
Garden Life is a relaxing gardening game in which you create your dream garden in a peaceful, colourful world. Plant and add ornaments at your own pace, transforming an overgrown forgotten plot into a flourishing community garden.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Plant and nurture your dream garden using gardening techniques based in real life and adapted for everyone to enjoy:
You are in charge of an abandoned community garden and decide to roll up your sleeves to restore it to its former glory. Complete tasks given to you by your neighbours to earn rewards, unlock new tools, seeds, ornaments and areas of the garden, and learn more about what lies behind this secluded spot.
Instantly unlock every corner of your garden, including all the seeds and ornaments, and give free rein to your creativity: in this restriction-free mode, you can bring your dream designs to life!
Procedural growth simulation developed specifically for the game ensures each plant grows in its own way! Each and every plant grows procedurally, and some even adapt to their environment by climbing if planted close to certain objects.
In Garden Life, you are not restricted by a grid: place plants and objects freely to create your designs!
Head to the village square to sell flowers and bouquets at your stall and use the earnings to buy new seeds, ornaments and tools in the shop. You can also donates flowers to help create huge floral sculptures in the pavilion and win adorable prizes!
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Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 1.7Kreviews | 76% | — | $854.4K |
| $44.99 | 322ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 97 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I found this game to be just disappointing and I will get into why. The main thing I didn’t enjoyed is the gameplay itself. Now I gotta say, the game is cozy, when you start off in the first zone the game was enjoyable, but the more and more I got into it, leaks started to form. The main issue is on how tedious the game gets. One of the first things I run into was trimming/cutting plants. This mechanic allows you to harvest only the flowers so you can sell or fulfill request as cuttings or make bouquets. You can also cut the rest of the plant to use as compost or craft wrapping paper. Well, at first you start off with normal shears which you have too manually aim at different parts of the plant in order to cut them right. This is so annoying you have bigger plants like rose bushes. It gets even worse when you place them near each other, good luck getting the flowers then. Fortunately you can cut the whole plant down to the soil itself and it will still grow back, or take it out with a shovel and move it out of the way. This is why, if you do want to try this game, the very first thing you should get are the Snips, which are shears that cut all the flowers from a plant, it will make things so much easier. However even with them, you might have a hard time aiming at the plant because some plants are so big they can cover up smaller ones, so placement is very important. Regarding tools, another one I had issues with is the bug hotel. This is more of a decoration which can be placed on the ground and should prevent bugs infecting your plants. It has a certain radius however I filled my garden with them and still woke up with infected plants, despite them being in the radius. Regarding pests, the only bug spray you will get is one that holds about 3 charges. And guess how you recharge it? You just hold it away from a plant and tap E, that’s it, you fill it with air I guess. And apart from that bug hotel there is no upgrades to get rid of bugs. Once I had a bigger garden I had to run back and forwards way too damn much for these damn bugs. Unlike other sims you cannot get employees get help maintenance or even a sprint button. So, once you unlock other zones and make the garden bigger, good luck carrying plants from one place to another. You cannot even carry them in bulk. If you do place them in planters you gotta take out all the plants you have in it, one by one, then pick up the planter, and then carry the plants back, again, one by one. Wana know how to remove plants completely? You think you can just pull them out of the ground? Hell no, you get your shovel, unearth the plant, it renders it to seeds, and then you can store it or sell it. And speaking of storage. This game has a bad inventory/storage design. At