
A neon-noir story in a rain-drenched cyberpunk metropolis. It’s your first night on the job working for the Cloudpunk delivery service. Two rules: Don’t miss a delivery and don’t ask what’s in the package.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.22/day in the week to Aug 4 → 7/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 15.5Kreviews | 87% | — | $6.1M |
| $24.99 | 2.2Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 969 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩的 今天刚入 再一抬头已经快4个小时了
I had a chance to 100% this game this year as when I tried to play it for the first time, something got into it and it took me a bit to get back to it. When I started to play it again, I was pleasantly surprised by the pace and story, as maybe it's the relatability of all the hassle of what can happen to a grown person trying to make it during any week of the year. Life has twist and turns and same goes for this game, as the protagonist in the future experiences hassle of life, and trying to make it and ensure she will have roof over her head. Even if you might struggle with some of the achievements, this is a very pleasant experience and I would love to see another day maybe down the line of the protagonist from the developer as I am sure they could cook up some interesting story and maybe let us experience not just a shift in life but maybe even a week. If you catch this game during sale, you will have one pleasant experience.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Hungarian +1 more
| $24.99 |
| 386ratings |
| 82% |
| — |
| not modelled |
| $19.99 | 146ratings | 70% | — | not modelled |
| $3.74−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pick things up, deliver them to where they need to go—or don't. Voice acting isn't the greatest, minus the protagonist, Camus, and maybe Control (Huxley grew on me too) but it was still a good experience with pretty decent writing. An interesting story about growth, buckling down, and confronting why we make the decisions we make—for better or worse.
The Soundtrack!
Wonderfully written and superbly voice acted, Cloudpunk provides a gorgeous world that is an absolute joy to traverse. The vibes are immaculate, soundtrack immersive, and main character Rania is great to hang out with (and listen to) - guarded yet kind, patient and well-intentioned. Some of the side characters are really humourous and fascinating too, just a great little game!
A great little cyberpunk banger, perfect for the steam deck. A great game I usually played late at night before bed, when I could just zone out to the little cybernetic sounds and vangelis-vibes. I will say that I didn't love the city of ghosts expansion that much (admittedly did not finish it, kind of got bored), but the OG game is not long, but a great little game.
A surprisingly well built game. It even has features for first person flying that most space sims are missing. From what I can tell, Ion Lands is a game development studio with only seven employees. This is an incredible feet for seven people to accomplish.
I went into this game blind, not knowing what kind of game it would be. The more I played the more I fell in love with the city and the people. Defintely a unique experience! Interested in checking out the dlc now.
Unbelievable that a bunch of voxels skillfully arranged and orchestrated could end up being so entertaining. Loved the environment design, so complex and detailed in its cubic simplicity, the characters are well written, with profound dialogues and reflections on par with ♥♥♥♥ or Asimov, the city is well designed with a solid world building and the atmosphere has nothing to envy to titles like Cyberpunk 2077 and speaking of that one, Cloudpunk gave us something sorely missing from CP2077: frigging FLYING CARS!!!! So yes, every fan of cyberpunk genre should take a HOVA out for a spin around Nivalis.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.4M | 4.5K | 82% | $24.99 | |
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| $309.1K | 639 | 47% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 5.7K | 77% | $29.99 | |
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| $6.1M | 14.5K | 90% | $19.99 | |
| $6.1M | 15.2K | 88% | $24.99 | |
| $6.1M | 12.4K | 82% | $19.99 |