
Cyberpunk 2077 is an open-world, action-adventure RPG set in the dark future of Night City — a dangerous megalopolis obsessed with power, glamor, and ceaseless body modification.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 364.86/day in the week to Jul 30 → 473.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 980.8Kreviews | 87% | — | $899.9M |
| $70.99 | 217.5Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3595 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very nice game 240 hour and still haven't meet hanako yet
is good i guess
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Latest in each market: best PL #59, worst BR #99 · 12 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Hungarian, Japanese*, Korean*, Polish*, Portuguese - Brazil* +7 more
| $59.99 |
| 56.4Kratings |
| 84% |
| Top 100 |
| not modelled |
| $59.99 | — | 94% | #2 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It Good.
Muy buen juego solo un problema al momento de abrir y cerrar el inventario toda la iluminación ambiental se va al carajo, pero fuera de eso muy buena historia.
Played this morning with no issues, Logged in later today to my 51 hour save file completely gone with no file location of any save anywhere on my PC. Fun gameplay, sucks to lose everything with no explanation and every method tried to restore it.
Абсолютно невероятный визуал вкупе с живыми, настоящими персонажами и пластмассовым городом, который раз за разом рушит иллюзию реальности, напоминая: всё это лишь ширма, всё это всего лишь игра. Ты не смогла стать чем-то большим.
Uno de los juegos que más había esperado por jugar y toda la emoción valió totalmente la pena. He disfrutado cada minuto de este juego. Tiene un montón de mecánicas que se pueden combinar, además de una subida de nivel espectacular y recompensas geniales por el tiempo que pasas haciendo misiones secundarias, por lo que merece totalmente la pena dedicarles tiempo. Esa es otra, el contenido secundario es buenísimo. Las distintas historias que se cuentan, el lore que hay detrás y los personajes hacen que quieras seguir descubriendo más sobre Night City. Aunque hay algunas cosas que no quedan del todo claras, muchas otras están contadas de una forma que consigue engancharte y hacer que te intereses por lo que pasa. Además, Night City es una ciudad increíble, está llena de detalles y simplemente recorrerla ya hace que el mundo se sienta vivo. Tras haberle dedicado todo este tiempo puedo decir que, si buscas un juego con contenido de calidad, una historia muy buena, personajes memorables, un mundo que te invita a explorarlo y un montón de formas distintas de jugar este es tu juego.
w game
To be fair, I'd recommend checking this game out on a deep deep sale, as it's more like "an interesting phenomenon". I don't think it's a good game in traditional sense. The whole thing is rather barebones and janky, but it poses as something much bigger, using smoke and mirrors, and the good old bluff. The facade of beautiful environments, film set lighting, and great music hides a non-reactive world, poorly re-cut (version 2.0) dialogue, and illusion of choice and consequence, where all the major decisions and relationships can be turned around in the last mission (depending on who you choose to help you). Stealth is janky, as is climbing and driving. RPG systems are poorly explained, crafting and upgrading is meaningless, as differences in tiers are in tenths of a percent. Some things, like quickhack vendors, aren't explained at all. By the way, fans who are trying to frame the DLC and fixes as similar to No Man's Sky comeback story are kidding themselves. Hello Games actually sat down and wrote the systems they lied about prior release. CDPR fixed missing assets, added a few minor features like multiple apartments, and that's mostly it. You can see a shadow of collosal ambition of the creators here, in both the scale of the open world, art direction, and the themes within the narrative. Remember, at some point CDPR said they should be capable of reaching RDR2 level of quality. Maybe that's why it is interesting phenomenon, more as a record of collective delusion, an internal (and possibly mid-life) crisis in CDPR ranks. As a game, it will leave you frustrated, more often than not, because you'll be tricked into thinking that you can do much more, and have much more choice than you actually have.
peak single player game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.4M | 1.2M | 93% | $59.99 | |
| $809.7M | 1.2M | 96% | $59.99 | |
| $616.3M | 1.2M | 76% | $39.99 | |
| $484.1M | 377K | 90% | $49.99 | |
| $469.3M | 440K | 94% | $59.99 | |
| $459.2M | 368.7K | 64% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1K | 4 | 100% | $9.99 | |
| $133.6M | 429.2K | 81% | $19.99 | |
| $29.8M | 54.7K | 91% | $29.99 | |
| $2.5M | 42.3K | 76% | $2.99 | |
| $417.3K | 733 | 23% | $19.99 | |
| $148.6K | 4.7K | 37% | $1.49 |