a part; 9/10 facile.
卧槽你们他妈都干嘛呢,把bb早点还给他啊!!一帮神经病再给你们丢两颗核弹,小岛秀夫一生难以愈合的童年阴影,能玩完的人可以说是很贱了,艾米丽你别念了!!!像在慢悠悠的嚼稀屎一定会咽下去但是又反反复复咽不下去。不要玩会变得不幸。开了十倍速狂奔!!!我杀了你们所有人!!!好的尝试开枪自杀真的逗笑我了,音乐也挺好听的然后滚!!! 二编:最后一章的剧情顶级美味,poor sam
лучше, чем я подумал в самом начале. Долго раскрывается
I haven't finished yet. But I found the game oddly addictive. Been playing less than a week. But there's somethings kind of relaxing about walking/running/driving around. Somethings I wish were a little less grindy. But still enjoy all the same. Also they need a way to turn down/off the music :/
Pai do céu, só pela loucura disso aqui já valeu total! hahahahaha Kojima seu ridículo!
Когда на месяц заперли на отшибе мира, эта игра стала настоящим спасением. За городом, в одиночестве, она и вправду раскрывается с лучшей стороны. Советую к ознакомлению.
游戏本身在我看来可以说无可挑剔,风景很好看,很治愈。玩法也很棒,虽然送快递,但真的处在这样一个末日独自一人我甚至可以说是闲情逸致,在忙碌的日常中这样漫无目的的旅行真的超奢侈。不仅仅为了玩游戏吧,就当一段新的旅程。游戏中的环境描写我觉得力压同类游戏,能和它一比的开放世界也就大表哥2了,我自己没玩过第二部,第二部刚上ps的时候我买的第一部,想着等第一部通关第二部差不多也上pc了,结果拖到现在。主要原因还是游戏崩溃,最开始40个小时还好,虽然偶有出现,但最后都没太影响,有一次游戏崩溃问题自己实在无法解决,于是游戏流程就搁置了,过了很长时间突然有兴趣了,就尝试解决问题,我最开始使用的是AMD的FSR 1.0 后来改成了TAA的抗锯齿,以为问题解决玩了一天,第二天还是崩溃。其实我也快崩溃了....... 最后我花了一下午查资料,结合各个up的方法,花了一下午找到了问题的关键,我是AMD7000系的显卡,我的问题是安全屋崩溃,我的解决方法我用AI总结过放B站了,类似问题的兄弟可以借鉴一下(https://b23.tv/Fh81slD) 总结一下游戏是好游戏,优化问题能不能厂商自己解决,还要玩家花这么大精力,希望第二部不会有崩溃的问题。
Я купила эту игру только из-за Нормана Ридуса и из-за Мадса, но я НИКОГДА не пожалею о своём решении. Я люблю в этой игре всё, начиная сюжетом заканчивая каждым сраным спотыканием, первые 30-40 часов этой игры не для людей с СДВГ, тк я сама немного уставала носить заказы через горы и тварей которых по началу до усрачки пугалась, но потом я начала вникать и поняла что никогда с подобным не встречалась и эта игра правда уникальна. Уверена что куплю вторую часть и углублюсь историю Кодзимы, тк этот человек удивил своей гениальностью, полюбился мне тем что выбрал моих любимых актеров которые реально подходят для своих персонажей, так ещё добавил в игру науку, мифологию и историю от чего она становится ещё интереснее и конечно я обожаю ссыкать в этой игре и оставлять грибочки, в особенности лайкать чужие грибочки:3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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