
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $36.3M — a different platform, not this one.
Dead Cells is a rogue-lite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Stats
Sums Steam only; Epic, PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | $24.99 | — | 97% | — | not modelled |
| $12.49−50% | 183.5Kreviews | 97% | — | $36.3M | |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
| $24.99 |
| 15.8Kratings |
| 94% |
| — |
| not modelled |
| $24.99 | 5Kratings | 92% | — | not modelled |
| $12.49−50% | 843ratings | 92% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | — | — | $24.99 | |
| $143.8M | 422.7K | 89% | $19.99 | |
| $101.6M | 561.5K | 97% | $14.99 | |
| $62.6M | 146.3K | 96% | $29.99 | |
| $36.3M | 183.5K | 97% | $12.49 | |
| $27.5M | 45.6K | 94% | $29.99 |