
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Discover an enhanced Crimson Desert, featuring new cutscenes and story moments, plus expanded voice-over and language support. Begin the adventure loved by millions, refined since launch with a wealth of updates, including new content, mounts, pets, customization options, various quality-of-life improvements, and more.
On the continent of Pywel, the rival factions of Pailune maintained a tense balance. At Kliff's side stood his steadfast Greymane comrades, but a devastating ambush in the deep of night by their sworn enemies the Black Bears leaves members of the Greymanes dead or scattered across the continent.
Kliff—having lost his family in all but name—is determined to reunite with the survivors and rebuild the faction.
But on a journey where alliances are forged, dangers abound, and mysterious factions are uncovered, Kliff will meet those who seek to upend the very order of the continent and face a mission unlike any he has ever known.

Welcome to Pywel.
Here you'll find stretches of natural beauty and wilderness—from green plains and woods to arid deserts and rugged mountains—alongside bustling cities and quiet hamlets inhabited by residents from all walks of life. Between destinations, you will come across landmarks, ancient ruins, hidden treasures, and other points of interest that will draw your curisoity to wander. Your journey will also inevitably take you skyward to the mysterious realm known as the Abyss, where a mystical imbalance endangering the world must be restored.
The world is yours to explore as you will and there are many paths for you to uncover.
Experience the continent's stories and tales through quests, encounters, challenges, and battles. Roam the lands on various mounts from horses to even a dragon and mechs, and scale cliffsides and walls which you can leap from to glide.
The story of Crimson Desert centers on Kliff. But as his tale unfolds, 2 new playable characters—Oongka and Damiane—will come to join your journey. As these characters become available, you will be able to freely explore Pywel and undertake many quests outside the main story with them. Each character has their own combat style, as well as unique skills and weapons, allowing you to experience the world and its battles in different ways.

On the unforgiving battlefields of Crimson Desert, there is no single path to victory.
Grow your arsenal of skills, weapons, and equipment—and decide how you want to use them. Powerful weapon skills can be paired with hard-hitting bare-hand hits and kicks, as well as a wide range of grapples to create seamless chains of attacks. Acquire weapons like swords, spears, greatswords, axes, dual wields, various ranged weapons, and more, and unleash powerful abilities and elemental enhancements through lethal combinations. Stay mobile and relentless with slides, dodges, counters, and swings that flow directly into your next attack. With every strike and move, forge your own way in a world where a split second can decide your fate in fast-paced, visceral battles.
From ruthless warriors to fearsome beasts, there are those in Pywel who will seek your downfall. Encounter a diverse array of challenging enemies and bosses in brutal one-on-one duels, large-scale battle clashes, and quick skirmishes, and prevail against the threats that stand in your way.

Pywel isn't just a continent of battles and exploration. It's a world where many of the smaller moments also shape your journey and make up your day-to-day life.
Upgrade the Greymane camp, the starting point in the path to reclaiming the Greymanes' lost homeland of Pailune. Gather resources, cook, fish, hunt, and partake in the other various activities of Pywel for stat replenishment, making your equipment stronger, and more. Along the way, enjoy some leisure time by playing minigames with the locals.
And shaping your daily life also extends to customization. Adjust hairstyles, tattoos, outfits, and more using dyes you brew or pick up along your journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 114.8Kreviews | 84% | #96 | $197.7M |
| $69.99 | 1.7Kratings | 84% | Top 100 | not modelled | |
Updates
Engagement
Reviews
Themes across 3394 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
