
Explore a vast cavern of creatures, relics and resources in a mining sandbox adventure for 1-8 players. Mine, build, fight, craft and farm to unravel the mystery of the ancient Core.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.57/day in the week to Sep 1 → 20.14/day in the week after.
About
Awaken as an explorer in a long-forgotten cavern teeming with untold secrets. In this award-winning, 1-8 player mining sandbox adventure, your choices shape an epic journey. Harvest relics and resources, craft advanced tools, build your base, and explore a dynamically evolving world waiting to be unearthed.
Level up your skills, defeat legendary Titans, and unveil the power of the Core. Grow your garden, fish in mysterious waters, master a vast array of recipes, raise and care for animals, encounter the Cavelings, and carve out your own unique world in an enchanting underground adventure.
MINE RESOURCES
Delve deep to harvest precious resources and unearth hidden gems. Craft tools to help you survive, from pickaxes, fishing rods, and shovels to traps, bombs, and mortars. Upgrade your arsenal and equipment with advanced tools like the mighty Obliteration Ray, and automated machinery to streamline mining, smelting, storage, and more. Level up your skills and unlock powerful weapons to conquer the depths.
DISCOVER AN ANCIENT WORLD
Explore diverse biomes with unique ecosystems and long-forgotten lore. From the living walls of the Clay Caves to the crystal caverns of the Shimmering Frontier, discover more about this mysterious world as you uncover the secrets of the Cavelings. Build a boat to set sail across the Sunken Sea, race across the Desert of Beginnings, and encounter the remnants of ancient civilizations.
BUILD, CRAFT & GET CREATIVE
Create a totally unique base using a variety of different materials and customisations. From the ultimate adventurer’s lair to a cozy underground cottage, shape the underground your way. Customize your character’s appearance and choose from an array of powerful armor and unique outfits to suit the moment.
BATTLE TITANS
Face legendary Titans that hold the secret to this long-forgotten world. Sharpen your combat skills against a variety of monsters and mini-bosses, spend talent points to level up your abilities, and plan your strategy to conquer these colossal creatures of the underground. Discover rare and powerful loot to help you on your journey and power up the Core.
EXPLORE WITH FRIENDS
Enjoy the adventure solo or team up in 2-8 player drop-in/drop-out online co-op. Play your way and explore at your own pace — celebrate the seasons, trade with merchants, hatch your new best friends, design the ultimate base, automate resource gathering, host your own dedicated server, create music on playable instruments and discover an unforgettable sandbox adventure.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 66.6Kreviews | 93% | — | $38.1M |
| $19.99 | 6.7Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
3 hours in and I both love and hate this game. I spent hours just kicking major butt and getting a nice little settlement started. Then these dudes rolled up and destroyed everything I worked on for hours! I was so mad. But now I know you can't let this game lull you into a sense of safety. You always gotta keep your head on a swivel!
潜力很足
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Latest in each market: best JP #59, worst KR #97 · 3 markets collected
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Thai, German, Japanese, Korean, Spanish - Spain, French, Italian, Portuguese - Brazil, Traditional Chinese, Russian +1 more
| $19.99 |
| 1.8Kratings |
| 82% |
| — |
| not modelled |
| $19.99 | 112ratings | 80% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely wonderful. Great music. Fun to play with others. Nice mechanics with fighting, farming, mining, etc. Stunning art. Many builds to play. The beginning is kind of sluggish, but once you get past it and get better at the gameplay, it's wonderful. In my opinion, it's money well spent.
Core Keeper is a solid game with a very enjoyable progression cycle. I liked the transition from manual resource gathering to establishing basic automation for your base. The boss variety is also surprisingly high; there are so many bosses that it sometimes feels like a boss-fighting game. It's not a masterpiece, but if you enjoy base building, setting up automated systems, and fighting lots of bosses, it's definitely worth your time.
GOOD GAME :steamhappy:
nice good fun very fun
Extremely addicting
請問 BOSS名叫海洋泰坦 但她可以用龍捲風?W? 水龍捲人也要在水下 我都站在地面他怎麼西我下去的?
Core Keeper may seem simple at first, but beneath the surface is an incredible amount of genuinely captivating content. Whether you enjoy farming, combat, building, fishing, or collecting, there's something here for everyone. Every biome and sub-biome introduces new resources, enemies, and mechanics, making exploration constantly rewarding. I was lucky enough to play the game in Early Access (something I can't imagine saying about many other games), and it's been amazing to watch it grow. Whether you're playing solo or with friends, there's a massive world to explore, with each biome featuring its own unique bosses. There are currently 20 bosses in the game, plus 2 additional seasonal bosses. If I had to compare it to anything, I'd say it's like an incredible Minecraft modpack packed with memorable bosses, deep progression, and tons of building and farming options, while also capturing some of the cozy charm of Stardew Valley. I'm sitting at around 400 hours played, and I still have plenty left to do. If you're on the fence, do yourself a favor and pick up this game.
My friends and I have done 3 playthroughs of this game. Easily one of the most fun times we've had. From theory crafting builds, exploring, redecorating, setting up automatic farms on the base and some sessions were just grinding out resources with verry little progression. Core Keeper is my favorite sandbox game. The game wants you to explore it to find new scenes and resources. You really get to take in the world that you're in instead of it being a backdrop for whatever task you're trying to bulldoze through and that's what I really love about it. You get comfy in your base whether its a medieval town, a humble farm or a horizontal replica of a Terraria slum. Which in turn is what also makes it sad when you get to the end of your journey and what excites you when a new update drops. You get to explore new areas or test out new items and grow your world a bit more each time. Now it does have problems. I found it crazy how difficult the new mobs were in the Void and Voltage update compared to the bosses. Some of the grinds are ridiculous like getting the full fishing armor or the Sentry armor set. But there was a lot of fun to be had with those too. Sitting in call asking for help with a room of new enemies or going on a spontaneous fishing trip at 2 in the morning because someone needed Litho Trilobites for a build they didn't even use add to the fun as well. I hope to see more out of this game especially since they left the end of the last update with [REDACTED FOR SPOILERS]. Core Keeper is an easy recommend for me. Either with friends or by yourself, its a wonderful journey.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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