
Control a car full of jerks as they explore cities, recruit weird people, rescue dogs, argue with each other, and face gigantic swarms of slow zombies. Randomly generated for a new story and rare events every time you play!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 1 → 2.71/day in the week after.
About
Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10.5Kreviews | 93% | — | $3.5M |
| $4.49−70% | 955ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is pretty fun but the RNG is utterly brutal. I guess that makes sense since it is a type of Oregon Road clone. You can go from winning to dead in almost no time. You can go from almost dead to winning in almost no time. But mostly it is the winning to dead side o the scale I saw. In the end something will git ya. The longer you last the more b*sh*t dangerous it gets. It feels like a slot machine, it isn't really designed for you to win. After a while it get very repetitive restarting and being slaughtered by bad luck (mostly anyway, I did do stupid stuff sometimes and then it was my own fault!) On the gameplay - it is an action game, best played with a controller, in which you navigate your characters around a series of small maps looking for goodies and occasionally fulfilling an objective. In between there are sometimes little storylets where you get to make a decision and get some sort of semi-random outcome. It is enjoyable for a bit, and maybe extra fun if you really like the gameplay. I think I am probably done with it though. O Canada! My characters will probably not make you their home and native land!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 8.4K | 90% | $19.99 | |
| $3.5M | 4.2K | 85% | $24.99 | |
| $3.5M | 5.2K | 68% | $39.99 | |
| $3.5M | 4.6K | 94% | $24.99 | |
| $3.5M | 8.6K | 63% | $20.99 | |
| $3.5M | 26.4K | 91% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9M | 29.8K | 93% | $9.99 | |
| $0 | 4.4K | 76% | Free | |
| — | 123 | 88% | $14.99 | |
| $8.4M | 23.1K | 96% | $19.99 | |
| $1.7M | 4.2K | 93% | $9.99 | |
| $884.3K | 3.7K | 80% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 21 → 10/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $14.99 |
| 123ratings |
| 88% |
| #140 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
杀戮!爽!隔一段时间就会想玩
.
the controls suck ass
I love this game, because it feels like a spiritual successor to another game I love: Organ Trail. Except with much more replay value.
IS fun
this game is very fun, definitely worth the money
NB
very fun game to revisit after like two years, every run is basically different and offers a hard challenge while keeping the gameplay loop addictive
It's like someone played Organ Trail and got upset because it was absolutely terrible. Outside of K*E*P*A mode, it's fair and honestly challenging. One of the best games I've ever played.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.