
Sam – with companions by his side – sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From legendary game creator Hideo Kojima comes an emotionally charged evolution of this genre-defying experience. In bringing this title to PC, KOJIMA PRODUCTIONS worked with Nixxes Software to deliver the definitive version of the critically acclaimed console release.
In the expansive open world of DEATH STRANDING 2: ON THE BEACH, countless areas with vastly different terrains and environments are seamlessly connected, and the changing time, weather and nature itself provide a variety of landscapes and challenges.
There are various obstacles that will prevent Sam from completing his mission. Face them head-on, sneak around, or completely avoid dangerous areas. Choose your approach to any situation.
Eleven months after the events of the original DEATH STRANDING, rejoin Sam and his companions on a new journey to save humanity from extinction and discover the answer to this haunting question: Should we have connected?
Join Sam for the next chapter of his journey as he attempts to connect Australia to the Chiral Network. Navigate a living environment through day and night cycles, natural disasters – including earthquakes, sandstorms and forest fires – and Timefall, a rain that instantly ages everything it touches.
To traverse this dangerous landscape, you’ll need to build new types of infrastructure, master specialized equipment and confront (or evade) the otherworldly creatures that roam the fractured world.
Face enigmatic Mech soldiers, as-yet unseen BTs and new boss types that will push Sam to his limits. As you prepare for each journey, you’ll be able to fabricate weapons like machine guns, shotguns and grenade launchers to deal with threats. Or, choose to avoid confrontation altogether with stealth – using decoy holograms, silent takedowns and long-ranged gear.
Through APAS enhancements, Sam can learn new skills that will improve his odds of survival, like enhanced weapon fire-rates or reduced movement noise to help him stay hidden.
The iconic Social Strand System of DEATH STRANDING returns to encourage asynchronous connection across the globe. Your in-game actions affect how other players interact with the world and vice-versa – so connect, collaborate and help your fellow Porters on their journeys.
Leave a “Like” on a useful bridge, donate resources to community projects, store field ware in shared lockers and finish incomplete deliveries as you stumble upon dropped cargo from other Porters. As you support other players on their journeys, your own reputation will grow, giving you access to valuable resources and new gear.
Full integration with NVIDIA’s DLSS, AMD’s FSR and Intel’s XeSS and upscaling and frame generation technologies, allowing you to reach higher output resolutions; enjoy crisp, high-fidelity visuals as you navigate and explore an expansive and unpredictable open world.¹
Benefit from the option of higher framerates as well as tailored graphic settings, for a wide range of hardware – supporting every delivery with solid performance.¹
Witness even more of this incredible world with panoramic, super-ultrawide (32:9) support for gameplay, with standard ultrawide (21:9) support for in-game cut scenes.²
Take control with full mouse and keyboard support to suit your play style. Personalize your gameplay further by mapping custom keybinds.
Feel the action with full DualSense controller integration. Seize the thrill of combat through haptic feedback, or maintain cargo weight distribution – and steady yourself – using innovative adaptive trigger functionality.³
- - - - - - - -
¹ Compatible PC and graphics card required.
² Compatible PC and display device required.
³ DualSense® controller and wired connection required to experience the full range of in-game controller features.
⁴ Supports 3D Audio via Dolby Access or DTS Sound Unbound, or Windows Sonic for headphones.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 27.5Kreviews | 95% | — | $26.2M |
| $69.99 | 52.5Kratings | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2672 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
люблю играть за курьера самоката
I recently finished the game and thoroughly enjoyed it. The story was engaging, the characters were memorable, and the boss fights were a real highlight for me. Personally, I enjoyed this game even more than the first DS. That said, I would not recommend it to everyone. The game is very focused on open-world exploration, and the core gameplay revolves around completing delivery missions. While I found that experience relaxing and rewarding, some players may find it repetitive over time. If you enjoy open-world games, immersive storytelling, and a unique gameplay loop, this is definitely worth trying.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Greek, Japanese*, Korean, Polish* +6 more
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Шедевр я плакал как и на первой части 10 из 10 кто не понял у того айсикью в районе 40 децебел
walking simulator LoL
Drawbridge > Fedex > UPS > USPS
通关了这代之后,心情感觉很复杂。 一方面在一代发售时,初见给我带来不亚于大表哥的震撼。另一方面,正是一代给我带来了这么多惊喜,对这个新系列有无比的期待,由于本作的实际表现,导致在通关本作之后有点失望。 首先,这代最大的问题就是叙事结构,整体设计框架都几乎是沿用照搬了上一代 ,如果是玩过上一代的,会比较轻松的在游戏中段之后或多或少的猜到接下来会发生什么。虽然战斗系统确实丰富了,但整体表现说好听点这叫迭代,说难听点这叫偷懒。就只凭这一点,我认为这不是一部合格的续作。 其次,是我个人最看重的叙事部分,叙事整体就是流水账,总的大问题还是我上面说的,照搬上一代的叙事套路,有点公式化的感觉,但如果单看也只是个中上的叙事水准。跟同年的33号远征队相比,还是后者更加无可挑剔。剧情这个部分,不跟风客观来说,确实一般,也是最让我失望,以及最大的扣分项。 音乐部分的话,也是同样的问题,远没有一代那么惊艳,很多场景的音乐有点出戏,节奏旋律和内容不协调的问题存在,而且在关键剧情战斗高潮的部分,有些音乐的重复度较高。(这不得不提到另外一点,就是游戏音乐电台系统,由于歌曲本来就不多,很多时候赶路无聊就会放几首听听,但是很多人物专属音乐,战斗场景音乐也都在里面,导致听多了之后,在后面剧情,战斗高潮部分再听,少了很多感觉,这部分的关键音乐完全可以通关之后再给玩家,没必要上来全给了,导致音乐对情绪和剧情的渲染和推动作用大大折扣) 优点的话就不用过多赘述了,战斗,演出,玩法都很棒。可以说跟缺点的比重是五五开的。这个系列本来就凭借着,在游戏内容趋于同质化,公式化的今天,有这么一个“异类”很不容易,这种慢节奏也确实对我胃口,加上战斗部分做了优化,游戏性进一步提升。 但最后还是就我前面两点所说的,这部作品是让我又爱又恨的,恨他没有像一代一样做到精益求精,这是非常遗憾的一点,也是让我很失望的一点。 所以,如果让我推荐的话,我还是更加推荐一代,因为更有小岛味,这一代更像是小岛在一代证明自己之后,为资本和市场的表演而推出的二代。容我在最后点个踩,希望小岛可以在后续的作品中继续给我们带来惊喜,但如果还是这样的续作,我觉得没有第三部其实会更好!
私货太多,细节打磨不到位。前20小时还能找到一代的一些沉浸感,穿过板块门就开始放飞自我了。中期依托玩法的进步还能找到点乐趣,到了后期剧情已经成了一坨。
ABSOLUTE CINEMA 10/10
все ожидания оправдались, Кодзима не стал сильно менять интерфейс игры, вторая часть думаю больше стала дополнением к первой. если честно на сюжет сильно не стал обращать внимания так как в этой игре мне интересна часть после сюжета все эти постройки дорог и сооружений вот моя тема)
几乎不打差评但玩了五十小时真感觉像吃了一坨烂屎 小岛秀夫你做2的时候不觉得搞笑吗 估计基本在公款追星吧。。。。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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