first all is good, flowers do not crowd the inv. the number of tools are limited, but then, you gotta deal with the 99 stack limit per cel/grid square. And let me tell ya, once you got the snips the flower (some of them) numbers will reach into 1k easily. Now, inside the starting shack you got various storage, one for seeds, one for flowers, tools and decorations as well as a craft bench. When your inv gets full with a certain type it goes automatically into one of those storage rafts or shelves. Flowers is the most common one to get filled, so, if you got to the storage you cannot sort them out properly. The only thing you will get is press R to compact the flowers into stacks and type. It might sound ok, but flowers have different colors, so, let’s say you wana sort them out by colors, well, though luck. This leads to the next point, flower colors. In order to get certain colors you gotta get lucky that you current flowers will produce seeds of a different color. That’s right, the whole flower color system is pure RNG. You can buy the main plants from a vendor, let me take for ex daffodils, at first you can get them as yellow from the vendor, the rest of the color, well, you gotta plant a lot and pray to luck for the right color. It’s because of this I quit at opening the greenhouse, it needed pink tulips, and tulips are one of the most annoying plant you deal with cuz it make only 1 flower per plant so to get a bunch of them you gotta fill up a garden. It would be alright if it did not require Pink Tulips which makes you having to go through RNG to get just 1 plant seed. Next is the requests menu. These are your quests, offered by the townspeople. Every day, with some special ones offered every now and again. Regarding those special ones, there was one with Marcus, which unlocks the second garden/zone. About this request, I had no idea how to trigger it, I looked it up, it was random for ppl, and it did seemed that way, I think I got it after I planted jasmines. Anyway I can add that the game lacks proper direction. And not just with this request, most mechanics just do not work well with each other. To stick around requests, another tedious fact is that when you need flowers/seeds/bouquets from the storage you gotta run to the storage, grab what is needed and then head back to the cart when you can finally finish the request. Why can’t the game look through the storage for the right items? I dunno, but a system like that is implemented for the local pavilion, where you gotta decorate some statues it with flowers, and you don’t need to worry carrying flowers around with you cuz the system sees the ones in your storage. So it could’ve been implemented for requests too… Alright, I think this is long enough, this is no longer a review it is an essay by now. Final point is the art, is it AI? I dunno, and I don’t give a crap anymore. AI or not, characters are unlikable either way. They voices sound so lifeless, their dialogues make them seem as if they have copy/pasted personalities. Also why the heck there is a the ghost of a character talking to me but not her friends and own sister? To sum up, game is disappointing, it lures you in with enjoyable gameplay at first, but the more and more you get into it, it will make you wish to do gardening in real life. If you enjoy it, fine, after all I too would like a gardening sim, but this one just becomes too tedious to keep on playing.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
| $39.99 |
| 76ratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Some of the assets in this game are clearly AI generated and the devs are being entirely dishonest about it. They argue that no AI was used in the making of this game, yet fail to provide anything to truly dispute the claim with anything other than "trust me bro" and a progress video that doesn't provide proof about the actual assets people are suspecting to be AI. Aside from the AI usage in the game's assets and the dishonesty surrounding it, this game is just overall janky and very poorly optimized. It's truly disappointing for a game that looks so gorgeous and cozy on a first glance.
Enjoyed the game till I couldent plant anymore plants. Remove the cap on plants please! I dont have enything to do in the game anymore
