
A neon-noir story in a rain-drenched cyberpunk metropolis. It’s your first night on the job working for the Cloudpunk delivery service. Two rules: Don’t miss a delivery and don’t ask what’s in the package.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.22/day in the week to Aug 4 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.8Kreviews | 88% | — | $6.1M |
| $24.99 | 2.2Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 969 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cloudpunk looks amazing but is rather tedious to play (at least in my experience), it is about being a delivery/taxi driver in a cyberpunk city. The game's strongest point is its amazing atmosphere, it has great art direction paired with solid sound design that make for a very immersive gameplay (especially in first-person camera). Every corner of the city could make for a PC wallpaper. The game is very "chill" and story mode takes about 7 hours to finish. During that time you'll be mostly flying around the city delivering parcels in a sluggish-feeling hovercraft which became rather monotonous after first half of the game. I won't say what the plot is about but I didn't find it particularly interesting. Overall I'd give it a 9/10 for audio-visual aspect and 6/10 for gameplay and story. Tip for 100% achievement completion: Do manual copy of the save file every now and then as the game auto-saves your progress constantly making it possible for you to miss some stuff for the rest of the playthrough. Check guide section in the game's community hub for more info.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Hungarian +1 more
| $24.99 |
| 386ratings |
| 82% |
| — |
| not modelled |
| $19.99 | 146ratings | 70% | — | not modelled |
| $3.74−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Is good. Cute, funny, sad, dark story. I love the city, cant wait for Nivalis Nights
Hermoso... soy un Uber de paquetes random, encontré un dedo.
Честно,я немного в шоке от игры. Её даже не нужно переигрывать, чтобы понять а как было бы, если бы сделал так или иначе. Этот сюжет, этот Камус, клаудпанк, Рания и мой любимый диспетчер. Эта игра явно попадет в список лучших, что я играл. Для этой игры не сильно важно графон людей, к нему быстро привыкаешь, большое погружение и от истории и от живости управления ховой. 10 Корая из 10
Fue uno de los juegos que me metió en los juegos "cozy" La estética, los gráficos, la historia... me encanta
nice game, cool story, relaxing
Me gusto mucho aunque si que se nota que no estaba 100% acabado, pero el concepto y la historia es interesante y trata los temas del cyberpunk muy bien y de forma humana
Como fan de el genero y estetica cyberpunk, este juego si parece hecho con amor, la historia es re god, interesante, hay muchos detalles, te invita a explorar el mundo y ver un poco mas alla entre misiones, ademas tiene algo de lore que intenta darle vida a la ciudad, podria decir que es un walking simulator pero en un auto, en conclusion lo recomiendo si queres un juego cyberpunk interesante y chill.
A chill package delivery game with unique cyberpunk atmosphere and interesting story.
It's a good game, love the aesthetic and the world building. The premise is really cool and the characters are ok as well. The driving gets fun after you get the hang of it, HOWEVER my god the walking about gets very boring very fast. I wish you could zoom faster or buy a scooter or something. Also another downsize is the sheer amount of dialogue, I often found myself hovering midair to get the next map location or just wishing I could skip some dialogue. With all that being said, very interesting game would recommend trying if you don't mind lots of dialogue and walking
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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|---|---|---|---|---|
| $6.1M | 12.2K | 74% | $14.99 | |
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