
DARK SOULS™ II: Scholar of the First Sin brings the franchise’s renowned obscurity & gripping gameplay to a new level. Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and unrelenting challenge.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 132.2Kreviews | 84% | — | $94.2M |
| $39.99 | 42.8Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2334 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
60 fps zorunlulugu input lag borderless windowed yok alt tab atılmıyor tuş ikonları konsol için kontrolleri iyi değil
You'd think EA made this game the way you have to buy your invincibility frames.
nao joguem
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Korean, Traditional Chinese*languages with full audio support
| $19.99−50% |
| 15.5Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The final boss, Aldia is the pinnacle of 'Big Angry Face' boss design YES he has like two attacks and neither of them do anything YES his fighting style consists of hiding underground and stalling and hoping you fall asleep at the monitor so he can hit you with a funny oneshot It does not matter... Aldia is perfect. This is only Dark Souls game I would ever recommend to people. the atmosphere of a dying world is palpable and melancholic throughout. The level and enemy design is in a league of its own compared to the other souls games. Unlike Dark Souls 3 you are not punished for creating an interesting character build, and Unlike Elden Ring the game is good. We truly are the scholar of the first sin, 10/10
Was my second dark souls game. Also very good
Dark Souls 2 (SOTFS) is an utter masterpiece. This game has absolutely beautiful storytelling through its dreamlike world; it takes the idea of cycles of kings and monarchs and shows how, each time a cycle ends, people slowly stop remembering what they're even ruling for. The game feels broken up, as if there are missing areas, missing bonfires and sections that should be there but aren't. thats intentional, the game makes you question "how did i get from there to here?" when a sudden change in enviroment or scenary occures between areas that feel so close together but so far at the same time, the game almost impiles that you are simply forgetting the transitions between those areas creating a beautiful dreamlike feeling when playing, one moment your in a lush forest the next your in an iron castle surrounded by lava and forgotten memories (SPOILERS) - even the ending feels far too ambigious, like not even we the player know why we're doing this apart from a desire from our beloved emerald herald for us to take the throne and break the cycle. We do not play as someone special; we play as a cursed undead, hence the name "bearer of the curse" In fact, we don't even have a real name; we are nameless at most. Unlike the 1st and 3rd game. 2 focuses on humanity rather than gods or cosmic beings; it's a world where kings and followers of the king cannot admit that their king is no god and that, at the end of the day, they are still human like the rest of us. Nonetheless, we still achieve the goal of the game and either take the throne or not take the throne; overall, in my eyes, this game, no matter how much I raged or got angry, in the end it is still beautiful
前面在巨人陨落之森海德聚火塔密港遗忘囚笼多受苦,后面就玩的有多爽,优缺点都极其明显的传奇游戏,推荐受苦爱好者购入。再见了所有的堆土塔熔铁城黑溪谷阿玛纳祭坛铁之回廊BY雪原和马雷达,再见了温馨的如密白灵朋友和太阳好哥哥,我大概一辈子都忘不了你吧,最后的洛耶斯众骑士进军混沌更是魂游绝无仅有的体验,令人回味无穷。 魂二受苦且坐牢,却也因此困住了所有不死人。
for my opinion this is was one of simpel part dark souls. It was fun.
还行
this game makes me want to kill myself. 10/10 must play.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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