
He's a dad AND a radish. Dadish's kids are missing and he needs your help to find them! Explore an exciting world, face off with fast-food themed foes, and reunite Dadish with his missing children in this challenging 3D platforming adventure.
Modeled estimate, not a reported figure. How we estimate →
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 99reviews | 87% | — | $39.5K |
| $14.99 | 22ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've always loved the Dadish games and this ones no different
非常單純有趣的3D動作平台小品,從角色的對話也看得出作者的幽默感不錯lol
Bought and cleared this game on a sale just to support the developer and to get another 100% on my profile. As much as I love Dadish series, the games can all be played for free on mobile (turn off internet so ads won't appear) and the Steam ports are kind of overpriced. The 2D games also have profile features limited, so they are generally not worth paying for full price on Steam.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unfortunately, this game feels worse than Dadish 3, and even more so than the recently released Dadish 4. Even despite the fact that this game is in 3D. The game has beautiful graphics, but the gameplay is somehow lacking. Although the game is made in 3D, it is mostly linear and rarely uses the ability to go in different directions. For some reason, the music here is the least memorable in the series, and it's kind of calm. Speaking of the gameplay in general, I don't understand why a game after Dadish 3 doesn't have some of the ideas from it, and the game feels derivative. For some reason, in a 3D game, we have burger gameplay, where the burger runs forward and you just have to jump, although in a 3D game, it would be better to have jumping tomato mom gameplay, which is not in the game at all, except for her cameo in the form of graffiti. There are more sections of running away from the big white radish, which are terrible here because of the camera, and locations that resemble locations from the first part. Even the main villain is the same as in the first and second parts. The only good thing about the game is the bosses, as they use 3D. The game also has control issues. Dadish feels sluggish, and there is a double jump bug that sometimes triggers randomly and you just fall into the abyss. Collecting stars in this game is completely useless, as it unlocks the Opossum mode, which was already in the first part, and it no longer feels funny, being just a skin that replaces all the radishes with opossums (I don't understand why this joke is still in the series). The game is certainly not bad, it's good, but compared to Dadish 3 and 4, it feels weaker in terms of content, differing only in its 3D space.
I have been a Dadish fan ever since the first game! I've gotten every star in the original trilogy and even played most if not all of the 365 levels in Daily Dadish! And I can proudly say that Dadish 3D might be my favorite! The graphics are very cute, the gameplay is smooth and surprisingly challenging, and I think Dadish's games fit really well into a 3D space! The characters and jokes are just as spectacular as ever, and the level design is fantastic! I will say, there are a few nitpicks, like the bosses are a little too easy, a bit more shading would be nice, and the Madish levels are kinda annoying, but those really are just nitpicks. None of them at all ruin or hinder the game in any substantial way! Any bad in this game is more than made up for with the fun that you'll have throughout! 9/10
Short, simple, charming. I enjoyed it for what it was. Dunno if the 2D ones are better as others have said.
Perhaps the best purchase I have made in a while. This game is exactly what 3D platformers should be and I love it!
Love the Dadish games. The transition into 3D is not perfect but FAR from bad. Bit slow, depth perception is a bit off BUT on a positive note. The game is by far the easiest of the series. Making it a great starting point or something to give kids. The sheer fun and charm of the writing and graphics makes it an easy recommend. So long as you´re not a gaming snob or a hardcore platformer. Sit back, relax, and laugh at jokes you feel stupid for finding funny.
Had never heard of the Dadish series before this game, but despite diving in fresh to this latest one I still had a lot of fun. This 3D entry plays like a more relaxed take on Toree 3D with an occasional focus on mild puzzle solving. I really loved the cute n chunky low poly visuals!! also you can jump on giant mushrooms and they'll launch you really high, so its a certifiable good game.
I've completed Dadish 1, 2 & 3. Dadish 3D is my favorite in the series. Maybe it's bias because of the obvious increase in graphic fidelity, but getting to see all the 2D enemies, traps, and assets re-imagined in 3D was extraordinary. The controls handle differently, not because of the three dimensional world, but the actual physics are different. Dadish controls have some weight to them, and he has a little bit of a turn radius akin to a wheel, so you must plan your movement slightly. The camera operates well and as expected. Sometimes if you get a wall behind you, the camera slams right up against you. A problem that's existed since the dawn of 3D games. Difficulty wise this was the most challenging of the series. Long levels and finding the collectible stars in the three dimensional world adds another level of difficulty. Despite this, like all the others in the series, I've finished the game in 2 hours. Minimal bugs, mostly due to the engine. Shadows don't render until pretty close and items in the distance may pop in and out of existence based on your field of view and/or camera positioning. I would guess this is the Unity engine and something that could have been corrected with some adjustments. All in all this was a great game and a great series and it's sad that it's all over. Hopefully next up is a Dadish 4D.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $39.5K | 96 | 54% | $19.99 | |
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