
Control a car full of jerks as they explore cities, recruit weird people, rescue dogs, argue with each other, and face gigantic swarms of slow zombies. Randomly generated for a new story and rare events every time you play!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 1 → 2.71/day in the week after.
About
Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10.5Kreviews | 93% | — | $3.5M |
| $4.49−70% | 955ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
death road to Canada is a game that I cant recommend more if you like topdown games. its more difficult and just as fun as it looks
made the dog run away with the car when the humans were blocked by the zombies. the dog then drive the car, able to shoot things and lead the new party to canada. truly an experience. abusing the console commands were also really funny that you can kill the prime minister, reload another event via console and be welcomed by the same prime minister you killed in the same run, among many things. or like having a despair meme run where a dink gets stuck in despair loop in which they cant die since i gave them 1000 health, their stats kept deteriorating and get instantly killed by getting outflexed by a bodybuilder right after calling a bodybuilding fan a muscle nerd just the previous event. hahaha
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 8.4K | 90% | $19.99 | |
| $3.5M | 4.2K | 85% | $24.99 | |
| $3.5M | 5.2K | 68% | $39.99 | |
| $3.5M | 4.6K | 94% | $24.99 | |
| $3.5M | 8.6K | 63% | $20.99 | |
| $3.5M | 26.4K | 91% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9M | 29.8K | 93% | $9.99 | |
| $0 | 4.4K | 76% | Free | |
| — | 123 | 88% | $14.99 | |
| $8.4M | 23.1K | 96% | $19.99 | |
| $1.7M | 4.2K | 93% | $9.99 | |
| $884.3K | 3.7K | 80% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 21 → 10/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $14.99 |
| 123ratings |
| 88% |
| #140 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
挺好玩,可玩性挺高的,就是太难了,大多数时候都看运气。
very enjoyable ^^
Perfect blend of rogue-like chaos, and difficulty to keep you on your toes. Adding custom characters to the mix can certainly help alleviate the difficulty woes, but because it's... well, a roguelike, it's not guaranteed. Plus it's been actively developed for a while, so the devs are still giving it love to this day, so bonus points. Do yourself a favor. Grab the game. Enjoy yourself. And tell people to [b] COOL IT [/b] if necessary.
리눅스 지원이 매우 말끔하고 전략을 세우는 재미가 있습니다. 다들 운빨을 많이 이야기하시지만 autorevolver, fire axe같은 중간 티어 무기로도 Final Siege 클리어가 가능합니다. 진짜 중요한건 사기템 줍는거보다 파티가 안 터지게 하는건데, 차는 제때 갈아타시고, 기름을 항상 루팅하시고, 고난이도면 폭발물을 많이 챙기세요. 이 조건에 해당하려면 2HP 레어캐릭터나 BERSERK! 같은 특성은 그냥 잊어버리시는게 낫습니다. 이 게임은 vitality가 사기에요.
好玩 爱玩
peak
Amazing, just amazing.
好玩,可惜中文全靠民间爱好者汉化
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.