
Cyberpunk 2077 is an open-world, action-adventure RPG set in the dark future of Night City — a dangerous megalopolis obsessed with power, glamor, and ceaseless body modification.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 364.86/day in the week to Jul 30 → 473.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 981.2Kreviews | 87% | #82 | $899.9M |
| $70.99 | 217.5Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3675 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一个惊人的城市,一段传奇的故事。
One of the biggest awaited games in the past decade and one of the biggest dissapointment. The city isn't interactive there is nothing to do it's just kill and collect random stuff on the ground. The animation overall is robotic. You don't feel the need to use the perks at all. No one seems to talked about these annoying radio at every corner.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #59, worst UA #100 · 12 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Hungarian, Japanese*, Korean*, Polish*, Portuguese - Brazil* +7 more
| $59.99 |
| 56.4Kratings |
| 84% |
| Top 100 |
| not modelled |
| $59.99 | — | 94% | #2 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
peak.
10/10 киберпсихоза
역시 senjing은 믿으면안됨 결국 통수치잖음 걍 죽이는 엔딩가는게 옳은엔딩임 살려봤자 대령통 시키가 5000머니만 던져주고 끝남 ㅋㅋㅋ 코리안 원숭이는 잘가고
i really wanna stay at your house
Great game
rebecca yams
Now, i know what my Specs will have you asking. What's this gonk thinking trying to run Cyberpunk without a graphics card? The answer is actually pretty simple. I wasn't. Thinking, that is. But choom, on minimum settings i still get 30 Frames, more than playable to my mind. I got Cyberpunk about a week ago. Since then I've already beaten the damn game through don't fear the reaper. It really is an amazing game, and i can't wait for the sequel to be released. I can't speak to the quality of the DLC, as i haven't done a run with it yet. This game is the second open world RPG i have ever managed to actually finish, right behind the Legend of Zelda BOTW, which i beat before this game even released. It's story is so incredibly captivating that even the least empathetic of people will invariably become attached to the characters within. The writing, even with the excessive slang, felt believable, and very little felt out of place. There are very little of the bugs from its early release, but there is still the occasional softlock in certain scripted quests, in fact during don't fear the reaper i had to restart because an enemy got stuck behind a door i couldnt open until i killed him, and i lacked any weapon that could penetrate walls. That is genuinely my only real complaint. i guess my less signifigant complaints are the desire for either a playable postgame for certain endings, or maybe so form of NG+. Oh, also Keanu Reeves (and honestly all of the voice actors) did such an amazing job i can't even stress enough how much i think you should throw all of your money at CDProjectRed even as our real world economy is devolving into a corpo controlled hellscape remenisent of Cyberpunk itself. TLDR: I ♥♥♥♥♥♥♥ love cyberpunk, and it's honestly well optimized.
Ever since the fxes this game has become so much better. From performance to quality of life. Get the DLC while everything is on sale and you'r gtg.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.2M | 1.2M | 93% | $59.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $616.3M | 1.2M | 76% | $39.99 | |
| $484.4M | 377.1K | 90% | $49.99 | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $459.7M | 294.9K | 63% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1K | 4 | 100% | $9.99 | |
| $133.6M | 429.3K | 81% | $19.99 | |
| $29.8M | 54.7K | 91% | $29.99 | |
| $2.5M | 42.3K | 76% | $2.99 | |
| $417.2K | 786 | 23% | $19.99 | |
| $148.6K | 4.7K | 37% | $1.49 |