
For when I weep, then I am strong. Battle through Purgatory as Rei to help save her sister in this Action RPG. Switch freely between four playable characters, and uncover each one of their pasts to see the sorrows they have endured.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 14 → 0.25/day in the week after.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 1.5Kreviews | 76% | — | $169.2K |
| $19.99 | 1.7Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
买音乐送游戏(doge) 其实故事还不赖,是个宅女姐姐勇闯地狱,在拯救因意外被自己杀死()的妹妹途中加深与其他角色羁绊,展开一系列关系的王道故事,配合美工使得整体有种哥特感,立绘和cg特别有风格,削除的音乐特别抓耳,每次进游戏的主题曲《can cry》mv更是不舍得跳过。 作为一款高速act游戏来说,可玩部分异常折磨,人物手感便秘,地图光污染严重(主要是最后两张地图,一张暗到没边,另一张闪瞎狗眼......) 本作系统暴力移植,游玩过程中经常不小心就大退,装备也没有一键强化功能,每次刷完本都要一顿点点点 死者回忆录更是刷到吐血,概率出的精英怪刷得太烦,后面直接修改了...... 评价为艺术性暴打游戏性,被音乐,画风骗过来的要遭老罪
难吃。迷宫同质化,战斗极其无聊,甚至有死档恶性bug
更倾向中评。 战斗方面问题很多。动作系统没有切人奖励,极其长的后摇能够解决的办法也不多,很影响操作手感。如果能解决下长后摇问题应该有8分。 剧情方面中规中矩,结局方面如果再多刻画下人物观感会好一些,特别是妹妹,作为一个推进剧情的核心,最后多少有些突兀。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 82 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've just started the game, but so far the art direction and themes very much remind me of Madoka Magica. I like the girl designs a lot, but the enemies seem pretty copy and paste even this short in. I'll probably update this when I get more along and can give a more through review :)
Crying Bidtch...
现在一看游戏本体史低九折了,只要十块,这个价格还是可以推荐的,不过很挑人。 先说缺点,这游戏最大的短板就是战斗和地图。平a是轻重攻击,几乎没有连段可言,技能数量贫瘠,虽说有四个角色可用,但上手几分钟就腻了,装备系统与升级也相当浅显。怪物从头到尾都是清一色的换皮小怪,有的关卡boss也用小怪建模糊弄你。地图设计更是重量级,几个大章之间地图除了风格差了点,走起来都是一个味,经常有意义不明的岔路然后给点没用的道具搞你心态,一共十来个地图,大部分地图还分上中下三层,只有在每层结尾才给你塞点剧情,在多周目时还要你重新跑结尾几章,玩到后期总有种烦躁感,心里在想剧情怎么还不出现。 剧情嘛,嗯,很公式化的剧情,全篇这不到十个人能翻出什么水花呢?虽然名字叫恸哭之星,但不怎么催泪,总体而言一般般。 要说优点就是美术和音乐了,这一块真没得喷,要不是这两在c,都不敢想评价会烂成什么样。角色立绘跟在剧情中偶尔出现的涂鸦风过场很好看。本作音乐由削除制作,无论是主角房间,还是开大时,亦或是其他时候的BGM都很抓耳,风格各异而且莫名契合本作忧郁悲伤的基调,哪怕不玩我也推荐你去网易云听下,打折时游戏ost比本体还贵(隔壁终焉的莉莉丝:竟能如此相像)。 全成就全流程大概三十个小时,垃圾时间挺多,全成就不难,适合喜欢这种风格且有大把时间消磨的人。
剧情立绘音乐很好,建模中规中矩,手感?这是啥不知道,9.8交个朋友
Just finished the game after 91 hours maxing just about everything out. Pros: *Nice Voice work. Everything being voiced is rare these days. * Fun Story even if it takes awhile to get going. *Auto potions during combat. If you get low on HP to a death blow it will auto use an HP potion during combat. *Interactions between the girls are funny and original. *Glossary - Takes awhile to fill out but reading through them is very interesting. Lots of tragedy in there and attention to detail. Got to kill it 3x for full unlock. *Quick load screens / levels. Definitely a major positive here. * DID NOT ENCOUNTER ANY BUGS OR CRASHES. Cons: * Game Mechanics isn't really well explained, despite a long list in the "help" section. Example: You can see a XP amount in status to level for your character... but how much do you get per kill? No idea, the number you see is for currency, not xp. There is no way to tell. *Damage is low and takes forever to kill stuff. Heavy attacks are mostly worthless due to taking longer, easier to spam quick attack. * The Crafting system. You have to "Fuse" 2 of the same item together to reach the next level. So level 2 requires 2 items. Level 3 requires 2 level 2s which means 4 level ones. * Inventory is way low for potions etc. Various potions are max at 2/4/10. Low level health potions are 20 which is nice. *How does attack number vs actual damage work? No idea. Not really explained beyond higher number = more attack. Is it every 20 attack = 1 damage? Don't know and it mattes because attachment to items are normally like +20 PH attack or +10 % MP (magic) damage Is 20 physical more than 10% magic? Who knows. *Actually damaging. The enemies have a health bar but the only way you can see you're doing damage is a number of damage when you attack. You have no idea how much HP the enemy really has vs damage you are doing. Fully believe the number even shows just to placate the player that you are actually doing some damage at all. * Sunned / stun locked. Annoying as hell getting knocked down by 20 different spiral attacks. *You get lock into an attack animation, cannot cancel an attack. ***BASICALLY THE COMBAT IS A PAIN but you get used to it eventually, even with the camera speed turned to max. *Glossary - Putting this in both sections. You CANNOT alphabetize it or sort it unlike any other menus. Also doesn't say in what level / section you added the enemy to your logs. You would think that Glossary would include the level that you encountered it while you're unlocking them. PS: Marx is at END POINT first level. Really rare. I could keep going on but Overall I would get it a 6/10 which leans to the positive side. It's not fantastic overall and the combat could've been refined more but I believe the positives outweigh the negatives.
story: 9/10 gameplay: 6/10 enemies: 3/10 graphic: 7/10 models: 6/10 art: 10/10 sound: 100/10 หมาซามอย: 10/10
剧情一坨,人物也不好看,还有怎么都是萝莉啊
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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