
A fast turn-based strategy RPG with real-time combat. Develop your cities and armies, level up your heroes to gain new, powerful spells and skills, and explore the wonders and dangers of the procedurally generated maps as you aim to conquer your enemies before they do the same to you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 5.7Kreviews | 79% | — | $2.5M |
| $17.99 | 278ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 87 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If the game decides not to cheat or glitch, then you win every time and there's nothing the AI can do about it. If the game decides to cheat or glitch, then you lose every time and there's nothing you can do about it. 0/10
AI cheats, AI has impossible level armies before you can even develop anything reasonable. Either the AI is super buffed even on easy or the AI knows where to get all OP equipment without losing before you do.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, French, German, Japanese, Korean, Polish, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
| $1.79−90% |
| 188ratings |
| 72% |
| — |
| not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 88 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
when ppl cry about hard ai or cheating ai: skill issue
i have zero clue what the other negative reviews are talking about. (As someone who usually believes feedback is important, I genuinely believe some of these reviews haven't touched a game in their life) I'm a ran of the RTS genre, and I do enjoy a good strategy game. . . It isn't difficult like some other reviews tried to point out. One other review pointed out how you can die in the tutorial. . . There is a part that teaches you about the infirmary and spells, which is a scripted loss. It wasn't "Oh the AI is too hard" I think most people fail to read the difficulty of encounters and just go "Oh, id win that" and die horribly. (Basically, there is a ranking of impossible -> near impossible -> Very hard -> Hard -> Moderate -> easy) I decided to play a skirmish match as the lizardfolk, large map, 4 AI's. 2v2. Game went on for about 4ish hours, and I had a blast. I didn't encounter any bugs, which I saw some other reviews point out. The only bug I had was a visual one from my army size lol. Genuinely though, if you enjoy RTS / Strategy its a fun game. Local Coop means if you got a friend with ya you can both play. Some maps are up to like 8 teams.
Do NOT buy at full price. It's a 3 of 10 game if you were to get it at full price. Recommending ONLY if it's on sale, more than 50% off. It's maybe a 6 of 10 game IF you can get it and the expansion for 5-7 bucks or less. It's a HoMaM game with it's quirk being battles are real time. It has some interesting ideas but they often aren't done to the best of their potential and that's before bug issues which, since they're now working on a sequel, may not ever be addressed. There's also a lot of RNG and questionable AI moments in it, not the worst game for those but not the best either and you'll notice it. The same with balance between units and factions, it's not the worst but not the best either. Also big warning the game locks far too much content behind achievements, many of which require some level of grind or luck. The problem is it's an okay for cheap game at best, you're just not going to want to put that much time in for. It goes way too hard using questionable skinner box/dangling carrot design mechanics when it should have just been simple accessible fun.
after 23 hours of play time i just feel this game is a waste of time. limited skills and armies. not even gonna mention how unfair the ai is even on the easier difficulties... would not say its worth the money unless its free maybe for my worst enemy to be petty.
This game is unnecessarily hard. Every match is either a complete steamroll in your favor (very unlikely) or a devastating loss since your opponents have unbeatable armies by the start of phase 2 while you're barely getting started, there is no middle ground. And no, it's not a learning curve issue, it's the AI cheating, which takes all the fun out of the game. Shame.
1还没做明白,又出个2?
It's Heroes of Might and Magic with real time combat that you can't control, but can interact with in a limited fashion. It's alright.
Прикольний аналог "Героїв 3" зі своїми фішками та нюансами. Тут бої майже повністю втратили стратегічну складову, натомість у світі дуже багато дрібних деталей, які справді тішать око й душу. Загалом, це гра на раз. Майже в усіх аспектах, окрім візуальних деталей, вона слабша за оригінал. При цьому постійно виникає відчуття, що комп'ютер неадекватно чітерить. І ще момент: при робочому оверлеї Steam робити скріни чомусь неможливо.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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