
Three years after the Necromorph infestation aboard the USS Ishimura, Isaac Clarke awakens from a coma, confused, disoriented, and on a space station called The Sprawl. Explore this world and its zero-g environments to discover the truth about the Unitology and its role in the Necromorph epidemic.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.71/day in the week to Sep 14 → 7/day in the week after.
About


Genres
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 29.9Kreviews | 94% | — | $2.7M |
| $19.99 | 3.5Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1195 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dead Spase 2 - это отличный пример хорошего сиквела. Игра отлично совместила в себе как и атмосферу которая заставляет тебя испытывать дискомфорт и от части тревогу ,так и элементы Survival хоррора которые проявляются в нехватке хп и боеприпасов. Боёвка осталась прежней , но от того не хуже ведь отстрел конечностей это круто. Сюжетно игра сильнее первой части, второй Dead Spase сделал Айзека более живым. Нам показывают его эмоции, страх и силу его духа когда он видит Николь, но ему приходится повторять самому себе что это лишь "маркер" Игра 9/10 советую однозначно
Love this game, still holds up to todays standards even though this game is almost as old as me lol. Gameplay is beautiful and you get to punch babies..
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 30 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French*, German*, Italian*, Russian, Spanish - Spain*, English, Japanese*languages with full audio support
| $3.99−80% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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достойное продолжение великой игры
imba
Dead space
They don't make 'em like they used to, this is great - took me a while, dislkiked it initially after DS1 but it's very good. Stick with it, better than almost any modern day AAA game.
Zerei esse aqui primeiro do que Dead Space 1 (No meu lindo Xbox 360) Ok! Agora zerando pelo PC agora, tenho algumas considerações a fazer: Jogo MUITO BOM, mas questão do terror, temos que comentar. MECÂNICA/ARMAS/ARMADURAS: As mecânicas continuam a mesmas, só que deu uma melhorada em tudo (gravidade zero do primeiro jogo causava um enjoo depois de um tempo, mas nesse é melhorado 100%) Ataque Corpo a Corpo MELHOROU E MUITO, agora sim o Isaac dar Soco e Chute como ser humano e a satisfação da dar os ataque corpo a corpo e algo incrível. As armas deram uma melhorada (Algumas ficaram incríveis e outras deram uma nerfada) mas em geral continua incrível. (OBRIGADO SENHOR POR TEREM BUFFADO A ARMA DE CONTATO, AGORA SIM É UMA ARMA GOSTOSA DE USAR) na primeira Run do PC foi a Pistola, Line Gun e Contato, Mas no XBOX Foram Pistola, Lança Chama e Javali Gun. As armaduras são melhor parte para mim, mas tem porém: depois de jogar DP 1, realmente sentir uma falta de sentir realmente progresso comprando armaduras novas. Aqui tem armaduras mais "pontuais", então você ficar bom tempo com armadura que comprou. E ponto meio negativo. Os stases são "úteis", mas em geral só usei quando apertou e quando era obrigatório. Os upgardes ficaram mais importantes, mais não tanto. tem bem mais Power Nodes, mas em trocar os inimigos são mais em quantidade, mas daqui a pouco vou comentar sobre os inimigos. DIFICULDADE: Esse aqui é BEM mais difícil do que primeiro em questão de escolha de dificuldade, mas no Normal e Fácil são ligiramente mais fáceis do que no primeiro Dead Space. Mas em trocar o Hard, Zealot e Hard Core: PUTA QUE O PARIU. É insano de difícil. (Claro que se tú for cara que decorar aonde inimigos vão brotar e anota atalhos de spaw de inimigo fácilitar é muito), mas cara, é bizarro Hard Core aqui comparado ao 1, tipo. Literalmente ter só 3 SAVES, para você chegar no primeiro save são + de 4 HORAS. Sério? Achei meio desnecessário isso, tirando parte de tomar 2 Hits e DEATH. HISTÓRIA: Para mim o Auge do jogo, o Isaac ficou muito mais Badess e humano, as alucinações são realmente assustadoras e você sente a demência progredindo e Isaac ficando cada vez mais louco, agora finalmente os "NPCS" ajudam o Isaac e você sente isso. Mas tem uma parte... Aquela parte do Olho, que Jesus, Passa aquilo toda vez no New Game+ é algo que agonia toda vez, não importa se é de primeira, segunda, terceira ou quantos for: SEMPRE VAI CAUSAR UM DESCONFORTO ABSURDO. RESUMO: Vale a Pena? SIM, ÓBVIO, mas espera uma promoção, gastar 60 Reais realmente um valor pouco alto, mas se tiver sobrando 60 mango, não tem problema gastar!
求重置 准备开始四周目
Dead space 2-игра которая меня очень поразила и порадовала. Первая часть тоже получилась довольно хорошей но не доставила мне столько эмоций как вторая. Очень грамотное продолжение истории Айзека, очень хорошая атмосфера которая начинает пугать в отличие от первой в которой было не особо страшно как по мне. Подведя итог могу сказать что это игра заняло моё место в сердце и стало одной и любимых игр которые я проходил.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $2.6M | 8.2K | 94% | $14.99 |