
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Discover an enhanced Crimson Desert, featuring new cutscenes and story moments, plus expanded voice-over and language support. Begin the adventure loved by millions, refined since launch with a wealth of updates, including new content, mounts, pets, customization options, various quality-of-life improvements, and more.
On the continent of Pywel, the rival factions of Pailune maintained a tense balance. At Kliff's side stood his steadfast Greymane comrades, but a devastating ambush in the deep of night by their sworn enemies the Black Bears leaves members of the Greymanes dead or scattered across the continent.
Kliff—having lost his family in all but name—is determined to reunite with the survivors and rebuild the faction.
But on a journey where alliances are forged, dangers abound, and mysterious factions are uncovered, Kliff will meet those who seek to upend the very order of the continent and face a mission unlike any he has ever known.

Welcome to Pywel.
Here you'll find stretches of natural beauty and wilderness—from green plains and woods to arid deserts and rugged mountains—alongside bustling cities and quiet hamlets inhabited by residents from all walks of life. Between destinations, you will come across landmarks, ancient ruins, hidden treasures, and other points of interest that will draw your curisoity to wander. Your journey will also inevitably take you skyward to the mysterious realm known as the Abyss, where a mystical imbalance endangering the world must be restored.
The world is yours to explore as you will and there are many paths for you to uncover.
Experience the continent's stories and tales through quests, encounters, challenges, and battles. Roam the lands on various mounts from horses to even a dragon and mechs, and scale cliffsides and walls which you can leap from to glide.
The story of Crimson Desert centers on Kliff. But as his tale unfolds, 2 new playable characters—Oongka and Damiane—will come to join your journey. As these characters become available, you will be able to freely explore Pywel and undertake many quests outside the main story with them. Each character has their own combat style, as well as unique skills and weapons, allowing you to experience the world and its battles in different ways.

On the unforgiving battlefields of Crimson Desert, there is no single path to victory.
Grow your arsenal of skills, weapons, and equipment—and decide how you want to use them. Powerful weapon skills can be paired with hard-hitting bare-hand hits and kicks, as well as a wide range of grapples to create seamless chains of attacks. Acquire weapons like swords, spears, greatswords, axes, dual wields, various ranged weapons, and more, and unleash powerful abilities and elemental enhancements through lethal combinations. Stay mobile and relentless with slides, dodges, counters, and swings that flow directly into your next attack. With every strike and move, forge your own way in a world where a split second can decide your fate in fast-paced, visceral battles.
From ruthless warriors to fearsome beasts, there are those in Pywel who will seek your downfall. Encounter a diverse array of challenging enemies and bosses in brutal one-on-one duels, large-scale battle clashes, and quick skirmishes, and prevail against the threats that stand in your way.

Pywel isn't just a continent of battles and exploration. It's a world where many of the smaller moments also shape your journey and make up your day-to-day life.
Upgrade the Greymane camp, the starting point in the path to reclaiming the Greymanes' lost homeland of Pailune. Gather resources, cook, fish, hunt, and partake in the other various activities of Pywel for stat replenishment, making your equipment stronger, and more. Along the way, enjoy some leisure time by playing minigames with the locals.
And shaping your daily life also extends to customization. Adjust hairstyles, tattoos, outfits, and more using dyes you brew or pick up along your journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 174.1Kreviews | 84% | — | $196.9M |
| $69.99 | 1.7Kratings | 84% | Top 100 | not modelled | |
Updates
Engagement
Reviews
Themes across 3345 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is a great game very fun for the most part but i cant give it a good review at this point because of these issues that seem to to keep ignoring to many bugs cant complete game if not done in the correct order if you finished the game before all the updates you are locked out of new pet mounts cant get all knowledge to 100% the game because of glitches / bugs there are some very bad game mechanics like if you want to use only your bow you can because every time you take any damage you auto draw your sword ever time its like fighting the game over and over and over re drawing your bow some of the challenges you have to have super human reflexes id say at least 1/3 of the game is just really really miserable game play CONTROLS ARE THE WORST
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best JP #26, worst MX #98 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 76.29/day in the week to Aug 25 → 313.57/day in the week after.
Of the 13 markets with a position on both sides, 12 climbed and 1 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese +3 more
| $69.99 |
| — |
| 92% |
| #9 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beautiful game, gave me that Skyrim/RDR2 open-world feel. While the scope is admirable, the inclusion of such a huge number of poorly explained mechanisms/systems left me feeling confused about....everything. After 38 hours, I still can't keep track of all the keyboard commands, skills, etc... Its just all too much. Combined with some poor boss design (looking at you Excavator) and lack of detailed explanations of so many mechanics it led to me spending more time googling questions than actually playing the game. I wore out. Got to hand it to the Devs though, its absolutely beautiful and a joy to explore.
J'ai essayer, vraiment et de bonne fois de lui donner une chance mais je n'arrive pas à adhérer. Après des mois à optimiser le jeu pour qu'il ne ressemble plus à une bouille de pixel même sur une grosse config. Le jeu est une purge, j'aime me promener dans se paysage, cette ambiance médiévale. Mais voila le jeu est une purge à quoi sert il d'avoir un si grand monde ouvert pour en faire un jeu si dirigiste qui ne donne pas la possibilité de choisir comment résoudre une action. C'est un paradoxe absolue, la structure du jeu est une catastrophe il est dirigiste à tout les point nous dit quoi faire pour chaque étape, chaque enquête et en même temps nous demande de maitriser des combinaisons de touches abjectes et tout sauf ergonomique. de retenir une combinaison qui sert une fois toutes les 40 h non merci. surtout que le jeu ne les rappelles pas. Je ne parle pas des puzzles ou on demande "résout l'énigme" sans jamais nous dire comment ou nous apprendre avant d'y être confronté. Sérieusement en 40 h toutes les énigmes et phases d'enquêtes je les ai résolue en forçant les combinaisons au hasard ou avec un guide à côté. je ne parlerais pas des quêtes qui servent d'enrobages mal écris pour justifier des activité secondaire à répéter ad nauséam : camp avec un nombre improbablement élevé d'ennemis, des concours de tir à l'arc ou de combat à mains nue. mention spéciale au jeu de carte : le tutoriel est plus long qu'une partie, tellement d'information que ça rend le mini jeu injouable. L'histoire n'a aucuns sens, c'est caricatural et niais au possible, les personnages sont insupportable ou incipide. Une très belle coquille vide. enfin si on met de coté le loot planqué partout que l'on peut trouver ou en connaissant les lieux par coeur ou en suivant un guide du jeu, ouuuu en testant au hasard tous les lieux du jeu. J'aimerais qu'en 2026 on puisse explorer avec nos yeux et que les jeux ai un sens, réponde à une logique j'ai l'impression d'être dans les pires jeux d'il y à 20 ans qui pense se donner l'aire "complexe" et "intelligent" alors qu'ils empilent juste des trucs prétentieux, incohérent au hasard. On croirait la pire fusion entre GTA et Kojima...
Devs wont let you have fun, keep updating out features that work well. Dont waste your time.
God Level
Ai slop game. Terrible generated story, terrible combat, generated enemies. Stay away
Я устал играть в бета-тест. Спасибо.
Wide as an ocean, deep as a puddle
马赛克沙漠
The game got worse after the update and won't even launch now. It says "There may be a problem with the game installation. Please reinstall." Really hope the devs fix this soon!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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