CRIMSON DESERT – KDYŽ SE ASSASSIN’S CREED, WITCHER A MONSTER HUNTER POTKAJÍ V HOSPODĚ Doporučení: ANO. Čas ve hře: Dost na to, abych zapomněl, co je venku za den. FPS: 165. Moje grafická karta: „Brácho, já už nemůžu.“ Crimson Desert je přesně ten typ hry, u které si řeknete: „Dám tomu jenom hodinku.“ O 7 hodin později stojím na hoře, mám meč, luk, nějaké schopnosti, za zadkem obří monstrum a vůbec netuším, proč prší. A přesně v tom je Crimson Desert nádherný bordel. SOUBOJE Soubojový systém je jedna z největších pecek celé hry. Máte meče, sekery, luk, různé schopnosti, protiútoky, úhyby a hlavně pocit, že vaše postava není dřevěná figurína, která umí pouze R2 → R2 → R2 → modlit se. Souboje jsou rychlé, efektní a větší nepřátelé vám dokážou během několika sekund vysvětlit, že vaše sebevědomí bylo poněkud předčasné. Souboj s bossem začíná: Já: „To bude easy.“ Boss: „Ne.“ Já po 14 sekundách: „Dobře, tak možná ne.“ SVĚT Svět je obrovský, krásný a hlavně působí jako místo, které má smysl. Hory, lesy, vesnice, ruiny, pevnosti, divočina, různé oblasti a hromada věcí, které můžete cestou dělat. A samozřejmě platí pravidlo všech open-world her: Quest marker: „Jeď 800 metrů na sever.“ Já: „Jasně.“ O 40 minut později: Mám jiného mounta, vylezl jsem na horu, našel jsem poklad, zabil jsem něco, co mě vůbec nemělo zajímat, skočil jsem z útesu a pořád jsem se nedostal na quest. Klasický open world. MOUNTI „Myslíš, že v Crimson Desert máš koně? Ano. Myslíš, že tím to končí? Absolutně ne. Medvěd? Máš. Vlk? Máš. Jelen? Máš. Tygr? Máš. Lev? Máš. Raptor? Samozřejmě. Velbloud? Proč ne. A když už si myslíš, že vývojářům definitivně přeskočilo… DRAK. Ano, v Crimson Desert můžeš vzít draka a prostě vzlétnout. Protože když už máš obří open world, proč po něm jezdit, když můžeš proletět půlku Pywelu na drakovi.“ Hra vám v podstatě říká: „Vyber si dopravní prostředek.“ Já: „Koně.“ Hra: „Dobře.“ Já: „Počkej, co je to tamhle?“ Hra: „DRAK.“ A přesně v tu chvíli přestáváte řešit rychlé cestování a začínáte řešit úplně jiný problém: „Jak dostanu toho draka?“ Speciální mounti jsou navíc součástí systému hry a jejich počet se postupně rozšiřuje. Takže pokud jste si mysleli, že budete celý příběh projíždět na jednom koni, tak jste se spletli. Crimson Desert není hra s koňmi. Crimson Desert je hra, ve které se snažíte zjistit, na čem všem vás vývojáři nechají jezdit. MONSTRA A BOSSI Crimson Desert se nebojí hodit proti vám něco, co vypadá, jako kdyby to někdo vytvořil po třech hodinách spánku a pěti litrech energetického nápoje. Obří nepřátelé dokážou změnit obyčejný výlet na: „Tak dneska asi umřu.“ A nejlepší je, když si myslíte, že už jste dost silní. Hra vám okamžitě připomene: NE. PŘÍBĚH Příběh se točí kolem Kliffa a jeho cesty světem Pywel. Politika, válka, konflikty, postavy, frakce, intriky a samozřejmě situace, kdy si říkáte: „Počkat… kdo je kurva kdo?“ A než to stihnete pochopit, někdo vás pošle zabít dalšího chlápka. Takže klasický fantasy RPG zážitek. CO MĚ BAVÍ NEJVÍC? Že Crimson Desert nepůsobí jako hra, která vám dovolí dělat jen jednu věc. Chcete bojovat? Můžete. Chcete prozkoumávat? Můžete. Chcete jezdit světem? Můžete. Chcete jezdit světem na medvědovi? Samozřejmě. Chcete ignorovat hlavní příběh a půl hodiny hledat tygra, protože ho prostě potřebujete? To už není otázka. To je životní poslání. GRAFIKA Graficky je to absolutní prasárna. V dobrém. Krajina, počasí, efekty, souboje, animace a detaily světa dokážou vypadat fakt nádherně. A pak se podíváte na GPU: „Takže… chceš, abych renderovala realitu, nebo mám rovnou odejít do důchodu?“ VERDIKT Crimson Desert je obrovská akční open-world RPG, která se nebojí nacpat do hry souboje, průzkum, obří svět, monstra, bosse, mounty, příběh, loot a milion dalších věcí. Je to trochu jako kdyby někdo řekl: „Vezměte všechno, co lidi milují na fantasy RPG, a dejte to do jednoho kotle.“ Pak ten kotel spadl ze schodů. A výsledkem je Crimson Desert. Není to dokonalá hra. Některé mechaniky můžou působit překombinovaně a občas je toho na vás tolik, že si potřebujete udělat Excel tabulku jen na to, abyste pochopili, co vlastně máte dělat. Ale když se hra rozjede? Zatraceně ano ! 10/10 – GPU se bojí, já se bavím. Přišel jsem si zahrát fantasy RPG. Dostal jsem RPG, open world, boss fight simulator, koňskou turistiku, dračí dopravu, horolezecký kurz, traumatizující setkání s monstry, nádhernou grafiku.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #24, worst CA #100 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 76.29/day in the week to Aug 25 → 313.57/day in the week after.
