
In the face of certain death, we rise. Team up and embark on a journey to the ends of hell to unlock your past and escape your living nightmare in CODE VEIN.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 24 → 12.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 62.6Kreviews | 83% | — | $68.8M |
| $79.99 | 17.9Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1087 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常适合坐牢 打得不仅仅面红耳赤 身体里的肿瘤也不跳了
Game won't launch. With such a recent game, it is pretty surprising that it won't launch. Gonna just get a refund, I was already on the fence about getting it. I'll stick to playing Elden Ring.
Muy bueno, te permite experimentar muchas maneras de combatir diferentes. A darle palo que esta bomba.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.9M | 178.4K | 97% | $29.99 | |
| $69.1M | 95.7K | 86% | $39.99 | |
| $69.2M | 129.4K | 88% | $29.99 | |
| $69.4M | 58K | 80% | $39.99 | |
| $68.1M | 95.9K | 90% | $39.99 | |
| $68.1M | 172.2K | 98% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.7M | 29.4K | 50% | $19.99 | |
| $11.9M | 10K | 79% | $59.99 | |
| $1.1M | 2.2K | 78% | $24.99 | |
| $935.4M | 1.2M | 93% | $59.99 | |
| $48.6M | 517.4K | 89% | $7.79 | |
| $18.8M | 19.4K | 78% | $39.89 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French, English*, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $59.99 |
| 3.8Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没有创造性的地图设计,缺乏交互的战斗系统,不存在线性的游戏剧情
nice
Code Vein actually does a lot of things better than FromSoftware's Souls series. Yet because of the "FromSoft bias," people excuse even their questionable design choices while criticizing other developers for the exact same things. It's a frustrating double standard, and it's one of the reasons games like Code Vein don't get the recognition they deserve. Overall, I'd give the game a 9/10. Its only real flaw, in my opinion, is that it has a few inconsistent hitboxes. Aside from that, it's an excellent game that deserves far more recognition than it gets.
Hikaye b*k gibiydi. Karakterler her konuştuğunda uykum geldi. Hele diyaloglar rezalet ve utanç verici. Bölümler birbirine çok benziyor. Hepsi b*k gibi. Mekanikler ilk seferinde göze hoş gözükebilir ancak zevkli değil. Oyun tam anlamıyla ruhsuz. Dungeonlar da birbirinin kopyası düzenlerine kadar. İlk defa souls-like oyun oynayacaklar için iyi bir giriş olabilir fakat daha önce bu tarz oyun oynayanlar için işkence gibi olabilir. Kendimi zorlayarak bitirdim.
Attacks consuming stamina = nope. Some games just don't age well
挺不错的,先玩的二代再补了一代,这样看的话二代多多少少是有些进步的。
waow, hereyamm, bag genn.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.