
A neon-noir story in a rain-drenched cyberpunk metropolis. It’s your first night on the job working for the Cloudpunk delivery service. Two rules: Don’t miss a delivery and don’t ask what’s in the package.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.22/day in the week to Aug 4 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 15.5Kreviews | 87% | — | $6.1M |
| $24.99 | 2.2Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 960 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Клаудпанк это добротная индюшатина, которая произвела на меня даже большее впечатление, чем я рассчитывал. При этом в игре в общем-то и нет ничего гениального, но все аспекты, работающие вместе, создают качественное и интересное приключение в мире победившего киберпанка. Несмотря на то, что в Клаудпанк достаточно много юмора и иронии, все же вот эта гнетущее настроение, присущее сеттингу, присутствует здесь в полной мере. Киберпанк здесь расцветает во всей своей красе - пока корпораты где-то там в своих заоблачных башнях наслаждаются жизнью, большинство копошится внизу, в нужде и нищете, в буквальном смысла не видя солнца над головой. А посреди всего этого летает Рания, устроившаяся курьером в нелегальную службу доставки "Клаудпанк" и отрабатывающая свою первую ночь. Помимо наличия центральной сюжетной линии, которая и сама по себе является весьма насыщенной историей, в мире разбросаны и небольшие сайды. Где-то это так же задания по доставке, а где-то просто разговоры со случайными прохожими. Но каждое задание так или иначе рассказывает какую-то свою историю, которая является еще одним кирпичиком в лоре игрового мира. Сложно сказать, чего в этой игре нет - и классовое неравенство, и андроиды со своими правами, которые все еще не все признают, и проблема аугментаций, и сбрендивший ИИ, в общем, историй масса, ии каждая по-своему интересна. Геймплейно же Клаудпанк это симулятор ходьбы, вернее, симулятор полетов на аэрокаре. Нет, ходьба ногами здесь тоже присутствует, но все же пешим ходом нужно перемещаться куда меньше и реже. И в целом все. Никакой боевой системы или диалоговой нет. Несколько раз перед игроком встает выбор, но опять же, какое бы решение он не принял, все равно придется лететь либо в точку А, либо в точку Б. Наверно ближайший аналог, который я могу привести в пример, это опять же индюшка Lake про почтальоншу. Геймплей тот же в сухом остатке, как и ощущения от него. Кому-то это может и не зайдет, но под настроение очень приятно расслабиться и просто позалипать в интересную историю. Воксельная графика (вроде она так называется) выглядит очень стильно, и картинка при этом смотрится круто. Киберпанковый город светится неоном изо всех щелей, и это одна из причин почему визуальный стиль здесь привлекает взгляд. Добавляет атмосферы и соответствующий саундтрек. Не могу сказать, что в игре какие-то крутейшие треки, но в моменте в качестве сопроводительного эмбиента во время полетов саундтрек работает превосходно. Что в целом? Клаудпанк это интересное и стильное приключение, объективных минусов в котором лично я не вижу. Стильный визуал, юмор и россыпь увлекательных историй, среди которых каждый найдет что-то интересное для себя.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 12.2K | 74% | $14.99 | |
| $6.1M | 13.7K | 81% | $14.99 | |
| $6.1M | 5.7K | 77% | $29.99 | |
| $6.1M | 14.5K | 90% | $19.99 | |
| $6.1M | 5.2K | 42% | $29.99 | |
| $6.1M | 15.1K | 88% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $429.6K | 4.5K | 82% | $4.99 | |
| $7M | 28.5K | 91% | $9.99 | |
| $3.3M | 3.8K | 33% | $34.99 | |
| $2.5M | 42.3K | 76% | $2.99 | |
| $587.5K | 765 | 65% | $39.99 | |
| $309.1K | 639 | 47% | $24.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Hungarian +1 more
| $24.99 |
| 386ratings |
| 82% |
| — |
| not modelled |
| $19.99 | 146ratings | 70% | — | not modelled |
| $3.74−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 962 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
奔著賽博朋克像素風買的。非常值的一款開車模擬器(我老撞墻TT)劇情挺有趣的我很推薦!用來消磨時間很舒服
购入价格26.6 “我不是出租车司机!!” 在本路痴过完主线剧情,折返回来慢吞吞收集伊芙琳的记忆卡,却每次都先去和NPC互动导致又要跑到相隔两个区的地方送人再折返后,我和拉尼娅产生了强烈的共鸣…… So,这就是游戏第一个我不太满意的地方。灵活性有待加强,明明可以让我先做完手头的事,再真的“顺路”去送乘客。这个游戏的主角具有非常强的自我精神,但却又让玩家做抉择,这是非常矛盾的。尤其是有时候涉及一些道德问题,比如作为x玩具的机器人,主角两人先是强烈地表明了人生不该作为玩具,哪怕那位机器人表明自己就想要这样的人生。随后,游戏让玩家做出选择,是让机器人继续它的生活,还是改变它,让它“自由”? 拜托,我只是一个出租车司机! 我不懂主角两人发表看法有什么意义,那是别人的人生吧?说实话,那个机器人根本也无需得到你们的理解……所以我就把它送回了主人家,遵循了机器人的意志。哪怕这样,主角依旧在说“这样真的好吗”,难免让玩家产生一种站在道德高地的感觉,这又和赛博朋克的精神产生了矛盾。 总的来说,如果要做一个有自我意志的主角,那就认真讲主角的故事,如果你要玩家做决定,“主角”某种程度上就不是“主角”。云朋克两者都想要,最后就是很多剧情并没有达到预期应有的情感效果,只是很平淡地一个一个过任务而已。 但是我依旧推荐在史低购入游玩,此游戏美术风格很强,赛博都市感拉满。并且尽管在叙事节奏和表达方式上有瑕疵,它依旧触及了一些我们在赛博朋克时代关心的基本问题:超级AI,仿生人,云巅,失落的通风管道……它有助于对赛博世界感兴趣的玩家进一步思考赛博核问题,尽管游戏本身并没有更深一步的讨论。 最后,发一句我最喜欢的台词吧。 “我能感觉到……她们的形状。就像被刀刻过,留下的是镂空的印记。”