优点/亮点: 1.爬墙植物你如果不修,过几天真的会长的更高,虽然也不是无限制长高吧,但是还挺不错的 2.游戏的任务没有时间限制,植物缺水长虫也不会立刻死,死了铲掉也只会变回种子 3.背包有大小限制,但是包爆了会直接传送到仓库,所以根本不用害怕 4.卖花只需要把花直接丢小摊(这个要做主线才会开启),第二天再去收钱就行,很方便 5.花园里会有小鸟光顾,可爱 缺点: 1.镜头晃动速度真的很快,会晕3d,进游戏记得第一时间调整镜头速度。不过调了之后也有一点点晕。。 2.前期根本不是佛系养花生活啊,完完全全的浇水机器人!两眼一睁就是浇水 3.种花有上限。玩这个游戏肯定会想种花装饰小院吧,但是要想装饰那得后期经济自由,但是后期了,地都变大了,又发现种花上限就那么点,还是不够自由 ————如果看了上面优缺点,确定想玩,那么以下为游戏攻略———— 1.工具方面,优先去广场婆婆那里买软管和剪刀。软管浇水可以大范围+不需要重新加水,没有软管就是全天都在浇水,很耗费时间。 剪刀可以直接剪下植物所有的花(有的植物其实不是花,但是在这里就统一把插条部分统称为花),特别方便。 有了剪刀+开小摊就可以经济自由了,前期可以多搞点玫瑰、八角金盘、绣球花,用剪刀狠狠剪,做成花束再卖。 不过剪刀并不能完全替代刚开始给的免费修枝剪,第一是因为有的植物不修真的会到处乱长啊。。。。比如玫瑰!!第二是修剪刀剪下的多余枝叶可以做肥料,婆婆商店那个除杂草的推车优先级又低,还是修枝剪好用点。(而且拍照的时候,会既想要花,又不想花挡住小鸟,那么,就只能修枝剪出手了!剪刀会把花全剪掉,不好看!) 经济自由后再慢慢买种子包(点击即可自动吸种子)和洒水系统,洒水覆盖全花园,就不需要自己浇水了 2.门口告示牌可以推进主线从而开放新区域,以及改建筑颜色 3.植物和装饰品有总上限,同时植物又有种植地范围需求。大部分植物,我感觉是你种下去就能长。但是,爬墙植物,必须完全贴近隔栏才能爬,同时你直接种地图自带的墙旁边也不行,必须有隔栏。而且爬墙植物应该是有范围判定,旁边植物离太近就不会爬墙。然后还有一个很抽象的植物,茉莉,不知道是不是对范围需求很高。好几个任务要大量茉莉,但是这茉莉根本不开花,最后我受不了了,买了单独的种植桌排排放,还是有几个一直不开花。 4.在婆婆那里买种植桌,植物在种植桌里甚至能种花园外面,也可以做成花束当装饰品。不过我感觉有些花做成花束有点色差。 5.花种并不是只有早上到的那时候才会有,其实全天都会有新的种子出现,但是你得把花朵留着,别用剪刀无缝全剪了。到后期不缺钱,缺的是那几个没解锁的变种,和一些种子很少的花(后面任务会要求你种好多个,而不是交花朵) 6.有时候想快速拿到大量某个花,就撒肥料,一天里会很快长出来好多次。当然如果你撒了还一直没长,那说明是周围花给挡住了,长不出来,移到空旷点的地方再种
INCREDIBLE but... With 5 hrs of gameplay as I type this, this game is beautiful to wind down and play as a cozy game. I really wish the plant limit would increase given the amount of space we have, we are stopped from fully developing our gardens. Additionally, we neeeeed more plant variants. PLEASE update! Just adding in these two would encourage more cozy gamers to fully immerse and enjoy this game to the potential that it has. The cozy genre is growing and this gardening game could really be the best of the best if there was further updates with improvements and add ons. 🥹💓
主打庭院种植与自由建造,游戏的玩法框架值得肯定,但细节打磨的多处疏漏,让本该松弛的体感打了不小折扣。 经济系统形同虚设,前期解锁商贩功能后一直种花就能拿到大量金币,购置完全部道具与功能模块后,金币便彻底失去作用,资源循环完全没有长线存续的价值。 玩法节奏与核心定位严重错位。商店提供二十种花卉种子,开花时有概率产3-10种的多色变种种子,本可丰富庭院视觉层次。但异色种子仅靠随机掉落、无法直接购买,获取概率偏低,偏偏主线扩建、温室解锁等基础功能都强制要求交付指定变色花,迫使游玩节奏被迫向反复刷取倾斜。 建造功能自由度尚可,花卉与装饰可自由摆放,却缺少俯瞰建造视角,自动洒水机、除虫机的作用范围难以精准判断。全程第一人称视角极易晕3D,我玩了几小时就头晕了。 作品以 “佛系生活” 为宣传卖点,实际却因核心资源的随机机制陷入枯燥刷取的循环,游戏的英文原名叫A Cozy Simulator,一个温馨的模拟,这个 “佛系生活” 多少是有点误导了,导致休闲感荡然无存,整体仍有较大的打磨空间。
Я устала... Коротко об игре: мне нравится как она визуально выглядит, мне нравится смена сезонов, которая правда не несёт изменений в геймплей. Я не испытываю дискомфорта, когда появляются солнечные зайчики, летает пух или листья. Игра у меня не фризит, не лагает, но: 1. багаются цветы: иногда сажаешь цветок, а он не дает самого цветения, не знаю с чем это связано, но заметила, что некоторые цветы (например жасмин) часто багаются. 2. Гринд, гринд, гринд. Я проиграла нон-стопом 3 дня и мне не падают новые семена, падают, конечно, но очень редко. Я их и пересаживала, подсаживала рядом другие специально, покупала удобрения, но я застряла на квесте с книгой и с открытием павильона, так как у меня нет нужных цветов. Поэтому тут система либо случайного дропа, что ужасно. Либо есть логическая система с опылением цветом, но она почему-то работает криво. Про сортировку: я зашла в семена, раскидала на каждой странице свой цветов по цветам и всё, проблем нет. Теперь когда собирается семечко и не падает в руку (или рюкзак), то он улетает на свою ячейку, конечно, когда там будет фулл стак- 99шт, то оно улетит на первую страницу, так как первая страница у меня заполнена на 5 слотов из 9, но это ужасно удобно отслеживать. Большое разнообразие цветов: спасибо большое за такое кол-во цветочков, за их цвета, но я чокнусь разбираться какой нарцисс Жёлтый, а какой бледно-жёлтый, это уже на грани дурки. Было бы удобно сделать более удачную гамму. В игре есть ограничение на кол-во слотов, да это грустно, но в целом логично, ресурсы - штука такая. НО ЗАЧЕМ ДЕЛАТЬ КВЕСТЫ на посадку цветов. "Вырастите 35 черных роз", то есть одновременно у меня должно быть 35 кустов. Вы с ума сошли? Это мне нужно удалять свои цветы, потом сажать ваши розы, потом снова засаживать снова свои цветы, ждать новый день. Идейно просто худший квест из всех. Болезни цветов, а именно насекомые: разрабоотчики сделали, вроде, свои особенности, но система одна для всех, в целом. А решение: пшикалка на два заряда, которую вручную заряжаешь. Странно, что игра не предлагает более современный интрумент, чтобы поставить и не бегать. Мне не впадлу бегать (вру, мне очень впадлу), но когда у тебя падает снег, летит вода, летают жучки из домика, иногда не замечаешь больное растение. В целом, игра это сплошной гринд. Приехал - собрал нужные цветы (квесты, павильон), пошёл полечил, посадил, семена собрал, потом снова собрать цветы, посидеть на скамейке, собрать цветы и домой. И так каждый день уже целый сезон. Интереса ноль. День в игре