
Dark Souls continues to push the boundaries with the latest, ambitious chapter in the critically-acclaimed and genre-defining series. Prepare yourself and Embrace The Darkness!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 440Kreviews | 94% | — | $469.3M |
| $59.99 | 94.1Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3107 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
buen juego si te gusta ver la pantalla de muerte cada 3 segundos
serinin en iyi oyunu
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459.2M | 368.9K | 64% | $69.99 | |
| $484.1M | 377K | 90% | $49.99 | |
| $434.2M | 273.6K | 87% | $44.99 | |
| $395.6M | 281.7K | 89% | $59.99 | |
| $358.1M | 230.3K | 88% | $49.99 | |
| $344.7M | 373.7K | 90% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98.4M | 155.4K | 92% | $39.99 | |
| $1.1M | 1.7K | 77% | $24.99 | |
| $12.1K | 131 | 46% | $4.99 | |
| $63.8M | 83.7K | 85% | $39.99 | |
| $48.6M | 517.4K | 89% | $7.79 | |
| — | 78.6K | 92% | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
| $29.99−50% |
| 26.9Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ts too hard im going back to zelda dawg.
Spent three hours grinding for the Lothric Knight Leggings, doesn't even look good with the rest of my outfit. I hate my life.
Joguei Muito Perdi meu Save mais que jogo bom vou jogar denovo GAME 10/10
史上最尊重PC和最能解决视角问题的游戏
맨날 구르기만 쳐하다가 방패를 드니 게임이 10배 편해졌다.
definitely the worst souls game. not bad by any means, just fails to keep me playing the way ds2 or ds1 did. I think they did the formula better with elden ring, being open world and having much more things to do unlike in ds3. ds3 is the linear progression style, with there being not too much difference in your routes each time. you always follow a very straight and narrow pathway, which i find simply redundant. dont waste your money and buy one of the other games.
不可否认的两点是:每一代(类)魂游都有独特之处与自己的魅力,FS社的水平也是在不断进步的 魂1有惊为天人的前期地图设计和沉浸式探索体验,魂2有丰富的新机制,添火滴石绝种等设计和三个设计顶级的DLC,只狼有独一无二的战斗爽感,法环有FS社迄今为止最先进的画质和手感,最符合奇幻世界的开放世界探索和相当震撼的表演效果 但是我必须说,魂3一气呵成的主线探索和战斗感实在太过亮眼,这依旧是我个人最喜欢的魂游
kuss
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.