Of the 13 markets with a position on both sides, 12 climbed and 1 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese +3 more
| $69.99 |
| — |
| 92% |
| #10 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Constantly crashes, can't load the game half the time, awkward controls, game hardly tells me anything, the abilities are very hard to use, the camera keeps changing back to the original place after combat when I want it to be close to the character, little lantern that I can't remove ruining my outfits, story is so slow, can't skip cutscenes only fast forward, I could go on but this game is just overrated and incredibly annoying.
잘만든게임은 맞음. 단, 스토리는 쓰레기급임. 그러나 재미요소가 분명하고 그래픽은 최고임. 진행과정에서 의미없는 퍼즐이 너무 많고 심지어 튜토리얼에서 조차 설명을 안해줘서 헤메게 만드는 악취미가 있는듯함. 어비스는 그래픽이 좋은 항아리 게임이라고 생각하고, 중간중간 빡침을 넘어 개발자들의 대가리를 뽀개버리고 싶게 만드는 포인트가 매우 다수 존재함 .그럼에도 불구하고 긍정적으로 생각하는 점은 세심할정도로 구현된 높은 현실감 그리고 액션전투임. 요즘 트랜드에는 맞지 않는 게임임에는 분명하지만 압도적으로 많은 컨텐츠와 놀거리 볼거리 즐길거리가 있기에 해볼만하다고 생각함. 단, 짜증나는 퍼즐은 그냥 공략을 참고하는것이 정신건강에 이로움. 퍼즐의 단초정도는 밝은 빛으로 강조를 해준다던지 아니면 힌트를 좀 보이게 해줘야하는데 그냥 덩그러니 퍼즐이니까 풀어 라는 식의 제작진마인드는 욕을 불러오긴함. 메타점수로 치면 85점 정도 줄만한 게임. 그리고 개발자들은 마인드를 게이머를 배려하는 방향으로 바꾸길바람. 너무나도 불친절한게임이지만 재미는 있어서 좋지만 아쉬운점도 한트럭이라 평가가 길어지네...
Amazing Game! the main story is a bit average but the sheer scale of the open world is outstanding, there is so much to explore, the combat is heaps of fun, the puzzles while sometimes being frustrating are a nice challenge. I haven't had this much fun with an open world game in a long time. 10/10
It's a very big and a very beautiful world to get lost in. It's also a real feast for those who love collectathons because you can collect well...almost everything! And you can greet every person! The sheer scale is enormous. I'm having fun but I take my time. I don't rush at all, I just walk around, run around, greet people, catch bugs and enjoy it very much. Oh! And I like Kliff. He is a good egg.
this is not a 70 dollars game bro. this one is a disappointment. i got a dragon and made some money in 8 hours now what? you adding an rpg tag but it is not even close to an rpg game. there is no motivation to move the story forward. there is no proper character progression. there is not enough environmental interaction. bad combat gameplay bad flying mechanic with the dragon. why this game is 70 dollars it should be 35 dollars max? dont waste your money guys. played 8 more hours still bad. exploration is ok map design and graphics are good but its not worth it if everything else is bad. only two thing can save this game; meaningful character progression and maybe a real base building mechanic. otherwise it will be a bad game for me forever.
Probably one of the best dev's out there to fix and continue making this well built game even better. Highly recommend playing this for the open world experience. The story is mid and could use more depth and emotions for sure. But the gameplay is smooth, fun, engaging, and the Bosses are pretty cool! Enjoy the game!
Surface-level slop! Here today, gone tomorrow. To its credit, the game has tons of mechanics, and the open world is large and looks nice. However, - Story is disjointed and forgettable - MC 🗿 total block of wood, other characters are also not interesting - World just feels devoid of depth, although it looks great I wasn't particularly drawn in. Does not reward exploration - Too many mechanics that get introduced and not meaningfully integrated into rest of game - You really feel the AI influence on this game, from assets to dialogue 4/10
Фу, ♥♥♥♥♥, оно воняет очень сильно! 90 часов, полгода обнов, и просто фу. Боёвка является калом, анимации кривые, а сюжет это просто ♥♥♥♥♥. Жаль, что рефаунд не сделал, когда была возможность. Потраченного времени жаль. Картинка ♥♥♥♥♥♥: всё трясётся, свет, тени и цветокор вырвиглазные. Кор-геймплей игры ужасен. Ждал, пока игра раскроется, но кривые квесты не дали возможности продолжить. Играть в это просто неприятно
I really enjoy its variety and ability to play at your own pace and that it scratch my sense of exploration and my sense of combat. Would reccomend finally got to robot area, cant wait for the dating and sims stuff and im not even weird 10/10 game
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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