
Craftopia is the brand new multiplayer survival action game made in Japan. We combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, automation to develop this game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a Craftopia!
狗屁不通,超爛
帕鲁早混出头了,这个前身游戏6年了,投入比得上帕鲁一根没有?试验性作品你卖的挺欢,卖完是一点不管
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
除了訓獸師 其他職業都是一坨 非常平衡
自由度高,可玩性高。元素多元…值得嘗試。
It is one of the worst games I've played... for real... I May love palworld, so I purchased this, thinking it'd be like Palworld was once it released, super buggy, but fluid and competent, even with crashes and whatnot... but oh boy, this is TERRIBLE. The game feels extremely clunky, not like early access, but ultra Alpha, like, a test build on Unreal Engine. Your character can barely hit once before the animation windup makes it so the enemy is a mile away. It is so unbelievable rigid and stiff you feel you're playing in stilts The game is NOT worth trying, this feels like a mobile version of a knock off of Palworld, nowhere near the level of competent palworld early access was. I can tolerate bugge janky looking animations, and the hollow walls that become see-though when u get close. I can tolerate some jank, but I can't play more than 10 minutes and don't know what the fuc is going on... so many mini options that mean nothing , evne switching weapons is tedious Whole mess of a game, I'd refund it but I really like palworld and I HOPE the lads at pocketpair can polish this ahh of a game
Building is so annoying
i love the land and the mechanics
the game play is really good for having a dev team of 10 and was the roots for pal world it runs well on my potato pc aswell all around did just enjoy the game play and it is a good game to try out if you like lvl based rpgs
⭐⭐⭐⭐
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.2M | 14.6K | 90% | $24.99 | |
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| $11.2M | 40.3K | 92% | $14.99 | |
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