
A fast, brutal action roguelite with razor-sharp controls and insane build freedom. Fuse embers, magic cards, and gear into wildly overpowered combat styles — and break each run in a world consumed by the Ash Witch.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #91, worst KR #92 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Aug 24 → 24.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Unleash the Ash.
A brutal, high-speed action roguelite set in a dying dark fairytale world.
Weaponize the corruption. Break the limits. Burn your way through a kingdom reduced to ash.

Four distinct heroes. Four lethal playstyles.
Razor-sharp blades, heavy cannons, frost-forged power—every move hits hard, fast, and clean.
Tight controls. Instant response.
Every fight is a test of skill—and a chance to dominate it.

This is where the game breaks.
Fuse Embers, Spellcards, and Legendary Gear into wildly overpowered builds.
Stack effects. Chain reactions. Push your setup beyond what should be possible.
Every run is different.
Every build can go further.

4 Playable Heroes — each with 180+ skills to master
130+ Relics & Gear — build, combine, and break the system
Dynamic Runs — events, routes, and encounters shift every time
Constant Updates — new content, new systems, more ways to win




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
hehe funny dragon girl does parrying stuff and 2.2k damage
Sehr sehr gutes und motivierendes Game. Unglaubliche viele passive Skills und damit Möglichkeiten.
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Japanese, Portuguese - Brazil, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
闪电球一轮创了boss一小半血,主e凯南来了说是
It's such an interseting game like Hades with cute artstyles. If you liked Hades I can say you would love this one. It's still in developement when I wrote this but I hope there would be more addition to story and gameplay mechanics. Enjoyed the game so far tho!
制作组更新很勤,可以搭配相对多的流派构筑,而且有海量成就。爱走攻速流,因此个人非常喜欢小红。 但如果是是全收集党应该会比较难受,因为特殊物品比较多,而且掉率不算高(当然,不确定现在是否已调整)。如果只是图个乐是没什么问题的。
cara, opinião sincera: o jogo é incrível, a gameplay é fluida, a progressão roguelike é interessante e o jogo é bonito pra quem gosta desse tipo de arte, meu único problema foi o preço considerando a quantidade de conteúdo disponível atualmente, obviamente é um early access e o jogo ainda não está completo, maaas, mesmo sabendo disso, confesso que esperava tirar mais do que umas 4 horas de gameplay antes de sentir que já tinha visto praticamente tudo do que ele tinha pra me oferecer Vale a pena experimentar e definitivamente vou ficar de olho nas atualizações, só não recomendaria no estado atual pra alguém procurando algo que vá entreter por um tempo moderado, o jogo é incrível, mas pra mim a relação preço/tempo de entretenimento ainda não compensou.
Cool art design and a fun to play roguelike with lots of abilities and passives for each character. Looking forward to more stuff being added in early access.
给开发组: ♥ 很棒的游戏!整体感受连贯融洽。美工很好,音乐很棒,角色手感顺畅,也融了不少其它游戏的东西,玩着玩着遇到熟悉的元素会会心一笑。 前期艰苦,后期局外成长上来了又是另一种体验。 期待后续内容! ⭐提个建议: 升级物品的碎片太少。 物品太多太多。 个人感觉与游戏节奏脱节。 即使升级项链,带来的收益也非常少;物品数量又非常非常非常多。图鉴又不展示物品最终升级的效果。得自己试。 下本解锁物品的进度严重受到碎片数量的限制。 有些物品满级质变但是前期不会去投资,因为不知道最终结果;要是逐个去试着升满级,也就是前期需要把掉落的/商店购买的装备都分解掉。这种游戏体验上装备的突出点明显强于其它游戏元素和感受,这也就是感觉脱节的地方。 个人建议,也理解有些物品特化Bulid太强/太弱 做的平衡。
muy bueno
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $1.7M | 4.9K | 76% | $19.99 | |
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| $1.7M | 4.1K | 82% | $19.99 | |
| $1.7M | 1.2K | 79% | $39.99 | |
| $1.7M | 3.3K | 55% | $19.99 | |
| $1.7M | 3.1K | 82% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $308.8K | 1K | 85% | $14.99 | |
| $259.2K | 721 | 79% | $10.99 | |
| $39.5K | 96 | 54% | $19.99 | |
| $15.4K | 36 | 97% | $17.99 | |
| $14K | 42 | 88% | $11.99 | |
| $4.7K | 47 | 68% | $4.99 |