
The sci-fi survival-horror classic returns, completely rebuilt to offer an even more immersive experience — including visual, audio, and gameplay improvements — while staying faithful to the original game’s thrilling vision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32.71/day in the week to Sep 14 → 29/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−75% | 63.1Kreviews | 91% | — | $14.8M |
| $69.99 | 43.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
lanjut ke dead space remake 2
es cine
good game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8M | 36.2K | 94% | $24.99 | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $14.8M | 27.6K | 92% | $19.99 | |
| $14.8M | 31.3K | 94% | $19.99 | |
| $14.7M | 29.6K | 96% | $13.99 | |
| $14.9M | 33.4K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459 | 2 | 0% | $8.99 | |
| — | 0 | — | — | |
| $5.8M | 29.2K | 92% | $7.99 | |
| $2.7M | 29.9K | 94% | $3.99 | |
| — | 0 | — | — | |
| $0 | 28 | 64% | Free |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.43/day in the week to Jul 30 → 44.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Simplified Chinese*, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $69.99 |
| 11.2Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love it! It's a beautiful new way to play the first chapter of Dead Space. For new players, it's a science-fiction twist on the cursed ghost ship. As an engineer, you have to repair the planet-cracker mining vessel "USG Ishimura", packed fill of monsters and find a way to escape. The monsters can eat a bunch of bullets, so the only way to defend yourself is to dismember them with power tools. "Does that kill them? Or just stop them from moving?!" -Hammond For returning players, the combat has been completely rebalanced thanks to the new "peeling system." The necromorphs no longer flinch when shot, so removing a limb is the only way to stop their advance, but now, you need to cut through layers of flesh, sinew and bone to remove a limb. Some tools are good at cutting bone, and other tools are good at peeling flesh and sinew. Weapons that used to be considered weaker have found a new niche, like the Flamethrower, which doesn't technically "peel" but makes the monsters crisp and brittle. Other additions include: - Kinesis upgraded to the level of Dead Space 2 and 3 with various spears and fan blades to throw. - Side-missions and lockers sealed by "Security Clearence" which lead to unique and powerful upgrades. - Puzzles which manage the limited electricity left in the derelict Ishimura. - Gunner Wright returns to voice the former "silent protagonist" Issac Clark, adding a cinematic touch. - A secret ritual to unlock a new ending in new game plus! - Impossible Mode for the ultimate hardcore challenge! You know you want the reward! Add it to the wishlist and grab it on the next sale, folks!
旷世神作 对我来讲 因为制作组对强迫症太友好了 玩了这么多游戏 每次我都得吃药硬玩下去 不然呼吸急促胸口疼 猝死感很强 这游戏就不会 我是一路通关的 中间不小心把显卡弄了点水 弄坏了 立马换张显卡继续玩了,一颗药没吃 两天都没吃药 这游戏指引特别好 制作组特别不吝啬游戏时长 不硬堆时长 剧情模式简直就是超人 一路杀穿地狱 零解密 还有一条蓝色的线全程指引你往哪走 剧情模式一拳一个 而且结尾的时候我猜 字幕肯定有至少十倍以上加速选项 没想到真给了十六倍加速 不用坐在电脑前硬控我半小时看字幕 支线也几乎为0 我一个没做 好像没啥影响 游戏时长也非常令我满意 实际上八小时不到 七个小时四十四分钟 没超过十个小时 这是非常好的 全程一直爽 然后直接卸载 玩下一个游戏 我认为游戏就该这样 时长五六七个小时就够了 不然玩不下去了 剧情模式一点不吓人 犹如真doom天罚 而且石村号也很友好 怪物与突脸也都很友善 还能开启提示 自瞄啥的 没有网上说的吓人 一个工程师就能杀穿最终boos 没有说什么盘古来了也不好使的那种都是骗人的 制作组 无障碍这方面太加分了 各方面符合我的胃口 要是能来个1.5~3倍速看剧情就好了 有中配 之前以为是恐怖游戏没敢玩 实则是搞笑家庭剧 巢穴之主长得很别致也很可爱 有点像那个瑞克与莫蒂那个 看似恐怖游戏 实则爽游 太爽了 比doom还爽 爽太多
Não conhecia Dead Space e comecei a jogar sem grandes expectativas. Foi uma das melhores surpresas que tive nos últimos tempos. Sou fã de histórias inspiradas no horror lovecraftiano, e perceber ao longo da campanha que o jogo segue essa linha foi extremamente satisfatório. Dead Space mostra que não é preciso colocar Cthulhu em cena ou criar enigmas absurdamente complexos para transmitir o sentimento de horror cósmico. Um artefato encontrado nas profundezas de um planeta, uma religião fanática que o cultua, criaturas grotescas e um terror psicológico constante são suficientes para construir uma atmosfera excelente. Se pudesse resumir em dois jogos, diria que é um Resident Evil 4 com uma skin de Halo 4. A campanha tem uma história envolvente, puzzles simples na medida certa, chefes desafiadores e uma boa variedade