
DARK SOULS™ II: Scholar of the First Sin brings the franchise’s renowned obscurity & gripping gameplay to a new level. Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and unrelenting challenge.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 132.2Kreviews | 84% | — | $94.2M |
| $39.99 | 42.8Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2334 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love this game! The atmosphere, music, side characters are perfect! I almost burst into tears the first time I entered Vendrick's tomb and saw him. The game is challenging, but the contrast between your first attempts to finish some location and how you complete these same locations at the end (Especially during the second playthrough) makes you feel how much stronger you became skillwise. Plus, you know the shortcuts/locations of some items, making the second playthrough a separate experience. Crowd control skills is something you can use in Elden Ring/DS3😅. To be honest, the exploration in DS2 is something I liked more than exploration in DS1 and especially much more linear DS3. I don't understand why this game is hated so much, my personal opinion, 10/10 game. Magnificent experience. Definitely deservres passing through.
i have 300 hours in ds2 not sure why it only says 100 but thats beside the point yes its not ds1 with interconnectivity and amazing npcs yes its not ds3 with insane bosses stunning looking areas. its ds2 it has some of the most gorgeous areas, also the worst some parts suck some are so awesome they tried so many new mechanics and details its not the other games it doesn't try to be its hub is gorgeous and the npc's don't try to make you like them if you enjoyed ds1 or ds3 if you can get over thelearning curve with ds2 you will love it i promise
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Korean, Traditional Chinese*languages with full audio support
| $19.99−50% |
| 15.5Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really want to enjoy DS2, I really do, but the problems are just so glaring and frustrating. Especially in this edition, SotFS, enemy placements are utterly ridiculous and unfair. Not uncommon to get absolutely swarmed by enemies around a blind corner. Not to mention the Adaptability nonsense, messed up greatsword tracking, general stiff feeling of the combat, underwhelming bosses, etc. I'll say that this game looks fantastic, I really love the graphics and the UI feels nice. So it's got that going for it. Try it, if you like it you like it, if you don't then don't try to force yourself to like it.
всё ещё лучше тройки
67 horaaaaaaaaaaaaas
Худшая честь серии, впервые захотелось дропнуть соулс. Если бы не коллекция, то даже не прошел бы до конца. НО концовка с покиданием трона хороша.
故地重游
很难,卡关了,可能加点加错了,但是兄弟之魂不是吹的,一个boss摇一堆人过来正义的群殴 优化很好,但是很多地方黑漆漆的,很多地图特别阴间。。。
虽然打起来恶意蛮大的,但是恶意是符合魂故事背景的的制作展现,打起来感觉又恶心又爽的感觉
最有醍醐味的一作黑暗之魂,相当于gta4在gta系列里的地位,我单方面宣布谷村比宫崎英高更懂魂(bushi
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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