[h1] 𝕎𝕙𝕒𝕥 𝕒 𝕥𝕖𝕣𝕣𝕚𝕓𝕝𝕖 𝕟𝕚𝕘𝕙𝕥... 𝕥𝕠 𝕣𝕦𝕟 𝕕𝕖𝕝𝕚𝕧𝕖𝕣𝕚𝕖𝕤. [/h1] Cloudpunk is one of those games that you can play literally anytime, anywhere. One of its greatest perks is that it's always on SAVE, that means you can exit it anytime you want and it will allow you to pick up right where you left off; no checkpoints asked! You play as Rania, a new driver for an illegal delivery service in the sprawling vertical metropolis of Nivalis. The core gameplay is simple: fly your hovercar from point A to point B, drop off packages, and try not to ask too many questions. There’s no combat and no real fail state, which makes the experience feel deliberately relaxed. Instead, the focus is on exploration, conversation, and atmosphere. You’re encouraged to take your time, land on rooftops, wander alleyways, and talk to strangers who often have more to say than you expect. Where Cloudpunk truly shines is its writing and world-building. The city feels alive in a quiet, in a very melancholic, dystopian way. Conversations frequently present moral gray areas, and while your choices don’t radically reshape the world, they do affect how you see it. The voxel art style, paired with constant rain and glowing led lights, gives the game a distinct, cozy-but-lonely vibe that sticks with you long after you stop playing... It's a Cyberpunk exploration game where you're ONE with the world, in a sense. That said, the game isn’t for everyone. The slow pace, minimal mechanics, and heavy reliance on dialogue may frustrate players looking for action or deep systems. The lack of variety in missions also tend to put you off and in my case, I couldn't play this game for more than an hour before getting completely bored with the premise. I bought the DLC and didn't even touch it, because once I was done with the main game I was like "That's that". The missions are all the same, literally speaking; the only redeeming thing about them are the characters and dialogue that leaves you really questioning your opinions about so many real life subjects. My verdict would be that CloudPunk is a great game, if you're looking for a relaxing, philosophical ride through a Cyberpunk night, where people AND their Androids are outside, wondering why they even exist. It's a [b]8/10[/b] game that you can play anywhere, and that's how accessible this game is. Whether it be on your lunch break, or your 10 minutes cigarette break, this is a great game to pick up! It's long, ardous, repetitive definitely, but still decent enough.
I'm pretty darned impressed by this game. I love the voice actor of the main character - as well as her dog companion. She reminds me of Daria and they have very funny and insightful chats about your ethics and decisions. The characters are well-voiced and the plot is fun. Lots of vendors and thinks to collect/buy. I really enjoy the art and atmosphere of the whole game; really captures the cyberpunk vibe well. I like that I can customize my dwelling, too. The car driving system is fun, and the multiple perspectives are nice to toggle between. Overall I'm having a lot of fun with this game so far, and would already recommend it just several hours in. 5/5
I could not stop taking pictures in this game, the environment is really pretty. The story is decent too but it felt weird that the whole story takes place in the span of one night.
I mean, its dumb fun but ♥♥♥♥♥♥♥♥ is it insufferable with the social justice crap
The gameplay is very simple and it's dripping with atmosphere and good stories. Very cozy game.
Sadly, no. The city has good visuals, but that’s about it for the good things in this game. The story is meh; the dialogue and characters are just boring and tedious. Driving is also meeeh. The quests feel padded just to waste your time, every destination is on the other side of the city. The character profile pictures and voices are feel AI-generated and terrible. I finished the game while watching videos just for completion’s sake, and I can’t recommend this boring experience.
The writing is so horrendously bad that I cannot play anymore
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.