
Craftopia is the brand new multiplayer survival action game made in Japan. We combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, automation to develop this game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun game
At first it was fine, a little jank here and there. My biggest issue was that the Wind Edge skill only worked about 25% of the time. Then, 2.4 hours in (after the 2hr refund limit of course) I got the fireball skill that gives a 50/50 chance if it's your character or the enemy that would be set on fire. Though frustrated, I continued on. I finally made it to the zone where I could collect the Iron Wood to Age up the tower and now any attempt to move around the area results in a freeze and I have to force close the game. Not worth the $32.76 I paid for it. Unfortuantely, since i passed the play-time cap, I'm stuck with it. A bit sad because I love Palworld, but honestly, Until Pocketpair does some serious work on this game, I would recommend you save your money.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10 gamw!
as a fan of pocket pair since craftopias release on xbox i can say this game still gets updates while steam rolled by palworlds release this was their original game they still work on it, to the people who say that this is for pocketpairs new develepors thats simply not true as the palworld and craftopia team have different members, i will say craftopia is unpolished and laggy as an old console player to pc player my xbox cried loading this game my pc can handle it better but it does require some heavy equipment, recently the updates have been coming out for both games again and faster im pretty sure the craftopia team was helping palworld out as it had a massive launch and they had to work on server end capabilities, we lost quite a bit of content when seamless came out but it is coming back along with new content. tldr: if you like games with magic, skills, the ability to tame monsters, boss fights (you can tame the bosses) and build machines craftopia is a good game for you if you dont mind waiting a few months for updates especially which with how addicting this game can be you should be fine :)
Sure, it's fun game but it has A LOT Of issues. Also, EA for over 5 years and is STILL IN ALPHA!? Seriously... I got this when it first came out and it is a completely different game, for the better IMO but there is just still so much wrong with this... Combat is wonky but what really kills this for me is the latency on a SINGLE PLAYER GAME. I mean, there is a very obvious lag (like 1 second, not a PC issue but a game issue) that the entire game has, from simply moving to fighting. There is also no pause in single player... WTF NOT?! Fighting feels like ♥♥♥♥, most likely due to the 1 second lag but it just feels really bad. Overall, with 5 years in EA and the myriad issues that plague this game. I am willing to bet it will be abandoned. Don't waste your time. It has potential but I don't think the devs have the passion/skills to pull it off.
relaxing
got scammed
Lots to explore, collect, and create. It has a little jank, but not too bad for early access. It's a fun game (and I'm a fan of Pocketpair)!
無論這遊戲變得怎麼樣我都會支持的吧,因為不管如何,在遊戲最初最初的測試版單純的遊玩著,慢慢六年陸續的更新也是一直體驗新事物的感覺,真的讓我有了非常溫馨的回憶
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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