
The sci-fi survival-horror classic returns, completely rebuilt to offer an even more immersive experience — including visual, audio, and gameplay improvements — while staying faithful to the original game’s thrilling vision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32.71/day in the week to Sep 14 → 29/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−75% | 71.1Kreviews | 91% | — | $16.7M |
| $69.99 | 43.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2797 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
you should try it atleast once enjoyable shi
Атмосфера, сюжет, дизайн и т.д. Все в игре прекрасное. 10 из 10
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.7M | 18.7K | 94% | $29.99 | |
| $16.7M | 45.1K | 95% | $9.99 | |
| $16.7M | 45.6K | 95% | $17.49 | |
| $16.6M | 14.2K | 88% | $34.99 | |
| $16.8M | 7.6K | 58% | $59.99 | |
| $16.5M | 26.8K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459 | 2 | 0% | $8.99 | |
| — | 0 | — | — | |
| $2.7M | 29.9K | 94% | $3.99 | |
| $5.8M | 29.2K | 92% | $7.99 | |
| — | 0 | — | — | |
| $0 | 28 | 64% | Free |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.43/day in the week to Jul 30 → 44.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Simplified Chinese*, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $69.99 |
| 11.2Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GOOOOOD GAME, BUY BUY BUY
男孩子在外面一定要保护好自己的屁股——存档被偷屁股,开箱子被偷屁股,买东西还被偷屁股,打前面的怪时身后的怪还会静步,真空环境下啥也听不见突然被怪吐一口痰还找不到怪在哪。点名批评控制室的售货机,已经在同一个地方被偷了四次屁股了。。。
I don't have many positiv things to say actually. So I'll make paragraphs for a more pleasing structure. The bugs I encountered after loading this game didn't seem to end: - Isaac was invisible - Isaac's weapon was insivible - the flashlight on the weapon was stuck in one direction, didn't matter which one I looked - interactive screens were not giving me a prompt OR weren't responding - inventory opened non-stop without me ever pressing the key Overall personal thoughts/: 1. The story itself is mediocre AT BEST. If not even boring, despite the plottwist after twist after twist after twist... (I aint' lying, I stopped counting the "plottwists" after twist three or something.) 2. The conversations between the characters felt robotic and sometimes had an odd delay, forcing some dialog to overlap. 3. "Make us whole [again]", I've heard that sentence more than an annoying child cry inside a train/plane. Get new lines or at least TRY to sound different. This irritated more than it should. And yes, I know it's because of the plot... Doesn't make it any less infuriating. 4. The gameplay is fun to a point. After that it's boderline repetitive. Walk from A to B to C to A to C to B to D... 5. The "jumpscares" were rather lame and non-shocking. Wasn't this supposed to be a horror game? Back when Dead Space 3 came out, gamers would crash out because the game had too much action and not enough horror aspects. Welp, can say the same about this one. 6. Also what the flip is this price EA?! Are y'all this deperate? If I had paid 60€ or 70€ for not even 12h of gameplay, combined with all these aspects I just listed... I would have been so freaking mad - thank f*ck for the Steam Summer Sale. All in all this game was disappointing. Even as a casual fan of the franchise. But hey, as always, try and judge yourself. I'm done yapping.
10/10
Play with noise cancelling heah phones and were a diaper One of the best horror games around
Everthing is great. Just a few things: Optimized not good
可以好好的被嚇到還蠻享受的,畫面噁心但很爽
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.