
A third-person Action/Shooter that thrusts players into a sci-fi flavored nightmare scenario set in the post Cold War era.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Genres
Engagement
Reviews
Themes across 134 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
welcome back tenno
Не осилил - крайне деревянное управление. Каждый раз, когда игра не в фокусе системы - она вылетает. Как следствие, свернуть её безболезненно просто невозможно. Также, не представляется возможным сменить разрешение адекватным способом, ибо как только изображение моргает, адаптируясь под новые настройки, игра вылетает, не сохраняя изменений. Тем не менее, наблюдать за эволюциями ГГ было достаточно интересно. Ставлю игре шесть ящиков метр на метр на метр с надписью "ДРЕВЕСИНА" из десяти.
游戏潜力很大。但学习了太多旧时代的恶臭。虽然是免费领的,但还是要给差评。 主美可能是色弱。就模仿生化危机的色调和脏兮兮的贴图。卡婊有几年那么搞,是因为引擎垃圾,没有全局光照系统,角色又占用了大量资源。那怎么表现早中晚夜间?加不同的阴间滤镜。但,这个游戏为啥要可以去学? 虽然一本道,完全没有引导,但又很黑。就很恶臭。 主角的机动性差也就罢了。一动,镜头就摇晃。摇晃的我要吐了。我不晕3D的,上次这么晕还是物理学圣剑2(起源引擎著名的快速开平方不准确,导致的透视关系微妙地怪异)。哥们!但凡练过武术的人,都不会摇晃的这么夸张……
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 134 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не осилил - крайне деревянное управление. Каждый раз, когда игра не в фокусе системы - она вылетает. Как следствие, свернуть её безболезненно просто невозможно. Также, не представляется возможным сменить разрешение адекватным способом, ибо как только изображение моргает, адаптируясь под новые настройки, игра вылетает, не сохраняя изменений. Тем не менее, наблюдать за эволюциями ГГ было достаточно интересно. Ставлю игре шесть ящиков метр на метр на метр с надписью "ДРЕВЕСИНА" из десяти.
Edgy main character from the mid to late 2000's with long hair that looks like he's just stepped out of an emo band is not this game's selling point. The art style would be tolerable if the whole game is not in a green/grey hell of graphic blandness. The combat is incredibly clunky, the weapon slots are limited to 2 because this game was designed for consoles. The story doesn't make sense. Some of the levels are so long I had trouble staying in my seat getting through this linear game fighting the same enemies over and over and over again in similar repetitive environments over and over and over again.
Jogo excelente, difícil mas excelente, simples curto tem alguns bugs mas é aquela coisa né jogo velho em PC novo sempre da algum problema mas nada que mudar alguns números nos arquivos pra ajeitar não resolva, dito isso o jogo não pt-br nativo mas da pra baixar uma tradução online vale a pena sinto que vou ser o único a falar isso mas eu curtiria um remake desse jogo ou uma continuação direta (warframe não conta) enfim é isso jogo bom pra que gosta de desafios
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After 11 hours, I can say this was a great experience. Dark Sector may be an older game, but it still holds up surprisingly well. The Glaive mechanic is unique and incredibly satisfying to use, making both combat and puzzles enjoyable. The atmosphere, soundtrack, and story kept me engaged from beginning to end. Sure, the game shows its age in some animations and controls, but if you can look past that, you'll find a fun and memorable action game. I had a great time completing it and would definitely recommend it to anyone who enjoys third-person shooters with unique gameplay mechanics.
What a strange game. Played it a year ago now and really can't remember anything about it aside from the fact it was obviously a weird psuedo-Warframe prototype that was exceptionally glitchy and forgettable. I only don't recommend it because I can hardly even remember it, not because it's was especially awful.
топчик
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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