
Sam – with companions by his side – sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From legendary game creator Hideo Kojima comes an emotionally charged evolution of this genre-defying experience. In bringing this title to PC, KOJIMA PRODUCTIONS worked with Nixxes Software to deliver the definitive version of the critically acclaimed console release.
In the expansive open world of DEATH STRANDING 2: ON THE BEACH, countless areas with vastly different terrains and environments are seamlessly connected, and the changing time, weather and nature itself provide a variety of landscapes and challenges.
There are various obstacles that will prevent Sam from completing his mission. Face them head-on, sneak around, or completely avoid dangerous areas. Choose your approach to any situation.
Eleven months after the events of the original DEATH STRANDING, rejoin Sam and his companions on a new journey to save humanity from extinction and discover the answer to this haunting question: Should we have connected?
Join Sam for the next chapter of his journey as he attempts to connect Australia to the Chiral Network. Navigate a living environment through day and night cycles, natural disasters – including earthquakes, sandstorms and forest fires – and Timefall, a rain that instantly ages everything it touches.
To traverse this dangerous landscape, you’ll need to build new types of infrastructure, master specialized equipment and confront (or evade) the otherworldly creatures that roam the fractured world.
Face enigmatic Mech soldiers, as-yet unseen BTs and new boss types that will push Sam to his limits. As you prepare for each journey, you’ll be able to fabricate weapons like machine guns, shotguns and grenade launchers to deal with threats. Or, choose to avoid confrontation altogether with stealth – using decoy holograms, silent takedowns and long-ranged gear.
Through APAS enhancements, Sam can learn new skills that will improve his odds of survival, like enhanced weapon fire-rates or reduced movement noise to help him stay hidden.
The iconic Social Strand System of DEATH STRANDING returns to encourage asynchronous connection across the globe. Your in-game actions affect how other players interact with the world and vice-versa – so connect, collaborate and help your fellow Porters on their journeys.
Leave a “Like” on a useful bridge, donate resources to community projects, store field ware in shared lockers and finish incomplete deliveries as you stumble upon dropped cargo from other Porters. As you support other players on their journeys, your own reputation will grow, giving you access to valuable resources and new gear.
Full integration with NVIDIA’s DLSS, AMD’s FSR and Intel’s XeSS and upscaling and frame generation technologies, allowing you to reach higher output resolutions; enjoy crisp, high-fidelity visuals as you navigate and explore an expansive and unpredictable open world.¹
Benefit from the option of higher framerates as well as tailored graphic settings, for a wide range of hardware – supporting every delivery with solid performance.¹
Witness even more of this incredible world with panoramic, super-ultrawide (32:9) support for gameplay, with standard ultrawide (21:9) support for in-game cut scenes.²
Take control with full mouse and keyboard support to suit your play style. Personalize your gameplay further by mapping custom keybinds.
Feel the action with full DualSense controller integration. Seize the thrill of combat through haptic feedback, or maintain cargo weight distribution – and steady yourself – using innovative adaptive trigger functionality.³
- - - - - - - -
¹ Compatible PC and graphics card required.
² Compatible PC and display device required.
³ DualSense® controller and wired connection required to experience the full range of in-game controller features.
⁴ Supports 3D Audio via Dolby Access or DTS Sound Unbound, or Windows Sonic for headphones.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 15.4Kreviews | 95% | — | $26.3M |
| $69.99 | 52.5Kratings | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2764 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
《死亡搁浅 2:冥滩之上》作为小岛秀夫 “连接美学” 的续作,在剧情、玩法、视听、社交、角色塑造等方面全面升级,既保留初代独特气质,又大幅优化体验,成为本世代最具风格与深度的 3A 大作之一。 剧情延续前作世界观,围绕末世人类存续、冥滩与开罗尔网络展开,核心依旧是 “连接”。故事节奏更紧凑,叙事逻辑更清晰,新玩家无需补前作也能快速融入。游戏以送货为线索,串联起孤独、救赎、羁绊与希望,大量电影化过场演出细腻克制,角色情感真实动人。后期剧情反转有力,成功回收初代伏笔,将哲学思考与人性温暖结合,在绝望的末世背景下,传递出坚定的治愈力量,情绪感染力极强。 玩法层面实现全方位进化,核心仍以配送、探索、建造、生存为主,同时彻底解决初代痛点。游戏优化负重与货物管理,新增自动吸附、快速传送、自动配送辅助,大幅降低重复跑腿感。外骨骼、滑索、载具等工具解锁更早,移动效率显著提升,地形穿越更流畅。战斗系统重做,普通弹药可对抗 BT,载具支持武装,潜行与正面战斗可选,不再被动逃亡。APAS 技能树分为配送、战斗、潜行、服务四条路线,加点可自由重置,满足不同玩法偏好,整体循环更顺滑、更有成就感。 视听表现达到本世代顶级水准。画面写实细腻,开放世界光影、天气、材质、地貌细节拉满,荒野、雪山、废墟等场景极具沉浸感。配乐由 Ludvig Forsell 与 WOODKID 联手打造,旋律与场景、情绪高度契合,孤独行进时空灵,危机时刻紧张,进一步强化氛围。PS5 版依托手柄触觉反馈、自适应扳机与 3D 音效,精准还原地形、负重与环境变化,让每一段旅途都更真实可感。 异步社交是系列灵魂,也是本作最动人的设计。玩家修建的桥梁、公路、避难所、滑索可被全球玩家使用,互相点赞、留言、共享资源,无需联机也能感受到互助。这种无声的连接,让孤独的末世旅途充满温暖,真正把 “连接” 从主题变成可体验的核心机制,也是《死亡搁浅》区别于其他开放世界的独特魅力。 角色塑造更立体,山姆、BB、希格斯等角色弧光完整,配音与表演水准极高,过场电影感强烈,情绪冲击力突出。游戏优化出色,PS5 运行稳定流畅,加载迅速,操作手感舒适,支持自定义设置与手动存档,长时间游玩体验友好。 游戏也存在不足:整体节奏偏慢热,前期剧情与任务平缓,快节奏玩家易感到枯燥;部分支线任务重复度较高,开放世界探索驱动力仍以配送为主;哲学化叙事偏抽象,理解门槛较高,强制过场较多也会打断操作节奏。 总体而言,《死亡搁浅 2》是一次成熟且忠于自我的升级。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Greek, Japanese*, Korean, Polish* +6 more
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Последние 10 часов игры: Недоумение → Слезы → Смех → Слезы → Охеревание → Смех → Слезы. Спасибо, Кодзима, за эти волнообразные, прекрасные эмоции!
Все найкраще з першої частини + нові круті фішки
очень красивая игра
对上电波了,但部分剧情没对上,瑕不掩瑜
这期神了
小岛秀夫该死来了,写的什么狗屁结局
스토리 뿐만 아니라 그래픽, 사운드, 풍부한 서브 퀘스트로 뒷받침해주는 든든한 게임
After almost 75 hours I could recommend this kind of game Idk what is it but I can say it is a masterpiece
真正的第九艺术
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $26.7M | 65.2K | 83% | $19.99 | |
| $26.7M | 56.4K | 68% | $29.99 |