
DARK SOULS™ II: Scholar of the First Sin brings the franchise’s renowned obscurity & gripping gameplay to a new level. Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and unrelenting challenge.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 132.2Kreviews | 84% | — | $94.2M |
| $39.99 | 42.8Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2334 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Một tựa game rất hay!!!!!!!!!
единственный соулс, который был дропнут, так ещё и буквально в самом конце. никакого челленджа и вайба по сравнению с остальными частями
its alright not as bad as ppl say the bosses are neat
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Korean, Traditional Chinese*languages with full audio support
| $19.99−50% |
| 15.5Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My first and ever best Soulslike. Bearer of the curse. I will always be at your side. Until hope has fully withered. ——LOVE from Majula
再见了,所有的魂游
its gud
Like the world of this one!
Rapier
地图体验:地图体验上还是可圈可点的,巨人殒落之森 遗忘囚笼 设计的很不错,废渊这个地图的位置以及黑暗污浊所营造的氛围感我觉得也是深得的病村的真传,但区别在于废渊你可以一路点燃篝火给自己创造一片净土。 DLC1【深渊之王】的王冠 也就是遗忘之都,地图的机关设计虽然恶意满满但是体验下来解密还是很有意思的,就是最后的墓穴里三个精英怪BOSS马拉松B屋檐了。 DLC2【钢铁之王的王冠】地图的风景让人眼前一亮两座高塔关键道具藏在了铁链所搭乘的道路上。最后的BOSS烟其实算是这游戏少数有互动的BOSS了,至于亚伦去的路实在太长了。我选择跑酷 DLC3【象牙之王的王冠】白王算是我觉得做的最的DLC地图设计就是让你完整的跑两边,第一遍还是有一部分被白雪覆盖的区域无法探索,当你获得关键道具地图的另一部分也会让你眼前一亮。除了那该死的BY雪原。 总结:黑暗之魂2的游戏体验上,区别与他的兄弟作品,需要你一步步的推进游戏的难度反而是最简单的,还有这一部作品让我开始再魂系作品里使用远程武器弓箭弩箭,其实也算是增加了我一部分的游戏经验了。NPC来说鲁卡提耶和月光剑士是我最喜欢的NPC,整体来说魂2的NPC剧情因为黑暗诅咒都或多或少失去了自己的部分记忆,为本来就悲凉的世界增加了一抹忧伤。二周目再怪物的分布上增加了一些比如一线天森林有近金鹰骑士,还有个别的红名怪物。 评语:或许痛苦或许如蜜,一步一步漫漫长路。
exelente juego
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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