
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 24.86/day in the week to Sep 8 → 36.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−50% | 183.6Kreviews | 97% | — | $36.3M |
| $24.99 | 15.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2571 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра не тяжелая я начал лучше играть на 5ом часу игры
Почините ♥♥♥♥♥♥ прыжок уже сколько времени он сломан
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best BR #82, worst RU #94 · 3 markets collected
Reviews, worldwide (the counter carries no country): 21.29/day in the week to Jul 26 → 30.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Simplified Chinese*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Portugal*, Russian*, Turkish*, Korean*, Traditional Chinese* +3 more
| $24.99 |
| 5Kratings |
| 92% |
| — |
| not modelled |
| $12.49−50% | 844ratings | 92% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
They need to fix the file sync issues, it's a huge problem. Achievements, settings, nothing stays the same if you're not connected to Wi-Fi all the time... The game is amazing, other than that, but these issues should be tackled.
融合肉鸽随机与银河恶魔城探索的横版动作神作,斩获 TGA 最佳动作游戏。像素画面细腻,打击手感丝滑,翻滚、盾反连招流畅利落。数百种武器、变异搭配出多样流派,每局地图、道具随机刷新,重复游玩绝不乏味。死亡重置但永久解锁内容,难度梯度分明,兼顾新手辅助与硬核多细胞挑战。唯一短板是剧情单薄,却是动作爱好者必玩佳作。
手感最顶级的一批,好玩,很爽
Is this real?
見た目の綺麗さとアクションの爽快感が売り 一周一時間くらいかかるのに死んだら最初からやり直しなのはプレイ時間の水増しが過ぎると思うけど、設定で死んでもそのステージからやり直せるようにできるのでオンにして遊びましょう
M
+5 клеток в игре равняются -10 нервным клеткам в жизни. советую испытать это на себе, отключает от real life только так))))))
prefiero jugar dead cells que hacerme una paja
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $195.8K | 551 | 90% | $8.99 | |
| $165.4K | 398 | 83% | $19.99 | |
| $90.5K | 271 | 89% | $16.99 | |
| $1.6K | 7 | 100% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.4M | 33.3K | 64% | $69.99 | |
| $36.1M | 41.1K | 89% | $49.99 | |
| $36.1M | 29.1K | 88% | $39.99 | |
| $36M | 495.4K | 95% | $4.99 | |
| $36.8M | 67.5K | 86% | $19.99 | |
| $36.8M | 29.8K | 47% | $69.99 |