
Survive the zombie apocalypse with a “Final Fantasy” turn-based combat and permanent death! Manage survivors, craft materials, and make difficult decisions. Defend your camp against hordes of the undead to prevail in this non-linear rogue-lite (comparable to FTL). Innovative Indie Survival-RPG!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0.29/day in the week after.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dead Age to całkiem udane połączenie survivalu, RPG i turowej walki w świecie opanowanym przez zombie. Zarządzanie grupą ocalałych, zdobywanie zapasów i podejmowanie decyzji dotyczących dalszego przetrwania tworzą prostą, ale wciągającą rozgrywkę. Na plus zasługuje system permanentnej śmierci – utrata rozwijanej przez dłuższy czas postaci potrafi naprawdę zaboleć i sprawia, że każda wyprawa poza obóz wiąże się z ryzykiem. Nie jest to produkcja z ogromnym budżetem i momentami widać jej ograniczenia, ale nadrabia ciekawym pomysłem i klimatem. Dla fanów zombie i turowych RPG zdecydowanie warto spróbować. Polecam.
Quite rough around the edges but overall not a horrible game. Personally would recommend waiting until it goes on sale.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Polish, French, Spanish - Spain, Russian, Simplified Chinese, Ukrainian, Turkish
| $1.49−90% |
| 80ratings |
| 62% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] Comparable to not FTL but more to dogos dongos. Turn based gameplay in the vein of typical JRPG. This time with zombies. Some contextual choices and management are involved. Generally gameplay feels slow. Visuals are pretty bad. Music mediocre but that's not the biggest con here. Better to play Walking Dead series or just grab some decent JRPG. On the plus customization is pretty good and allow for variety of weapons to choose from and different approaches. [/h1]
Very repetitive, just glad I bought it on sale or I'd be pretty bummed.
mixed feelings... - boring repetitive battles which takes most of the time (80%) - Game has so convoluting stats, but my curiosity pushed me on. To learn how this mess works. (rest 20% of playtime). - even on the easiest difficulty the game has a tight time limit on most quests. - finished 6 areas all the way to round 20 and the bosses are kind of lame (bullet sponges). In other tactical turn-based games you get a feeling of accomplishment when outsmarting the enemies. stoping an ultimate with a well timed counter-attack? preparing to block or buff for later? But not here. you get hit every single time.... Enemies with 2% block-chance, are dodging 4 consective attacks. Or staying alive with 1% health, while doing full 100% damage like with full health. Crafting is bad! getting too many materials of the same kind. Need some level reuirements for cetrain crafting recipes, takes ages.... the shop is ridiculously expensive. And if you try to put all points in one attribute, then game punishes you by giving a quest to waste 1 of the 2 companion slots with this useless non-combatant until you finish a quest with him, by clearing some areas... Leaving a maxed-out battle-hardened warrior behind to take a crafter instead... painful. I had some fun (I guess I am a curious masochist), at least it works and did not crash. Can give this game a try on sale, but there are a lot of much better games out there.
A solid indie mix of turn-based RPG combat and zombie apocalypse survival management. Scavenging for resources, making tough moral choices, and positioning your party for tactical combat loops keep things engaging, even if repetitive grind and minor balancing issues hold it back from greatness.
Not that good :/
Score: 3/5 A tedious, overly difficult and RNG-based management + turn-based combat + RPG game that doesn't have enough going for it. I'd much rather play Cataclysm Dark Days Ahead or Darkest Dungeon. Writing is okay, but not engaging enough to carry the other parts of the game. Combat is the majority of the game, and it's boring and repetitive. To be successful you need to use firearms. You will not get enough crafting components from using them to justify using the bullets. Enemies do very little damage, but you have to face 5-20 groups each taking 5-10 minutes to get past, each draining resources and slowly draining health while most zombies have absurd defensive stats. Each of these random combat encounters rewards one or a small handful of 1 type of item/crafting component. I never earned more resources in the field than I spent sending my team out. I only got ahead from the scripted quests and some lucky random events when I returned to camp. Moderately high difficulty with what appears to be a min-max meta strategy. Very limited options for preventing moderate losses from random events in the field and less so at base because you can have people on guard duty. Crafting requires way too many resources for even basic clothing and weapons like a primitive wooden club.
Slow and tedious gameplay, almost completely devoid of any tactical gameplay elements. Game structure is strange and not engaging. Story and setting isn't original in any way. Graphics are mediocre at best, the sound and music is annoying. This game currently has a 81% poitive rating ... I'm tired of low standards, so tired. It's a 3/10, not anywhere near worth the asking price.
Концепция зомби-RPG с элементами управления и пошаговой игры, на мой взгляд, действительно интересна... Не ждите от игры слишком многого Бои довольно медленные и сосредоточены на нанесении небольшого урона со временем, и в игре много сражений. Почти все зомби-женщины одеты в разные костюмы. Эта игра не для всех. Игровой процесс может стать однообразным.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $648.4K | 1.2K | 75% | $17.99 | |
| $278 | 6 | 17% | $1.49 | |
| $3M | 4.5K | 94% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $706.8K | 1.3K | 78% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 3.8K | 79% | $19.99 | |
| $3M | 7.3K | 86% | $15.99 | |
| $3M | 7.7K | 93% | $19.99 | |
| $3M | 7.6K | 94% | $14.99 | |
| $3M | 9.8K | 100% | $7.99 | |
| $3M | 9.5K | 94% | $15.99 |