
Craftopia is the brand new multiplayer survival action game made in Japan. We combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, automation to develop this game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game seems abandoned like it was just a test bed for Pal game.
Воно мертве. Палкою тикати безглуздо. Грайте в палворлд. Те саме, просто з покемонами.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game just feels like a alpha from a aplha for palworld! everything in this game is in palworld with pals! remove or replace some things with pals etc and you have palworld! i mean even the bokeball system is in this game years befor palworld. its just sad that they got 1 good game now. let this fall because they took everything and put it in palworld. won the lawsuite.. and made millions. good for them! now refund every one of the ppl who buyed this game here! if you dont want to do anything anymore other then change again the game around and world etc to teste the next big stuff for your next game then fk make it free and refund all. so you get your tester free!
Дорого. Есть аналоги лучше и дешевле и которые не забросили
お気に入りです
Well what to say, i just love this.
[h1]値段分は楽しめる[/h1] 6年以上早期アクセスのままほぼ放置し、この開発がリリースしているどの作品もオマージュと呼ぶには本家へのリスペクトが低すぎるのであまり褒めたくないですが、楽しめる出来ではあります。 ただまぁ、今となっては同社のパルワールドのほうが出来がいいし、この程度のオープンワールドは腐るほど溢れかえっているので買う価値はありません。 私は飽きたのでプレイするのを辞めます。
People keep saying not to buy this game because they never finished it and abandoned it for Palworld, but I played this game for over 60 hours in EARLY ACCESS. Even if 1.0 isn't much better than when I played it, there is still a mostly complete game here, and certainly enough game for the price. This is one of those games that when I started playing, I couldn't stop until I ran out of things to do. Exploration felt rewarding and interesting. Unlike Palworld (which is great in its own right), bosses have reasons to kill them other than just existing. Boss-exclusive drops add so much to a game and I think it is something Palworld could really use more of. The combat and skills in this game are also really nice and while somewhat basic, it's more elaborate than most survival crafting games. Think of how boring combat is in Palworld. There are very few skills for each element of pal and weapons are basic with no player skills to speak of. It's confusing that they made a skill system in Craftopia but didn't make anything for Palworld. Each game has it's pros and cons, but are equally fun in my eyes. So please don't dismiss this game because of a few bitter players who haven't played since the pandemic.
当初はみんGOLじゃない何かだったものがアプデで最低限みんGOLにはなった。でも結局みんGOLの最底辺レベルの完成度という評価は覆らないかな…。 Steamでも出したところだけは評価に値するかも。
Honestly I'm half in love with it, half disgusted with it. There's so many janky bugs but yet it's such a PERFECT game design idea. Crafting, capturing, open world adventure. This is the better sandbox concept, I just wish they'd actually polish this game. Maybe they'll turn their focus here after Palworld's immense success. The limitations they force upon you despite you having control of your system in a singleplayer game is mindboggling. A limitations to items? Great, no point in the factory aspect. The shifty transfer of items gets them thrown through walls. The connectors and more advanced factories don't really create faster. The connectors are so slow and wonky that you can't see what's in the chest it's pulling from. Honestly - there's SO MUCH POTENTIAL here. I pray they find the gold they need to fix this gem of a game - and all new mobs so no more nintendo rip off moglins.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $247.2M | 489.1K | 95% | $29.99 | |
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| $275.3M | 551.5K | 94% | $29.99 | |
| $6.8M | 10.5K | 82% | $34.99 | |
| $123.1K | 227 | 58% | $19.99 | |
| $130K | 563 | 93% | $11.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.2M | 14.6K | 90% | $24.99 | |
| $11.2M | 12.7K | 86% | $29.99 | |
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| $11.1M | 16.1K | 82% | $24.99 | |
| $11.1M | 35.7K | 75% | $14.99 |