
Cargo Hunters is an extraction shooter where you control a humanoid robot scavenging the remains of humanity on an abandoned, dystopian Earth. Play solo or in 4 players co-op.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 2 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Cargo Hunters is a third-person extraction PvE shooter in which you control a remote-controlled humanoid robot to scavenge resources on a decaying Earth.
Collect and lose loot. Build your shelter. Face challenges. Battle enemies. Fall. Rise. Survive no matter how you define survival.
After the global temperature rise, mankind faced the emergence of superviruses released from the melting Antarctic ice. Within a few years, they wiped out everything that moved, grew, or breathed.
Those with wealth or power escaped the dying Earth, fleeing to [classified] during the 'Second Exodus' colonization program in [classified]. Just before the first outbreak. Now they’re paying a ton of money to get their shiny, useless memorabilia back.
It’s all about you and how you get the job done. Brute force, sneak, steal, craft, buy, find. Do what you will.
But once you lose, you lose everything you’ve found. So think carefully. Equip pragmatically.
Carrying capacity, weight, noise, condition—everything matters.
You already have a human-shaped body. So wear human clothes or armor. Use their weapons. Add replaceable limbs. Dismember the fallen. Harvest their body parts. Recycle what’s unnecessary. That is the daily routine.
A lot of firearms brings a lot of trouble (and fun). Different specs, ballistics, conditions, ammo types, modifications, and handling.
So it’s up to you: what do you prefer? Blunt force, maybe? Huh.
Let’s begin our aimless, ever-changing, merciless journey together. This cruel no-man’s homeland awaits.
But for whom?
Engagement
Reviews
Themes across 251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
面白い 発売開始あたりではかなり金策が厳しかったようですが、日本語対応したきっかけで購入した自分はお金に困ることはありませんでした。 弾丸についても序盤であれば45口径弾のみを運用するようにすれば、敵の拳銃から抜き取ることも可能なのでサブマシンガンを使っていても弾代でお金が無くなるということはないと思います。 メインの銃に関しても早いうちに2丁持ちをできるスキルを解放すれば敵のショットガンやサブマシンガン、ロックされた扉の先の部屋に飾ってあるP90などを持ち帰ることができるようになり、かなり探索が楽になります。 個人的にこの先のアップデートに非常に期待しているゲームです。
my favorite game :D
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 251 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
More casual tarkov but with robots and works in co-op, devs actively updating the game, fun gun play, great atmosphere and sountrack. 10/10 for early access title. can't wait to see more from this
Very interested to see where this game goes. Loving it as it is. Very small amount of bugs, I've only really encountered one that I can think of in my 26 hours of gameplay. I think I've had one crash, maybe that was my friend, don't really remember but it runs pretty good. For an early access game at $15 I think it's a steal.
Cargo Hunters looks like it could be a hit in my honest opinion. You are a robot fighting other robots in an extraction shooter loop. Something about being a robot lessens the deaths when they happen, you just boot back up and get back out there. The game is very much in early access and needs more time but the current loop they have along with presentation I think it could be a hit.
Awful game. Most of it is off. aim is terrible. Cant kill with melee even if they down to their kneels
아직 개발단계라 컨탠츠도 템도 부족하지만 엄청재밌습니다. 타르코프같은 폐지줍줍겜 좋아하는분들 강력추천 번역퀄리티도 구글번역이 아닌 높은수준의 번역이기도 합니다.
Много часов наиграл пока увидел что игра из зелёного стима ))) сразу же пошёл купил так отблагодарил за приятно проведённые десятки часов в игре. И с удивлением обнаружил , что в меню появился пункт кооператив. Вот это поворот. Игра душная и дешёвенькая но отмосфера густая как буд то играешь в фалаут нью вегас)) классная игра рекомендую
Its a great coop time killer to enjoy with friends
I’ve played the game for a while now, and I have to say, in its current state, it’s neither fun nor does it make much sense. It’s nice playing as a robot and being able to swap out body parts, sure, but there’s hardly any difference in stats between them. Also, where are the robot-specific weapons? There was so much potential here, but instead, you run around with human weapons, a backpack, and so on...?! They could have included jump jets, or weapons integrated into the body or shoulder (Predator-style), drones, shockers... but no, you’re just a humanoid with nothing special. Then there’s the loot system... there are thousands of items, 90% of which are useless. Yet, if you sell something—like the utility knife—you realize later that you need it for crafting and end up spending hours trying to find that junk all over again. You never know what you actually need and what you don't. The inventory system is a nightmare. Some items stack, others don't. You spend hours constantly tidying it up. There’s no auto-stack function, so everything that comes in gets placed side-by-side, even if it could be stacked. Etc.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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