
A creepy-cozy cooking simulator where you befriend local wildlife and feed them their favorite snacks! With a strange house to search and forest to explore, the witching hour has only begun.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.57/day in the week to Aug 7 → 33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 9.8Kreviews | 100% | — | $3M |
| $7.99 | 22ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1253 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
中文翻译有点问题,实际上是玉米片,物品也是玉米片,食谱上翻译成了薯片,然后那个钟的解密,应该是向东走过了北方两步,但是看翻译会理解成还没到正北,弄半天找了原文才理解。很可爱的小游戏,喜欢电子做饭喜欢收集小动物喜欢有点creepy和幻想的都来玩
this was such the perfect mix of cute and creepy for me personally that i'm sad it's such a short game. every new discovery feels well-earned and i loved making every new friend. the cooking sim aspect was weirdly dumb and fun, and i'm sure there are those out there who found the puzzles too boring but i'm easily frustrated so it was just right for me. loved this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра очень приятная и атмосферная, честно мне очень сильно зашло, но игра максимум на 3 часа. Хотелось бы побольше контента, но разраба не ругаю, игра мне очень понравилась!
I NEED MORE. please
After finding their way through a dark forest at night, the protagonist is welcomed into a dimly lit cabin in the woods. A letter on the fridge asks the reader to take care of the friends around the home. Noises echo in the darkness; creatures are gathering at the cabin, and they are hungry. Creature Kitchen is a cozy cooking game with a healthy dose of spooky aesthetics and some light puzzling elements. There is relatively little in the way of traditional storytelling; however, a few notes reveal clues about the cabin's past inhabitants. The game toes a rather bizarre line between an experience bordering on psychological horror and an endearing story about finding comfort in the presence of others. The creatures around the cabin reveal themselves at night, often shrouded in darkness and appearing in increasingly unusual forms. However, as the protagonist learns about their tastes and habits, their ominousness fades like a dwindling candle. Creature Kitchen is a fairly quirky experience, especially as the stranger creatures appear. The art and music do an excellent job of setting the tone, and I enjoyed the little graphics that appeared after successfully completing a dish. The gameplay of Creature Kitchen is actually a bit like a dating simulator. The goal is to feed each creature around the cabin their preferred meals until their heart meter is full. The protagonist discovers a bestiary of creature behavior at the beginning of the game. This bestiary provides clues about where to find the monsters and the circumstances under which they tend to reveal themselves. However, to learn a creature's taste preferences, it is necessary to take their picture. The gameplay loop focuses on researching a monster, forcing them to reveal themselves, and taking their picture. Once the creature's tastes are known, the protagonist must feed them. There are some simple cooking components to the game, such as chopping up ingredients, blending them, and ultimately assembling everything in a mystical oven. The cooking is not very engaging, sinking into a rather repetitive loop. By the time I reached my final recipes (of which there are over 40), I felt there were missed opportunities to expand the gameplay. There are recipes hidden throughout the cabin, some of which are protected by simple puzzles. Similarly, some ingredients require problem-solving to access. While none of these puzzles were challenging, I enjoyed them as a respite from the monotony of the cooking. After a creature is fed enough of its favorite food, it unlocks a new area around the cabin. These locked areas often contain new creatures, ingredients, and recipes. Thus, the game follows this cadence of progression consistently from start to finish. Overall, Creature Kitchen is a game I would recommend, though I maintain there were missed opportunities to make the cooking more interactive. While it is not something I would recommend as a main course, its ambience and length are just right for a midnight snack.
good
relaxing with a twist of odd. 8/10 for the price I'd recommend
Utterly cozy and wholesome. Chopping bread while some guy on the radio is advertising his supervillain weapon business just hits different.
Amazing game.
a creature feature, featuring the cheese creature
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $103 | 1 | 100% | $2.99 | |
| — | 0 | — | — | |
| $854.7K | 1.7K | 76% | $8.74 | |
| $742.1K | 888 | 88% | $19.99 | |
| $9K | 21 | 90% | $11.99 | |
| $1.4K | 11 | 91% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 5.1K | 93% | $39.99 | |
| $3M | 7.3K | 86% | $15.99 | |
| $3M | 5.6K | 82% | $14.99 | |
| $3M | 4.1K | 78% | $19.99 | |
| $3M | 4.8K | 80% | $29.99 | |
| $3M | 4.7K | 87% | $29.99 |