
In the face of certain death, we rise. Team up and embark on a journey to the ends of hell to unlock your past and escape your living nightmare in CODE VEIN.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 24 → 12.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 62.6Kreviews | 83% | — | $68.8M |
| $79.99 | 17.9Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1087 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Good soulslike [/h1] if you like anime and soulslike, get it decent story but pretty good on music, character backstory, environment, combat (liking the jankiness) although there's some problems like the clothes physics in the game and in the cutscene clipping through (which i don't mind). pretty decent game if you don't get the dlc
地图是。。。。史。。。。啊😭
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French, English*, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $59.99 |
| 3.8Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ça poha nem abre! fica silenciosamente rodando no gerenciador de tarefas, mas não faz nada... já testei infinitas possibilidades de fazer esse jogo rodar. Se algum bom aventurado aqui tiver uma ideia de como resolver isso, ficaria agradecido <- - Edit - -> Consegui achar uma solução, Abra o Code Vein (deixe ele rodando travado em segundo plano). Pressione Ctrl + Shift + Esc para abrir o Gerenciador de Tarefas. Vá na aba Detalhes. Procure o processo do jogo "CodeVein-Win64-Shipping.exe", clique com o botão direito nele e escolha Definir Afinidade. Desmarque metade dos núcleos (deixe apenas os núcleos pares marcados, como CPU 0, CPU 2, CPU 4, CPU 6, CPU 8, CPU 10...) e dê OK. Dizem que é recomendado desconectar entradas e saídas de áudio USB/DAC antes de abrir o jogo ajuda...
Muy bueno, te permite experimentar muchas maneras de combatir diferentes. A darle palo que esta bomba.
sobral altuxu pobegal perehuyaril dolboebov s dvurukim mechem potom nadoelo pravda krch hz esli igri tipa dark souls zahodyat to norm a tak na lyubitelya
没有比巧克力味的史更能形容这款游戏了。说它好吧,它是史,说它不好吧,至少还是巧克力味的,玩着感觉自己是老八,如果你也是老八的话,有福了,建议直接下单。 地图设计可以用灾难来形容,没有引导,纯纯迷宫,玩了30个小时25个小时在找路。 打击感十分拉胯,我拍死蚊子的打击感都比这个好,后期技能多了稍微弥补了一些,但依旧一坨。 美术方面角色做的确实很顶。但衣服穿模,武器穿模,总之就是到处穿模,素材叠加,审美疲劳。 剧情算是矮子里拔高个,但放在其他游戏里依旧npc 玩着游戏的感觉就是难受,但难受的游戏见多了,对这么难受的游戏倒是产生了别样的情愫。
不看攻略推完白血教堂还能不红温的,可以让乐山那个大佛站起来你坐下去了
Hikaye b*k gibiydi. Karakterler her konuştuğunda uykum geldi. Hele diyaloglar rezalet ve utanç verici. Bölümler birbirine çok benziyor. Hepsi b*k gibi. Mekanikler ilk seferinde göze hoş gözükebilir ancak zevkli değil. Oyun tam anlamıyla ruhsuz. Dungeonlar da birbirinin kopyası düzenlerine kadar. İlk defa souls-like oyun oynayacaklar için iyi bir giriş olabilir fakat daha önce bu tarz oyun oynayanlar için işkence gibi olabilir. Kendimi zorlayarak bitirdim.
waow, hereyamm, bag genn.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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