играют роль только в начале, я очень быстро нафармила все предметы, выполнила все денежные квесты и просто храню цветы в хранилище, так как мало ли на квест нужно. Я ждала от игрыы намного большего, например, что зимой не все цветы живут, что теплица спасение. Если уж честно, то очень откликается тут Стардью, как будто именно идеями этой игры вдохновлялись, но только всё как будто не доделано. Вот ввели теплицу, а её разница только в том, что растения там не заболеют жучками, но... комон, даже если у тебя умирает растение (не важна причина: засуха, насекомые или просто так захотелось), его можно просто выкопать, получить обратно семечко и посадить. Не велика потеря, я к этому. Я покупала игру за около 500 рублей - это её потолок. Уверена, что я скоро закрою эту игру и удалю. я злая.
I do want to love this game entirely. I love it but there are things that would make me love it from start to finish. Yes, loads of things to keep you busy with the orders and pavillion as well as finished the big checklist. What it lacks is the allowance to grow ALL of the flowers and fill this enormous garden you have to work with. The plant limit seems unreasonably low for the amount of room there is to work with. Sure, bigger decorations would fill things in and there's plenty of climbing plants to cover things but I want a full garden of plants myself. Still, I have been enjoying it a great deal. Nice and easy going. No time pressure overall is lovely.
If there was a one word I could use to describe this game, it would be "confusion". Don't get me wrong, the game is not bad or unplayable. I think it does its job well as a cozy garden simulator. And at the same time for me, there were so many tiny issues or odd choices that it made the game confusing. * I remove plant and try to plan literally the same plant -> not enough space for plants. I don't understand why there's even a limit to how many plants you can plant. There's still soooo much empty space, once you reach the limit. My entire area from across the bridge was left completely untouched. * Sometimes plants stop growing out of nowhere (this was always the case for me with Lilac, even though I've experimented with giving it an insane amount of space) * There is no indicator how close or far the plants should be for comfortable growth * Game claims seasons influence plant growth, but practically I have not seen anything like this. The book also has season indicators next to each plant, but seems like you can plant any plant at any season and growth doesn't seem to be affected by this at all * There's an optimization for everything, but not for automatically collecting cuttings? * At some point, after completing some story quest, the game mentioned I [i]"might be able to"[/i] craft new things now in my workshop, which was not true. Well, I guess [i]might[/i] is not [i]can[/i] * The flower book is sooo slow. And you can't search for a specific flower, you have to slowly flip alllll the way to it through the entire book * Roses stop producing flowers after a while, and grow into an unruly crooked ugly bush. I solved this by just trimming the entire bush down to its roots. But nowhere does it actually say to cut down the entire bush to refresh it. I had to guess this myself. Even so, it still feels like it shouldn't be the intended way to care for roses. * The game also seems unoptimized, it lags pretty bad on High graphics, I had to lower my settings All of these combined made it difficult for me to enjoy the game. I enjoy succeeding in games, overcoming a challenge. I just wish the game would communicate clearly what the challenge is and how I succeed at it. Maybe the idea [b]was[/b] for players to figure out things on their own. But I did genuinely try a lot of different things to solve these flower growth riddles, and rarely was any of it effective ._. A more detailed tutorial could've really helped imo. As I was stumbling across more and more of these problems, one question was plaguing my mind—is the game even finished?..
This game needs to be better optimized. The number of quests that require planting large amounts of plants, combined with the variety of flowers and the available space, demands higher threshold. It shouldn't compromise performance or force me to lower my settings from high to low. I cannot finish this game running like that, I haven't even reached usuable greenhouse yet.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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