
Nightmare: The Lunatic is a parrying action rogue-lite platformer game about escaping a nightmare. Constantly swap between 3 weapons, use special attacks, and avoid and parry enemy attacks. Strengthen yourself by collecting powerful and unique totems.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99 | 271reviews | 89% | — | $90.5K |
| $16.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Неплохой рогалик, здесь есть все классические вещи для жанра, финальный босс, финальный босс№2 и еще пару приколов в конце. Кучу шмоток, которые дают много всяких приколюх и стакаются еще вместе, чтобы давать еще больше приколюх, оружие разнообразное. Из особенностей - оч приятная и не кривая система парирования, прям кайф и 3 оружие в каждом забеге, усиление которых можно стакать и в этом что-то есть. Лучший ли это рогалик ? Нет! Привносит ли он какие-то небывалые фичи в жанр? Нет! Но стоит ли поиграть в него и сформировать свое мнение ? Точно да Я вот поиграл и кайфанул, попробуйте!
Edit: still gonna leave TU, but I gotta say after getting to Nightmare 1 difficulty - things start turning sour. Without spoiling much, the number of enemies and stuff happening on screen increases so much that even in the second level you start getting hit and it just doesn't feel like its your fault - which is incredibly frustrating. Game compensates with generous healing totems and other stuff (enemies deal about 2x damage too), but it becomes nearly impossible to parry everything, since at almost any point in time you'll have 4-5 attacks coming at you all at once. I don't mind difficulty - but I mind being so overwhelmed that it feels like I can't avoid getting hit, and this is Nightmare 1 - the last one is Nightmare 11, so go figure what you're in for. I've managed to get to the 4th level's boss in this difficulty, but the way I had to adjust my playstyle, it just isn't fun anymore. Original: Pretty great roguelike, for some reason it reminds me a lot on Skull: the graphics, the difficulty curve and just the meta-progression are very reminiscing, so if you liked Skull - you'll love Nightmare too. If you haven't played Skull, well - its a typical 2D room-clearing roguelike, albeit with a lot of different mechanics to it and even more buttons. My advice - even if you never use mouse aiming in the game, switch the input scheme to enable the mouse as its far more intuitive and muscle-memory friendly, which will in turn lead to far less frustration in the beginning while you struggle to just memorize which key does what. Big thumbs up, looking forward to more titles like this one!
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Languages: Korean, English, Japanese, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game should have more of a following it's a really solid game, it's more it's own thing with inspirations from other games in the genre, completed the hardest difficulty IX, anyone who gave this game a negative review did not give this game some time or just hasn't played other games like this or at all. The only thing I feel like that could be better is switching weapons sometimes feels like I can't do it fast enough or parrying especially playing harder difficulty's where the bosses are more "spam-my" but for the most part this is a very very solid game and more people need to know about it, worth every cent, would play again.
Slightly less good version of "Skull the hero slayer" and that game was a 10/10. Some cool game-breaking combos to discover, tons of content including endgame, and a blast to play. Deserves more love than it's gotten!
하 맛있다잉 스컬이랑 데드셀 다 깨고 나서 하는데 맛있다 일부러 천천히 먹는 중
bomba
absolutely amazing game!
"황금만능주의"
+1 有中文 有106个成就 新作Swamp Keeper也很好玩
Non si capisce nulla, ci sono troppi effetti sullo schermo, e si parte troppo lenti per poi non trovare la arma che ti piace e quindi non potenziarti a sufficienza per i nemici più tosti.
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Players by region
Where this game's players are, estimated from review languages.
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