
Company of Heroes 3: Final Stand delivers a standalone roguelite wave-defense experience for solo and cooperative play. Command and survive against fast-paced escalating enemy waves, intimidating bosses, and dynamic battlefield events. Are you ready to make your final stand?
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About

Company of Heroes 3: Final Stand introduces an all-new standalone wave defense experience, delivering thrilling, highly-replayable Company of Heroes gameplay. This standalone experience does not require you to own any previous Company of Heroes titles, making it easy for you to jump straight into the action and have fun, whether you’re a longtime fan or a new player.

Prepare to dig in, build layered defenses, and survive against escalating waves of enemy forces across 12 increasingly difficult rounds, including intimidating bosses and dynamic battlefield events unique to Final Stand.

Featuring a roguelite progression system, players construct a custom battlegroup from the ground up suited to their style of play. After each wave, choose between randomized units or abilities that persist for the duration of the run, ensuring that no two playthroughs feel the same.
Persistent upgrades like powerful perks and unique abilities will be unlocked between runs across faction-specific progression trees. These upgrades meaningfully change how each faction plays, encouraging experimentation, long-term mastery, and repeat play at higher levels.

Final Stand captures the classic Company of Heroes feeling of those pivotal moments where when faced with overwhelming odds, preparation, adaptability, and decisive command determine survival.

All-new standalone Company of Heroes wave defense experience
Single-player and cooperative gameplay (2 player co-op)
Command 4 iconic factions: US Forces, Wehrmacht, British Forces, or Deutsches Afrikakorps
Roguelite progression and persistent upgrades present new strategic possibilities in every run
36 boss units with special abilities and rewards
18 dynamic in-game events
8 difficulty levels from newcomer to veteran
5 battlegrounds designed for wave defense gameplay
Survive 12 escalating waves, or take on Endless Mode for the ultimate challenge
Faction-specific progression trees with impactful upgrades
Unlock 4 premium cosmetic skin packs (1 per faction)
Brand-new Announcer VO performances bring your Final Stand to life
Engagement
Reviews
Themes across 582 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2026了,一个合作游戏没有匹配,服务器页面一个房间没有,去你妈的。
Writing a review because once again, a Relic product is sitting with middling reviews because of issues that are sort of not quite exactly about the actual game or gameplay. This is a fun game mode. Is it a full game? Not really. Is it worth the price? That depends on how much you value skin packs, and if you already own Coh3 or not. But a lot of those things are personal/depend on if you are in an area where 30 USD is a lot of money (or not). The actual game mode is fun to a degree that, quite frankly, I found surprising. I do not generally play PvE RTS games anymore, because I find them too easy, but Final Stand is pretty challenging, at least before you unlock all the Perks (and you can always play perkless). There's a lot of RNG, but I like that in this style of roguelikey sort of game (don't comment arguing about genre, please I'll ignore it), it makes runs feel less repetitive. Sometimes you'll get screwed by the units/passives you get offered relative to what enemy waves spawn, but that's all part of the fun. Lots of things are rough around the edges; I'm sure other angry reviews will cover those so I won't go into detail. I will say, however, that it's clear Relic did this with limited manpower, and that they spent that manpower where it mattered: in making sure the game (mode) is engaging and fun. If you're worried about getting maximum bang for your buck, maybe this isn't for you. But if the price tag isn't particularly meaningful, or if you're already a fan of CoH3 and want a chill(er) wave defense mode to play solo or with a friend, this is definitely worth picking up. *My playtime isn't accurate as I launch the game thru CoH3 -- I left the game open via the Final Stand launcher long enough to allow me to write this review
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Hours played at review time, across 582 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PRO -Divertente con amici -Buona diversità di fazioni -Belle mappe -Gameplay loop soddisfacente dovuto alla struttura roguelite (abilità/unità casuali ad ogni partita) -Impegnativo alle ultime difficoltà -Partite brevi e intense (circa 30 minuti in coop) CONTRO -Prezzo troppo alto -Qualche crash (ne ho avuti 2 prima della patch) o glitch (artiglierie nemiche indistruttibili che restano fuori mappa) -Prezzi delle skin altissimi -Ramo delle abilità non particolarmente articolato Se siete appassionati del genere e volete un'esperienza più calma rispetto al PvP, questo gioco fa per voi. Il gioco è godibile anche in giocatore singolo.
시간 때우기는 좋긴 한데 리롤 같은거 넣어 주시면 안되나요.... 거기에 최대 2명만 가능해서 친구들과 같이 하기도 그렇고 왜 별도로 게임으로 해놓고 본편으로 켜서 해야 하나요? 그리고 멀티 방 참가는 자꾸 실패하고 새로고침 버튼은 장식인가요? 나중에는 모르지만 일단 지금은 좀 많이 지나야 할만한 겜이 될꺼 같네요
This DLC feels a lot like a half assed mod, more than anything and gets repetitive fast. Underwhelming is the best way to describe this DLC. also, as a "standalone" game, it still downloads the regular COH3 regardless, so i don't know what the point of it being standalone is.
Für den Preis auf gar keinen fall! Ich habe es ca. 2h gespielt, bevor ich eine Rückerstattung beantragt habe. Dieser Mod sollte im normalen CoH3 bereits enthalten sein, und nicht als Standalone verkauft werden. Matchmaking sucht man vergebens, somit bleibt nur alleine gegen KI, oder mit einem Freund gemeinsam gegen KI. Eine Riesen Frechheit, dies so zu Verkaufen.
一个单机这么肝
I've always loved CoH (the original one mainly). I hadn't heard anything about Final Stand, so when I received a key from the devs to try it out I looked up a few youtube vids and thought "Yeah, this seems like a cool kinda mode for CoH that could work". I loaded up the game and it was pretty straight forward to get into, however after only playing one game I was already bored. It's probably okay to fill some time here and there, but it shouldn't be standalone, it really should be a free add-on to CoH3 - it's especially not worth A$44.
The Final Stand is an ok DLC, nothing more, nothing less. Is it worth the price is subjective, but I've been hooked on it since buying. I've been waiting for some commanders to go on sale, but since its been a while from their release and they never went for less than 20% I decided to grab this one while my 30% off lasts. For some reason, you get it both in CoH3 and as a separate library entry, but in there achievements don't unlock, for now at least. So, what did I get for my money? Five maps, all the units randomly unclocking durring the mission, and several difficulty options. The start is a bit slow, you can hardly hope to hit Expert++ difficulties with your stock army, but completing missions gets you perk points, which you can use to upgrade your units, give them bonuses, upgrade outposts to better defend themselves, etc. You have to finish 12 waves, and after that you get the option to hit the endless mode, for now I've only managed to hit wave 17. My friend also started playing and we are having a blast. Some might find annoying that units and abilities are random picks in the mission, but being able to grab whatever you want might turn boring fast using always the same things. This way at least you are forced to adapt and use whatever the game randomly gets you to pick. Reminds of of selecting a random loadout in games like Helldivers.
아니 진짜 업뎃 안함?
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