
The sci-fi survival-horror classic returns, completely rebuilt to offer an even more immersive experience — including visual, audio, and gameplay improvements — while staying faithful to the original game’s thrilling vision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32.71/day in the week to Sep 14 → 29/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−75% | 71.2Kreviews | 91% | — | $16.7M |
| $69.99 | 43.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2895 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
eu to maluco.....EU TO OUVIDO VOZES..........
Обычный день сварщика на заводе когда первый получил ЗП а остальные нет
Impossible aint hard at all
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.7M | 45.1K | 95% | $9.99 | |
| $16.7M | 44.3K | 83% | $19.99 | |
| $16.7M | 45.6K | 95% | $24.99 | |
| $16.7M | 18.7K | 94% | $29.99 | |
| $16.8M | 7.6K | 58% | $59.99 | |
| $16.6M | 14.2K | 88% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459 | 2 | 0% | $8.99 | |
| — | 0 | — | — | |
| $5.8M | 29.2K | 92% | $7.99 | |
| $2.7M | 30K | 94% | $3.99 | |
| — | 0 | — | — | |
| $0 | 0 | 64% | Free |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.43/day in the week to Jul 30 → 44.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Simplified Chinese*, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $69.99 |
| 11.2Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
tuff
OBRA MAESTRA
Mua game vào mùa sale rất rẻ. Đồ họa, animation đẹp, cốt truyện hay. Hơi sợ nhưng về sau sẽ quen
游戏质量不错,但是会卡死。有bug的存在
Прошёл Dead Space Remake и теперь понимаю: тишина в космосе — это не романтика, а зловещий намёк „беги, пока можешь“. Каждый шорох заставляет подпрыгивать, будто рядом не некроморф, а кот, который уронил кастрюлю в три ночи. Зато какой кайф: расчленять врагов с хирургической точностью — прямо чувствуешь себя космическим ортопедом. Графика такая, что хочется одновременно любоваться каждым кадром и прятать лицо в подушку. Игра — идеальный микс „я больше никогда не полечу в космос“ и „дай ещё, я готов к следующему кошмару“. 10/10, рекомендую всем, кто хочет проверить, насколько крепкие у него нервы (и диван)! 😄
Un gran remake, toma todo lo bueno de la obra original y lo expande mucho mas, es un gran comienzo para el renacer de la saga, por desgracia es EA q significa hola diablo asi q es mucho pedir una continuacion ya q como piensan revivir una saga muerta por 10 años con un remake lit creo q la mayoria q lo jugo y compro son gente q conocia de la obra original asi q no tiene una nueva base de fans por su bajo impacto en estos años asi q le deseo lo mejor a los responsables de esta obra y q se pudra EA
科幻恐怖独一份
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.