de inimigos. Com exceção do chefe final, que achei bem mais difícil e destoou um pouco do restante do jogo, a curva de dificuldade é muito bem equilibrada. O arsenal é variado, as mecânicas são criativas e o sistema de desmembramento dos inimigos continua sendo uma das ideias mais interessantes do gênero. É um jogo que consegue manter o combate divertido do início ao fim. Se eu tivesse que apontar pontos fracos, diria que Isaac é um protagonista pouco marcante e boa parte dos personagens secundários também não deixa muita impressão. Além disso, em alguns momentos a progressão da campanha se torna repetitiva. Grande parte da história acaba seguindo a estrutura de "algo deu errado, vá até outro setor da nave para consertar". Quando você resolve esse problema, surge outro contratempo que exige uma nova tarefa antes de continuar a missão original. Esse ciclo se repete diversas vezes e, embora faça sentido dentro do contexto da nave em colapso, acaba tornando o ritmo da narrativa um pouco cansativo. Talvez isso explique por que Dead Space não tenha alcançado a mesma popularidade de franquias como Resident Evil, apesar de sua enorme qualidade. Minha maior reclamação, no entanto, é a interface no PC. Ter que usar Enter para confirmar diversas interações, como equipar armas ou navegar em alguns menus, é uma decisão estranha e pouco prática, já que a tecla fica distante das demais utilizadas durante a jogabilidade. Não chega a comprometer a experiência, mas incomoda. No geral, Dead Space Remake foi um dos jogos mais divertidos e interessantes que joguei recentemente. Entrou facilmente para a minha lista de melhores survival horrors, e agora mal posso esperar para conhecer o restante da série.
Лудше резидента 9/10. Топ Ігрова економіка.
where do i even begin? ea has absolutely nailed this, delivering an experience that went way beyond my expectations. this is exactly what a remake should strive to be. the narrative depth, the incredible physics engine, and the sheer realism they’ve packed into the game are on another level. plus, the way the plot twists hit you this time around adds such a striking impact to the whole story. if i'm playing a survival horror game, and it’s filled with tight corridors, flickering lights, and an incredibly eerie, unsettling atmosphere, it instantly gets a pass from me—and dead space remake does all of that flawlessly. that being said, no game is perfect, and a couple of minor things did catch my eye: the ui map: even with the upgrade, navigating the 3d map in those tight, multi-layered layouts can still feel a bit clunky and disorienting at times. backtracking: a few of the side quests force you to run back and forth through the same areas a bit too much, which occasionally slows down the otherwise great pacing. on the bright side, i have to give huge props for the performance—the optimization was spot on. it's clear they put a ton of genuine effort into making sure the game runs smoothly, which is a rare treat these days. my final score: 8.5/10.
The reviews giving this a thumbs down are overexaggerating the stuttering issues. I definitely hit brief snags whenever I go to other areas that last for a few seconds, but that's the price you pay for a seamless experience with no loading screens whatsoever. Very immersive experience as you explore the entire ship. Buttery smooth and gorgeous graphics otherwise at max settings native 1440p with my rig. I never played Dead Space before, so my experience has been a 10/10 too. Masterful action horror survival with visceral combat that rewards you for thinking outside the box with your tools and using the environment to your advantage. I got it for 90% off for 6 USD during the 2026 Steam Summer Sale, and it's one of the best purchases I've ever made on Steam. The cherry on top is that you don't even need the EA app running to play the game, and my hesitation to give EA any money whatsoever combined with other EA games requiring their app running is why I rarely purchase their games beyond bargains like this. My only genuine complaint is that the game has Denuvo and that's complete cancer for the consumer. Still would recommend it either way, especially on a generous sale.
质量、玩法和剧情都挺不错的,优化比较差,玩着一卡一卡的
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.